What weapons do you want in future DLC?

Post » Mon Aug 31, 2009 10:37 pm

Nope, they exist.

really i have a very hard time believeing that how would you put a silencer on a shotgun please explain i want to see this.
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james reed
 
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Post » Mon Aug 31, 2009 11:48 pm

really i have a very hard time believeing that how would you put a silencer on a shotgun please explain i want to see this.

http://www.youtube.com/watch?v=nrVU6fJzGR0
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sally coker
 
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Post » Tue Sep 01, 2009 1:37 am

http://www.youtube.com/watch?v=nrVU6fJzGR0

yah not in your wildest dreams ok. For one thats a spread that shotgun has not slugs and it would probably jam the gun once fire or wouldnt work properly. 2. you got this from a movie which we all know there is movie magic. 3. it wouldnt be very plausible or you would see the elite troops in our military use them for stealth operations or so. ask plenty of people it probably cant happen and even if you would try it would have to be very large
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Kelly John
 
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Post » Tue Sep 01, 2009 5:37 am

yah not in your wildest dreams ok. For one thats a spread that shotgun has not slugs and it would probably jam the gun once fire or wouldnt work properly. 2. you got this from a movie which we all know there is movie magic. 3. it wouldnt be very plausible or you would see the elite troops in our military use them for stealth operations or so. ask plenty of people it probably cant happen and even if you would try it would have to be very large

Well I don't know about this so I'm gonna ask you instead: Are you a gun fanatic? A gun expert? A gun lover? A man knowledgeable in guns?
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Marquis deVille
 
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Post » Tue Sep 01, 2009 5:01 am

Well I don't know about this so I'm gonna ask you instead: Are you a gun fanatic? A gun expert? A gun lover? A man knowledgeable in guns?

well not exactly i just know that it seems unethical to put a silencer on a shotgun. i do know a good amount about guns and i do like guns they are interesting about them and there history
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Rhiannon Jones
 
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Post » Tue Sep 01, 2009 1:23 am

Okay, I don't know crap about guns so I won't speak anything here but movie magic?
We have laser rifles in Fallout.
I doubt a little movie magic's going to hurt. :laugh:
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Pete Schmitzer
 
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Post » Tue Sep 01, 2009 4:38 am

There are silencers/suppressers for shotguns :thumbsup:
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abi
 
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Post » Mon Aug 31, 2009 11:39 pm

M-97 "Trench Gun" this gun is a complete badass :bowdown:
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Naomi Ward
 
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Post » Mon Aug 31, 2009 8:19 pm

Okay, I don't know crap about guns so I won't speak anything here but movie magic?
We have laser rifles in Fallout.
I doubt a little movie magic's going to hurt. :laugh:

no im saying as in movie magic where they pull something off in the movie that would probably would never work or would be very difficult to duplicate in real life.
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Nicole M
 
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Post » Mon Aug 31, 2009 8:12 pm

no im saying as in movie magic where they pull something off in the movie that would probably would never work or would be very difficult to duplicate in real life.

Like laser rifles. ;)
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Amanda savory
 
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Post » Tue Sep 01, 2009 9:13 am

M-97 "Trench Gun" this gun is a complete badass :bowdown:


Very fun to shoot :cool:
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Kanaoka
 
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Post » Tue Sep 01, 2009 3:35 am

omg a m95 trenchgun would make me cry because its so awsome. snifle sniffle
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Louise
 
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Post » Tue Sep 01, 2009 5:51 am

Very fun to shoot :cool:


Lucky. :(
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Jade Barnes-Mackey
 
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Post » Tue Sep 01, 2009 12:55 am

There will be a new and improved junk racket laucher
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Joe Bonney
 
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Post » Mon Aug 31, 2009 10:42 pm

There will be a new and improved junk racket laucher

whats a racket launcher
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[ becca ]
 
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Post » Tue Sep 01, 2009 12:44 am

whats a racket launcher

Combine http://3.bp.blogspot.com/_251qCHV-tA0/TP5rTLWe3FI/AAAAAAAAAHY/aM02j7HjTi4/s400/Tennis_Racket.jpg with http://cache.gizmodo.com/assets/resources/2007/12/usb-rocket-launcher-cam.jpg and you get a racket launcher.
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Channing
 
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Post » Tue Sep 01, 2009 12:16 am

really... a slilent shotgun for one thats not even possible maybe in a game but not in real life.


WRONG, silenced shotguns are real and possible in real life, and very very possible in a video game there is a silenced spaz 12 in Splinter Cell Conviction, and that game is very realistic.
Just Google it and you tube it.

http://answers.yahoo.com/question/index?qid=20091020171030AAfP2Dg

http://answers.yahoo.com/question/index?qid=20080321163244AA4zkBs
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Ludivine Poussineau
 
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Post » Mon Aug 31, 2009 10:52 pm

WRONG, silenced shotguns are real and possible in real life, and very very possible in a video game there is a silenced spaz 12 in Splinter Cell Conviction, and that game is very realistic.
Just Google it and you tube it.

http://answers.yahoo.com/question/index?qid=20091020171030AAfP2Dg

http://answers.yahoo.com/question/index?qid=20080321163244AA4zkBs

but still its poitless and combersome why would you want one and many peeople dont you use them so my stand on this is the same as it always was
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Shianne Donato
 
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Post » Tue Sep 01, 2009 6:24 am

All coold wild west type weapons, remade into fallout glory! They could also add up with weapon mods for existing weapons, like a cowboy repeater better iron sight, I can't see [censored] with the current one :teehee:

A buffalo rifle, with big damage and range but similar to a single shotgun, onyl 1 bullet per magazine. Could use .308 and could be 1.8 times as deadly as a hunting rifle, maybe even better. Also a unique variant to it which would be even stronger. Maybe up to 2.2 times as much DAM as a hunting rifle.

