What was your favourite thing about past fallouts and would

Post » Fri Sep 10, 2010 3:26 pm

i just want to see xaveir renegade angel...
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Adam Porter
 
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Post » Fri Sep 10, 2010 6:46 pm

I wish that Ian would make an appereance in NV. Before anyone starts to rant how Ian died in Necropolis read this http://fallout.wikia.com/wiki/Ian

If he ain't there i'm gonna mod him in, after a few beers and high enough speech skill for PC he will spill the beans and tell about the past.
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kristy dunn
 
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Post » Fri Sep 10, 2010 7:02 am

I wish that Ian would make an appereance in NV. Before anyone starts to rant how Ian died in Necropolis read this http://fallout.wikia.com/wiki/Ian

If he ain't there i'm gonna mod him in, after a few beers and high enough speech skill for PC he will spill the beans and tell about the past.


Ian would be long since dead by the time of New Vegas.
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Anthony Diaz
 
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Post » Fri Sep 10, 2010 12:59 pm

Ian would be long since dead by the time of New Vegas.


Told you to read the wikiarticle before starting to rant...

EDIT:

"In the Fallout 2 Restoration Pack, Ian is indeed located in the Vault City courtyard. It is here that the Chosen One meets him whilst attempting to negotiate a peaceful settlement between the city's government and the inhabitants of a nearby village. Whilst originally mistaking the Chosen One for the Vault Dweller, he soon realizes his mistake, and provides the player with information to further his quest. When pressed about his supposed death at the hands of super mutants, the player learns that in an attempt to shake off any enemies he had made in his battle against the Master, Ian told the Vault Dweller to tell the tale that he had died in a "blaze of glory". As for the issue of Ian's apparent longevity, he admits to the Chosen One that he himself is not sure, but suggests that the high exposure to radiation at The Glow is probably the reason. "
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Ezekiel Macallister
 
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Post » Fri Sep 10, 2010 11:06 am

Turn-based.
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Margarita Diaz
 
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Post » Fri Sep 10, 2010 5:30 pm

There's already so much from the originals going to be in New Vegas but I can think of a few things I would like to see.

http://fallout.wikia.com/wiki/Jimmy_Hats
http://fallout.wikia.com/wiki/Sentry_Bot_(Fallout_2)
http://fallout.wikia.com/wiki/Mister_Handy
http://fallout.wikia.com/wiki/Bozar
M72 Gauss rifle that uses 2mm ammo
http://fallout.wikia.com/wiki/Yellow_Nuka-Cola
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Carlos Vazquez
 
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Post » Fri Sep 10, 2010 6:41 am

Told you to read the wikiarticle before starting to rant...


The Restoration Project is a mod based off of cut content, or content that the developers planned but decided not to include in the game. It's no more canon than Van Buren is. Less so actually since it was developed by a fan and only loosely based off of developer ideas.
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Tessa Mullins
 
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Post » Fri Sep 10, 2010 11:27 am

The Restoration Project is a mod based off of cut content, or content that the developers planned but decided not to include in the game. It's no more canon than Van Buren is. Less so actually since it was developed by a fan and only loosely based off of developer ideas.


And exactly how this prevents Obsidian to make it canon that Ian is still around due some mutation he went through in the Glow?
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Yvonne Gruening
 
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Post » Fri Sep 10, 2010 6:19 am

And exactly how this prevents Obsidian to make it canon that Ian is still around due some mutation he went through in the Glow?


It doesn't, it's just highly unlikely since he is currently recognized as dead.
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Prue
 
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Post » Fri Sep 10, 2010 7:22 am

Turn-based.

No thank you, I like the style we have now.
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Luis Longoria
 
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Post » Fri Sep 10, 2010 10:29 pm

No thank you, I like the style we have now.

Okay I should probably have phrased it better: Optional Turn-Based Mode. ;)
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Georgia Fullalove
 
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Post » Fri Sep 10, 2010 5:43 pm

Okay I should probably have phrased it better: Optional Turn-Based Mode. ;)


You sort of have that already, it's called VATS ;)
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Amie Mccubbing
 
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Post » Fri Sep 10, 2010 5:39 pm

Turn-based.


The one thing I left out of my list because I know it isn't happening. :(

With the time Obs was given, I'd rather them to flesh out quests and existing gameplay mechanics as they've done than create a halfassed new one. Maybe Beth will be gracious enough to give Obs a possibility to create a new one with it. I mean, there is a market for it. :hope: :)
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Keeley Stevens
 
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Post » Fri Sep 10, 2010 9:43 pm

Descriptions for items.
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NeverStopThe
 
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Post » Fri Sep 10, 2010 9:03 pm

You sort of have that already, it's called VATS ;)

:stare:
No.

