What will the ESRB rating be?

Post » Wed Apr 28, 2010 2:19 am

That is refreshing to hear, really refreshing actually.
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Laura Cartwright
 
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Post » Wed Apr 28, 2010 9:05 am

I wasn't aware, thank you for that enlightenment. Among my friends they just seem to be happy that the next CoD is out, or Gears 3 is coming, when I mention Brink it's just shrugged off or the initial "Bethesda's doing a shooter?" is soon quelled by talks about another game. If I mention Splash Damage I get nothing in reply. It's a sad world we live in, though there are many game developers out there in my friends defense.


I guess I just hate being "mainstream," but the more general hype a game gets, like Call of Duty and Gears of War, the more I'm not interested. When the Xbox came out, I was looking forward to nothing more then Gears of War's release but now...ehh. I don't care.
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Enny Labinjo
 
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Post » Wed Apr 28, 2010 8:55 am

A hatred for "mainstream" is understandable, with music I'm that way to an extent. I used to hate that my friends never played any of Halo's campaigns and didn't know the story. Some did play the campaign, but just farmed for achievements. Mainstream is nice though for just the amount of online players, hopefully the one's less intent on playing for long will switch over when the next CoD rolls around; should be next month or so ;)
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danni Marchant
 
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Post » Wed Apr 28, 2010 3:52 pm

Yea, they're really churning those Call of Duty games out now. I'm hoping they go the way of Guitar Hero, and just generally fail because they release a new game every year or so.
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Cameron Garrod
 
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Post » Wed Apr 28, 2010 2:20 am

Me as well, an over saturated market will eventually make them fail sometime.
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Amy Melissa
 
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Post » Wed Apr 28, 2010 3:44 pm

And until that day comes, we just have to hear them complain about what Call of Duty has that other games don't.
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Rachel Briere
 
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Post » Wed Apr 28, 2010 11:48 am

Though I like to point out how much everyone Prestige's (basically glorified level grinding if you ask me).

This makes the end game annoying, since people who we're even horrid on Halo could Prestige easily on CoD. Not that the game doesn't take skill, just there is something about it that just allows easy access to some of the conventions you really have to earn in other games. Be it good or bad overall I don't know.
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Isabella X
 
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Post » Wed Apr 28, 2010 4:32 am

Yea, at E3 and EGE, Brink had a wait line that was more than twice as long as any other game demo, including the popular mainstream games like Black Ops. Granted, people attending a game expo are going to be a bit more educated when it comes to future games than the average gamer, but it shows that quite a lot of people are interested.

Yes! Black Ops just gawt showed! lol. I agree witha T rating. Although in the first minute of Container City Gameplay #1, the my favorite character (the nervous soldier) says "Sh*t! D*mn! In a row, although they probably removed that. Without that, Brink could easily be a T. "I'm still betting on the leaflets and the pistol."
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Sammygirl
 
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Post » Wed Apr 28, 2010 4:24 pm

Prestige is a joke. It's not a measure of skill or talent, but a measure of how much time you've wasted complaining about noob tubes and teabagging the guy you just stabbed.
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Rude_Bitch_420
 
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Post » Wed Apr 28, 2010 11:27 am

Prestige is a joke. It's not a measure of skill or talent, but a measure of how much time you've wasted complaining about noob tubes and teabagging the guy you just stabbed.


Black Ops does put an emphasis on kills/events with CoD points, which made me like it a bit more. Still haven't played it to pass judgment though.
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Pixie
 
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Post » Wed Apr 28, 2010 12:03 pm

I've played the presidential zombie mode over in my suitemate's room, I throughly enjoyed the idea of being JFK and Fidel Castro running around the Pentagon killing zombies. It's poetic, really.
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Elena Alina
 
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Post » Wed Apr 28, 2010 3:35 pm

I did text my friends about that when I heard pre-release about that. Zombie modes are more fun than they should be in all reality.
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SUck MYdIck
 
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Post » Wed Apr 28, 2010 11:09 am

To be fair, I'm a huge zombie culture fan. Seen all kinds of zombie movies, I'll buy a game even if it has average ratings, I'm a svcker.
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Brιonα Renae
 
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Post » Wed Apr 28, 2010 12:48 pm

I can understand that, I enjoy the occasional book/movie and have to admit I've read most of Max Brook's work (senior class at my high school were all big fans).

I doubt a mode like that would be well received in Brink however.
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Max Van Morrison
 
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Post » Wed Apr 28, 2010 9:37 am

It would be well received by me. lulz. I was actually thinking of trying to make my Resistance skin look like a zombie...give him ratty clothes, scars all over his face body, etc.