A weapon mod for pistols/revolvers:
To be able to dual wield them. Using the mod on the weapon in your inventory and attaching it to a pistol/revolver would require you to have a copy of the same weapon in your inventory and it would consume to make the new weapon. Adding another mod would give the mod to both pistols/revolvers.

Slingshot placed into the explosives category: you could shoot grenades of any type twice as long with a slingshot, and it would benefit from the heave, ho perk and simlilar stuff. * The slingshot would use grenades as "ammo", pressing ammo change button would change grenade type *

Energy weapons:

A true, shotgun energy weapon, which would benefit from the shotgun surgeon perk. It could use microfusion cells x2 per shot and would make 6 beams of plasma shoot out of the weapon. Damage could be with 100 energy weapons: 12x6 = 72 DAM. Magazine size could be 6 cells, = 3 shots.

Misc:
Shields for us to use with 1 handed melee weapons. Maybe "bullet proof" riot shields with low durability?
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REVLUTIN
 
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Post » Tue Sep 01, 2009 7:48 am

but still its poitless and combersome why would you want one and many people dont you use them so my stand on this is the same as it always was

I am the Sam Fisher of fallout, I have a 10mm suppressed pistol with laser sights, a suppressed sniper rifle, and a suppressed 12.7mm smg, what am i missing? A silenced shotgun!!. Shotguns are very effective, slugs let you shoot farther, with the dinner bell I can take down feral ghouls,super mutants,humans and even death claws in one shot. Think about it when all 7 pellets, it makes 75 damage for the dinner bell. When using 12 guage magnum, that brings the damage too 86 The big boomer does even more damage at 120 when all pellets hit, with magnum ammo 138 damage....making it very powerful at close range. Shotguns are very powerful and a suppressor would only make it better. The dead money perk which lets shotguns knock enemies back sounds great too.
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Klaire
 
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Post » Mon Aug 31, 2009 8:16 pm

All coold wild west type weapons, remade into fallout glory! They could also add up with weapon mods for existing weapons, like a cowboy repeater better iron sight, I can't see [censored] with the current one :teehee:

A buffalo rifle, with big damage and range but similar to a single shotgun, onyl 1 bullet per magazine. Could use .308 and could be 1.8 times as deadly as a hunting rifle, maybe even better. Also a unique variant to it which would be even stronger. Maybe up to 2.2 times as much DAM as a hunting rifle.

A weapon mod for pistols/revolvers:
To be able to dual wield them. Using the mod on the weapon in your inventory and attaching it to a pistol/revolver would require you to have a copy of the same weapon in your inventory and it would consume to make the new weapon. Adding another mod would give the mod to both pistols/revolvers.

Slingshot placed into the explosives category: you could shoot grenades of any type twice as long with a slingshot, and it would benefit from the heave, ho perk and simlilar stuff. * The slingshot would use grenades as "ammo", pressing ammo change button would change grenade type *

Energy weapons:

A true, shotgun energy weapon, which would benefit from the shotgun surgeon perk. It could use microfusion cells x2 per shot and would make 6 beams of plasma shoot out of the weapon. Damage could be with 100 energy weapons: 12x6 = 72 DAM. Magazine size could be 6 cells, = 3 shots.

Misc:
Shields for us to use with 1 handed melee weapons. Maybe "bullet proof" riot shields with low durability?

imagine duel police pistols ohh yah baby the law has some justice to announce
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-__^
 
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Post » Tue Sep 01, 2009 6:42 am

imagine duel police pistols ohh yah baby the law has some justice to announce

:foodndrink: :thumbsup: :fallout:
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Bellismydesi
 
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Post » Mon Aug 31, 2009 11:00 pm

:foodndrink: :thumbsup: :fallout:

youll be having a blast of some justice served on a silver platter :twirl: :celebration:
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Nicola
 
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Post » Tue Sep 01, 2009 8:05 am

While I love a DLC for its storyline, innovations, and just generally having more fallout, my absolute favorite part is what I walk away with and get to use in the wasteland. Dead money added an awesome weapon to each and every category of weapon, and I personally love the Holorifle (especially when it's upgraded) and Automatic Rifle, as they are both unique enough both in appearance in function, as well as effective enough to be a blast to use.

What weapons do you guys want to see Obsidian put in future F: NV DLC?

(I'd personally like a customizable M14 socom, or at least an honest to goodness normal 5.56 assault rifle, but that's just me....)

An AA-12 Full auto shotgun that would be called the "Assault shotgun" I would also like a round drum mod making the amuntion up to 20, grip mod, and faster fire rate mod. And then the unique variant "Death Machine" with all the mods, A black skin camflouage, and has a 32 shell drum and higher damege.
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Wanda Maximoff
 
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Post » Tue Sep 01, 2009 10:29 am

An AA-12 Full auto shotgun that would be called the "Assault shotgun" I would also like a round drum mod making the amuntion up to 20, grip mod, and faster fire rate mod. And then the unique variant "Death Machine" with all the mods, A black skin camflouage, and has a 32 shell drum and higher damege.

nice nice i like your taste
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Sylvia Luciani
 
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