Maybe Beth will be gracious enough to give Obs a possibility to create a new one with it. I mean, there is a market for it. :hope: :)

Hopefully. :)
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Markie Mark
 
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Post » Fri Sep 10, 2010 2:55 pm

Okay I should probably have phrased it better: Optional Turn-Based Mode. ;)

Ok then I agree with that.
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Adriana Lenzo
 
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Post » Fri Sep 10, 2010 11:40 am

Hopefully. :)


Hopefully, yeah.

Even if it was a half budget game, if it was given enough time, it would likely be better than anything on the market at the moment. I kinda feel bad that that it's just a wishfeel.
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butterfly
 
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Post » Fri Sep 10, 2010 10:19 am

:stare:
No.


In all honesty I was dubious when Fallout 3 was announced as 3D and non turn based. But on reflection after I had tried it, I was pleasantly surprised and think that VATS is the best compromise we could have ever expected. Turn based just would never have worked with the 3D and FPS elements of Fallout 3 IMO.
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Mrs shelly Sugarplum
 
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Post » Fri Sep 10, 2010 6:48 pm

Hopefully, yeah.

Even if it was a half budget game, if it was given enough time, it would likely be better than anything on the market at the moment. I kinda feel bad that that it's just a wishfeel.

We'll just have to wait until gaming is "uncool" again and then Studios might actually break the pattern to let some creative games out. :P

In all honesty I was dubious when Fallout 3 was announced as 3D and non turn based. But on reflection after I had tried it, I was pleasantly surprised and think that VATS is the best compromise we could have ever expected. Turn based just would never have worked with the 3D and FPS elements of Fallout 3 IMO.

Nah It wouldn't have worked with the FPS elements but that it's 3D has nothing to do with it.
But yeah, as a complete game-mode, not something like VATS that one can just turn on and off whenever the player feels like it.
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Peetay
 
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Post » Fri Sep 10, 2010 7:59 pm

With the time Obs was given, I'd rather them to flesh out quests and existing gameplay mechanics as they've done than create a halfassed new one. Maybe Beth will be gracious enough to give Obs a possibility to create a new one with it. I mean, there is a market for it. :hope: :)


I agree, and the market isn't as small as some folks believe. First person shooters are the big thing right now, and publishers believe that a FPS/RPG will net them more profit than a turn based RPG. Whether or not this is true I don't think anyone could really say since there's way too many variables that can't be anolyzed at the moment, it may very well be, but publishers are too scared to take a risk and try developing a modern mainstream turn based RPG to experiment. It would be nice to see a publisher willing to take such a chance, but I'm not holding my breath.

There's just not enough desire to take risks and think outside of the box in the modern video game industry, and I think that's the biggest problem.
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Charlie Sarson
 
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Post » Fri Sep 10, 2010 9:39 pm

We'll just have to wait until gaming is "uncool" again and then Studios might actually break the pattern to let some creative games out. :P


Why does it have to "uncool"? I know know there is an FPS [censored]storm going on, but does anyone think about longer term products? I mean people are still raving about and buying games like PS:T, BG, Fallout, VtMB after 10 years. How many people will buy Fallout 3 after 10 years? None, I tell you: none. :P

"Talonifire post"


Agreed.
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LittleMiss
 
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Post » Fri Sep 10, 2010 11:18 pm

Why does it have to "uncool"?

Hmm, should've rephrased that as well... I'm a little dazed right now and can't put my words right. (Needs moar coffee!)
But I think Talonfire has already said parts what I wanted to say. (I really need to clear my head when on the forums.)
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Gemma Flanagan
 
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Post » Fri Sep 10, 2010 4:02 pm

But I think Talonfire has already said parts what I wanted to say.


I read it and agreed with it. But it didn't really answer the question (not that I'd wait a definite reply from you, as it was a general question). :)
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ezra
 
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Post » Fri Sep 10, 2010 4:03 pm

Turn-based.


It's possible in the FO3 engine. Someone made the whole of FO3 turnbased.

It's a mod aptly named: Finally Turn-Based ;)
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Baylea Isaacs
 
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Post » Fri Sep 10, 2010 2:27 pm

Why does it have to "uncool"? I know know there is an FPS [censored]storm going on, but does anyone think about longer term products? I mean people are still raving about and buying games like PS:T, BG, Fallout, VtMB after 10 years. How many people will buy Fallout 3 after 10 years? None, I tell you: none. :P


Some might, but I agree to an extent. It seems like many folks are quick to forget about Fallout 3 in favor of New Vegas just because it's newer, and it's only been two years since Fallout 3's initial release. Ideally you should still want to revisit or invest in a game a decade or so down the line, that's what separates classics from a game that is simply average regardless of its "success".
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dav
 
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