Pathetic, I know.
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Matt Bigelow
 
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Post » Wed Apr 28, 2010 3:38 pm

Too each his own though, and I'm so glad Brink allows that.
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Nikki Hype
 
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Post » Wed Apr 28, 2010 3:15 am

I disagree. The blood and violence levels seem to be roughly the same as Uncharted 2, a game which has a T rating, and SD says they removed language specifically to get a T rating.


What article says that SD removed language to get Teen rating? :confused:
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Sarah Knight
 
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Post » Wed Apr 28, 2010 3:13 am

To be honest the ratings dont change anyone, if its a kid they just go and buy it anyways so why really care about the rating?
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Rob Davidson
 
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Post » Wed Apr 28, 2010 4:35 am

I wasn't aware, thank you for that enlightenment. Among my friends they just seem to be happy that the next CoD is out, or Gears 3 is coming, when I mention Brink it's just shrugged off or the initial "Bethesda's doing a shooter?" is soon quelled by talks about another game. If I mention Splash Damage I get nothing in reply. It's a sad world we live in, though there are many game developers out there in my friends defense.



Everything you just said applies to the convo between me and my friends. (Off topic - Gears 3 doesn't even come out till Q4 2011)
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XPidgex Jefferson
 
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Post » Wed Apr 28, 2010 4:44 am

Everything you just said applies to the convo between me and my friends. (Off topic - Gears 3 doesn't even come out till Q4 2011)


Even when I show video's it just sparks a moments interest, the franchising of other FPS games really has taken a hold on society.
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Undisclosed Desires
 
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Post » Wed Apr 28, 2010 9:25 am

That's why I introduce the parkour first. Its something pretty unique that can really add to the gameplay. Everything else really seems like frosting when you can revolutionize something as basic as getting from point A to point B.

You could say im exaggerating and that its been done before. The two names that keep coming up are assassins creed and Mirrors edge. AC was fun, but its a different genre, and even though AC2 is going to be multiplayer, its not the same feeling you get playing multiplayer FPS. Mirrors edge also did parkour in an "FPS" game. I found it fun, but it was more of a parkour game with guns added. In fact, I played through it once without using guns, and it was much more fun. Brink on the other hand is an FPS focused solely on shooting with parkour added to augment the shooting sections, rather than the focus.
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Jessica Lloyd
 
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Post » Wed Apr 28, 2010 4:01 pm

That's why I introduce the parkour first. Its something pretty unique that can really add to the gameplay. Everything else really seems like frosting when you can revolutionize something as basic as getting from point A to point B.

You could say im exaggerating and that its been done before. The two names that keep coming up are assassins creed and Mirrors edge. AC was fun, but its a different genre, and even though AC2 is going to be multiplayer, its not the same feeling you get playing multiplayer FPS. Mirrors edge also did parkour in an "FPS" game. I found it fun, but it was more of a parkour game with guns added. In fact, I played through it once without using guns, and it was much more fun. Brink on the other hand is an FPS focused solely on shooting with parkour added to augment the shooting sections, rather than the focus.


I ended up showing the parkour video following the cinematic, and my friend did enjoy both. My issue is that they haven't show of the true capabilities of SMART yet (and I can understand why).

I do want to play Mirrors Edge, been looking into purchasing it just to see what movement like that feels like in an FP perspective.
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Dona BlackHeart
 
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Post » Wed Apr 28, 2010 1:36 pm

They'd make their market a little larger if they keep the rating to T. Smart to curb the language down a bit...maybe makes it sound a little cheesy and perhaps unrealistic, but a gosh darn it over an explicative works just as well.
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Damien Mulvenna
 
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Post » Wed Apr 28, 2010 4:13 pm

There was a lot of criticism about the controls of Mirrors Edge, but the way I look at it, the majority of the game is just getting from one place to another. They had to make the controls challenging without being frustrating, or else the game would just be boring or annoying.

As long as you go into the game expecting to have some fun playing parkour, its a good game. I found the gunfights to take away from the game, and would have liked it more as a puzzle or platform game.
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Liii BLATES
 
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Post » Wed Apr 28, 2010 12:57 pm

There was a lot of criticism about the controls of Mirrors Edge, but the way I look at it, the majority of the game is just getting from one place to another. They had to make the controls challenging without being frustrating, or else the game would just be boring or annoying.

As long as you go into the game expecting to have some fun playing parkour, its a good game. I found the gunfights to take away from the game, and would have liked it more as a puzzle or platform game.


I've heard that it had some complaints against it, and I've watched the reviews and such. To me all that can be set aside because I just want some parkour and a story that doesn't paint (from all accounts) an entire picture.
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josie treuberg
 
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