Published by Bureau of Justice Statistics(U.S.), as video game sales have increased, overall total violent crime offenses has been literally cut in half. Sales of video games have more than quadrupled from 1995-2008, while the arrest rate for juvenile murders fell 71.9% and the arrest rate for all juvenile violent crimes declined 49.3% in this same period (ProCon.org). If video games are a causality of violent behavior, there would be an epidimic, not falling violence statistics.
Sorry to deviate from the point of the thread, but dont believe everything you hear about video games making kids crazy, but if the child is yours, its your call. I do understand the reasons for getting that T on the box though, because they might lose a customer who tells another customer, etc. Might want to delete all those wars out of the history books in school eh? Near 100million dead from WWII can't be leaving a very positive image if you believe exposure to violence causes violence.
I've played Wolfestein 3D in 92 when I was 7, and nearly every violent game created since. I have no violent tendancdies, nothing more than speeding tickets, but I REALLY WANT TO PLAY BRINK!!!!! Please send me a beta invite. I will <3 you even more. The videos are making me excited. Bravo, Splash Damage, bravo. I've already got my copy on Steam waiting....
Well, the point of ratings to me is customer information. It would be better if advlts could actually research games their kids are playing, but its been proven that it just doesn't happen most of the time. The real problem with the system is more the fact that the ratings are so up to interpretation. There's no law that a child cant play a certain game, just that a parent needs to make the purchase in order to make sure the parent is aware their kid has the game.
One of my favorite statistics that is abused by anti violent games crusaders is the fact that violent crimes and violent video games have a correlation. Which is true. The problem is that correlation does not imply causation. Its true that violent games could be causing the crimes, but a correlation could also mean that people who commit violent crimes have a tendency to like violent video games. Or, a third possibility is that some other factor causes the tendency for both.