Advantages like open cities or more NPCs on the screen at one time? The impact is more than just graphical or DX11. The consoles also limit the size of the game. It needs to fit on a single dvd for the 360. There's been whole threads about why a multiple disks wouldn't work. The current console gen is overdue for an update. Sure, Beth has managed to squeeze more out of it, but I guarantee you they're at it's limits. Limits which are far below a modern gaming computer. You think draw distances look impressive on the 360? They could be much better if designed for a current system.
As for "dumbing down," I'm not as adamant on that as some. They are carving a lot of the complexity out of the game, though. Whether that's streamlining or dumbing down is up for debate. Some view it as catering to the idiots who can't be bother with anything more complex than "point and shoot."
DLCs... Many of us remember the days of expansions. Forget these piddly shiny objects they charge you a few bucks for. We got massive and meaningful additions to the game. And we hate to see those go. We want them back. Sometimes it feels like the things they are charging you for are things that should have been in the game already. Lots of people complain about horse armor, but personally I was much more put off by the Orrery. The door to the place was already in the game, but they forced you to pay a few more dollars just to open it. That was crap.
HEY desantininkas, you're not allowed to say consoles svck. I am not getting this locked, lol. ; ) Common, we can all get along right?
@Mitheledh
Aren't we kind of getting this already though? At least in some respects, you should still be able to tweak how many objects/people appear on the screen via console or options on the PC. I'm curious if the next TES game will be developed for a next gen system. Maybe?
Given how long TES games take to create, and the possibility of another fallout or something after this makes it more likely we'll see TES on new consoles after Skyrim. At least I hope so, it would be the logical thing to do.
The streamlining or dumbing down debate will rage as long as people have opinions. It really seems to depend on the person, and how much complexity they require to enjoy the game.
Personally, I'm really excited by the idea of big perk tree. It sounds like a neat way to whittle your character into what you want over time.
Oh, yeah, I forgot about that place. That kind of svcked, I agree. I wish they would do more in the way of shivering isles size expansions. I would gladly pay 20 dollars for that much content again. I think someone else mentioned enjoying it more than OB's main campaign, and I whole heartedly agree.
If anyone is curious what I mean by "weakness" I'm asking what you think the games weakest point will be once we've had the chance to play through it. There's bound to be something people come back and complain on the forums about after release. What will that thing be? What will they use to market the next game?
"Oh, Skyrim was crap in ___________ so we've fixed it for Elsweyr TES VI."