1.) Trying to please the most users, and alienating their hardcoe role playing base by focusing so much on action combat and fast leveling, instead of unique character builds and challenging quests and game play.
2.) Releasing a game late in 2011, and lowering the bar to the level of current consoles (lack of full DX11 features, and not having open and higher populated cities . . . just because the current consoles cannot handle this).
This really boils done to one main flaw (in my opinion) . . . the game is being made to satisfy the lowest common denominator.
The game should have been made for today's top end systems (DX11 gaming PCs), and then ported over to the consoles.
And it should have been made for the more experienced role players, but with an options menu that would enable users to toggle on and off many of the more difficult features; with adjustable settings of things like XPR Multipliers (leveling speed).
I may be totally wrong, but do you host a blog about your roleplaying adventures in Oblivion? Your avatar made me remember this blog I read a long time ago that was pretty fun following this characters adventures.
In my opinion, it doesn't really feel like they're trying to satisfy the lowest common denominator. At least, I think they're making improvements over Oblivion in this respect, and anything in the right direction is a good thing.
Concerning number 2, I'd personally rather have a TES game to play rather than wait a few years for new consoles to be released just to have DX11 features. There's also a downside to developing on new hardware, that being unfamiliarity. Time spent developing on a console makes a huge difference, as noted by the fidelity between Skyrim and Oblivion. It's very impressive things have improved as much as they have on the same hardware. They're really squeezing every bit they can out of it. I definitely agree with many of your points, the options box would be great to have.
As for developing on PC and porting to consoles...that sounds nice, surely there's a reason they don't. I guess that consoles are a priority in Bethesda's market now...the best we can hope for is a good port this time!
EDIT: I guess it is you! I just saw your signature. Fun stuff, I didn't know you participated in the forums. :celebration: