What game was your introduction to the series, and what wow'd you the most?
I was late coming into the series at the start of 2010. I had brought a PS3 after not playing any games for around 10 years and was after a RPG.
Going through a list of games and reading reviews oblivion sounded promising, so it was 1 of the first games I brought.
I think looking back the thing that wow'd me the most was just how filled the world space was, I remember carrying around bones and forks for ages thinking surely there's a purpose for all these items in the game.
Also being able to just head in any direction, after leaving the sewer's I left the Imperial City behind and didn't enter it for a long time. was amazing to me that I had that choice and wasn't forced or punished for taking the time to do what I want.
Morrowind. I had never played a roleplaying game in my life (I didn't even know what they were) but I was browsing Amazon in the summer or fall of 2001 and for some reason Amazon suggested Morrowind, which was due to be released at the end of the year. I was awestruck by the graphics in the screenshots, so I pre-ordered. The game was postponed about six months and came out in 2002. I had it shipped overnight express so I got my copy (of the Collector's Edition) the morning of the release.
My first impression was of the beauty of the music. Morrowind's music (especially its theme) is still my favorite video game music of all time. My second impression was how gorgeous the game world looked. I had never seen water or skies so beautiful before. Morrowind had stunningly beautiful water graphics, much nicer than Oblivion's, four years later. And the sound design. The mournful cry of the Silt Strider, the creaking of the ship, I just stood there on deck for nearly a minute, turning around and gawking at everything.
My third memory of Morrowind was of an adventure in Arrille's Tradehouse. I had read that we could buy things in this game. I saw a nice staff leaning against the wall and I thought I would buy it. I hadn't read the manual yet to find out how things worked. I clicked on the staff and, to my horror, every NPC in the building rushed at me with swords drawn and fists raised and then a message on my screen asked me if I wanted to load a previous save. I decided maybe it would be a good idea if I shut the game off for a few minutes and read the manual.
A friend introduced me to Daggerfall. I didn't play it a lot because it never ran very well on my machine. When Morrowind came out I gave TES another chance and it became one of my all time favorites.
got a copy of Redguard as a gift, way back in 1999
Daggerfall was my first TES game. I wanted it when it first came out, but was playing other games and never did get around to playing it. Then much later there was news about Morrowind being developed, so I was super-excited about it. I remembered my desire to play Daggerfall and looked into it again but to my dismay, it was now out of print and no copies were being sold anywhere. Though I really wanted to give Bethesda my money for the game, I ended up finding a version of it on an abandonware site and finally started to play. Despite all of my efforts, I never got the sound to work at all on my computer, but even with that problem, I was loving every moment of Daggerfall and the atmosphere in the towns with the snow falling and the dungeons with all the creepiness was amazing! I really immersed myself into that game and played a character all the way through the main questline and of course, a long ways past it.
Then Morrowind came out and it became my new favorite for bunches of *different* reasons.
Much, much later, Bethesda released Daggerfall on their site for free and I started playing it again and *this* time with sound, and I was captivated all over again. The sounds and effects made it even *better* than ever. Though I'm currently playing some other games, I fully intend to get back to my Daggerfall game again. I doubt I will ever stop playing it as long as I have some way of getting it to work on my computer. Even by today's standards, I *love* the Daggerfall graphics and sound.
Morrowind. Friend showed it to me and I was just awed by walking from Balmora to the nearby fort and seeing that you could go even further to any direction you want. Being able to pick up any item from the shelves and tables really impressed me too. It was kinda like Thief, except in an open world and with socializing and combat and x and y and z.
The world and the architecture was great as well.
Skyrim. On 11.11.11 my friend asked me if I'd like to come hang out and play it. And we did. I made my first character to look like Frank Zappa (a tradition I keep to this day), and we all took turns playing. I sort of stayed up late and the next morning I said "Guys, I learned how you become a werewolf". Funnily enough on day one none of us figured out that you could escape with Hadvar instead of Ralof. The thing that probably wowed me the most was just the sheer scope of it, and the amount of different things there were to do. Just, quests. Quests everywhere.
2012 - on Xbox 360 for me. I'd never played an open-world game before so the possibilities just svcked me in. I eventually got the DLCs, and even though I'm not yet on a PC, I fully to play a modded game in the future. A good friend showed me her modded game and it was very cool. She also showed me Oblivion which was not enticing enough to abandon Skyrim, but it did provide some historical context for forum discussions.
Years ago, probably between Morrowind and Oblivions release, when i was too young to play. My family would often go round to family friends for dinner, their two sons had already left home for university etc. So after dinner when the table was focused on boring advlt topics, i would be allowed to play on one of the sons computers.
I tried out numerous games but one day i tried out Morrowind and fell in love with it, mainly because i preferred fantasy to modern army games. I usually never got past Balmora on my numerous playthroughs, but one day i asked to borrow it, and thus my first proper playthrough began. Although even then i never got past the Dwemer puzzle box quest until years later when i had my own personal copy, and after my playthrough of Oblivion.
Mid-90s, I was playing and enjoying NWN but was frustrated by the linearity and rigid class system, friends in my pnp RPG group recommended MW to me.
I was bowled over by the open world, lore and amount of choice. Although the later games in the series have improved on some areas they are worse in others and have never matched MW IMO but for me Bethesda still make the best open world games bar none.
I got Arena back in 94 or 95 at Babbages. also got the daggerfall demo for $1 there in 96.
kind of, it was 90% off as the actual game was out by then, however it was like $70. it was that dungeon demo that was pretty buggy but had some cool preview stuff.
Morrowind and Morrowind.
Skyrim is my favorite to play though, out of the main series, but Morrowind is just simply amazing. Hell, the only reason why I am with the Ebonheart Pact in ESO is just to be in Morrowind. The design, culture, and beauty of the lands of Morrowind is simply amazing no matter how bad/good the graphics are. I really wish we can visit the lands of Morrowind again in a future main TES game or at least complete Morrowind in ESO.
Morrowind back in 2005 or something. Picked it up randomly at a game store... just saw the cover and thought "this looks fun". And it was I hardly knew English at that time and I had no idea what I was doing most of the time, but I still enjoyed it tons. It was like nothing I'd ever played, and a world I fell in love with. So of course I picked up Oblivion when that came out too, and spent countless hours in that on my [censored] laptop (which I thought was a really good one at the time, haha). When Skyrim came out, on a Friday as I recall, I skipped school that day, and the following Monday, to play it as much as possible with as few interruptions as possible. I have 450+ hours in Skyrim to this day. Personally, I feel that I've "exhausted" that game a bit by now, although I haven't even completed all the dlc quests and stuff. I still mess around with mods from time to time, and my 'problem' I guess is kinda that I always look for a better collection of mods, so how my game looks becomes a constant "work in progress", rather than the actual gameplay
Edit: 333rd post holy damn
We knew about Morrowind's fate before Skyrim's original released. The Elder Scrolls novels that was released before the game took place in Black Marsh about 80 areas after the Oblivion Crisis which was after the volcano and Argonian invasion ordeal.
Also, I never said anything about future games taking place in the 4th Era. For all we know. we might get some steps back and future games might takes place in the 3rd era, before the game Arena even started.
I strongly disagree with you in many ways but I don't wish to start a debate over ESO since it isn't a Bethesda game and isn't part of the main series anyways. So it doesn't matter. All it matters is to me, it is a bit more of a TES game with MMO elements in it and it does the areas justice. Morrowind areas feels like Morrowind to me for example.