Gary_s Real Dog Mod because realsim yo... nah
More likely nothing until a few months pass then possibly some sort of more guns mod
Gary_s Real Dog Mod because realsim yo... nah
More likely nothing until a few months pass then possibly some sort of more guns mod
Yes, if using a computer, then a simple console command would work. If using a console, then you have to rely on mods.
Changing Dogmeat skin to look like my dog My Australian Sheppard mixed with husky is so much cutter than the generic German shepherd skin
First play-through will be limited to minor fixes. The most transformative mod I might consider would be a mod to put leaves back on the trees, which appear to be all dead once again. But, we know from the pre-war sequence that the assets for live trees are there so I expect it won't take long for someone to do it.
Steam Achievement remover; [disables Steam achievements].
One that removes creature and place-of-interest markers from the compass.
The first thing I always look for when I get around to playing with mods.. More eye/hair colors and hair styles. Usually mods that add more eye and hair colors are pretty easy to find. Finding good hairstyle mods still remains hard. Seems like people aren't so good at making those... they usually just end up taking meshes from other games and so the style of the hair doesn't really fit into the game world.
The first mod I'll download for the xbox one's version of Failout 4 is making all essential npcs nonessential.
I really need to play the game to see where it may need modding. I have all sorts of ideas, but I doubt those will be my first mod.
Anything that has to do with improving any third-person gameplay as I'm pretty sure they didn't put any care or attention into it.
None, really. Not at the start. Normally I look for mods that add on to the experience when I've done...just about everything. I play it vanilla till I've got Vanilla down no joke. Then I hunt mods to sprinkle in some freshness. But before I know what mods I wants, I need to first know what I -need-. What do I -need- in my life to make Fallout 4 better?
The answer is...Won't know till I play it.
Something that neutralizes karma preferably.
Baby Shaun protagonist mod. All dialogue is replaced by baby-talk with size-appropriate armor, weapons, and power armor.
Probably mods to remove bugs and exploits. If there are balance issues like crafting in Skyrim, I'll need that fixed (a mod to fix crafting was my first mod for Skyrim anyway).
Aside from that, I'll probably play close to vanilla (or even straight vanilla if I don't find anything that bothers me) until a year or so after the modding tools are released. After that I'll probably be looking for lots of survival and "immersion" mods.
Hmmm....
1. Unlimited Carry weight mod
2. Power Armor mod so I can use it all the time and/or as much as I want to. (This won't come out for a while but it will eventually! Or we may get very lucky and have this as the default in game but I doubt it.)
3. http://www.nexusmods.com/fallout3/mods/6503
4. More hair options (I think I've been using the same hair since Oblivion people keep porting it to the next game its the female one with a high ponytail that's about a foot long)
5. Extra ammo types if there not ingame by default.
Carry weight mod and anything that will expand the versatility of my settlements.
Time stopping VATS and killable children (or children cannot be hostile. As long as I don't have to face an immortal wrath it's cool with me) mods.
In order: