-All scum have english accents. Thieves are cockney , Simple legionaires who die by the second are english , High elves Have a fake sounding upper class "snob" accent. The dunmer voice is archetypical- it just doesn't suit them at all.
-American actors more often play heroic characters. These people don't have the same accents of their race for instance- tullius sounds american (canadian)
- "evil" voices. If you disagree with me on this then please, education is free. If you didn't work out that mercer frey will be an obstacle to you by the sound of his voice then you are probably an idiot. Secondly- Astrid's voice... She might as well yell "I AM A DARK AND MYSTERIOUS ASSASSIN".
Redguards- Women still sound american in skyrim, men sound like something else. In some cases the accent sounds inefficient for the language that they speak. But in most they sound very friendly, yet stupid. Why?
Secondly- Clothing and armour and weapons. (and a lil architecture)
- Thalmor robes. Am i the only one to think that such a "high" culture wouldn't have it's lawbringers walk around in morbid black Cloaks that are half mage robe and half SS uniform. The whole Talos thing is illogical. Why would you persecute people Countries away for a slight variation on religion? Don't point towards the crusades- That was over land. Skyrim has nothing for the altmer.
- Orcs. There are various levels of agreement on this that you may possess. If you read up on them in the past games you will know that bethesda did them wrong. Probably to make them fit better with a mordor image.
-------- "Orcish" in daggerfall was the best armour/weapons in the game (ignoring daedric) In morrowind it was Of a sophisticated design With a clear samurai inspiration and ornate paterns. Even in oblivion did their armour posses intricate detail and shape. In books orcs are described as being the best Armourers in Tamriel. Who make high quality items based of high elven design. In skyrim orcish armour and weaponry looks Rather crude,savage, impractical and... argonian. I can see a tiny Amount of elf influence in the waist and it's not a total mashup but it still doesn't relfect the previous games.. Orcish weaponry is crap too. Strangely throughout the series the green hue in orcish weapons was been only for weapon's and daggerfall's armour. I think greener armour Would help Tamriel's orcs being better distinguished from other orcs (who usualy have black armour)
-------- The tribal thing. Iv both read that orcs are Equal to eachother regardless of rank and six and more recently that there is one chief and the rest are cattle. I don't see how this system would work in larger orc settlements.
-Dwemer (i always have to pick on them)
In morrowind.. Dwemer Ruins were about 80% metal. This metal was brown, Although i imagine it bronze in looks as the graphics were poor. Rooftops were eccentric and pointy whilst Interior hallways were of a sensible size. The round ship like doors were probably a locational thing. Dwemer used kegs for storing misc items and Drawers/chests for the good stuff because they were sensible. Redguard had parts that were golden and had more art in them whilst oblivion dwemer used more a silvery metal. That's fine- There were different dwemer clans in different places and so some minor variations are very acceptable.
Then with skyrim there's a feeling of tod saying "let's make our dwemer more like tolkien's dwarves, for the casuals?" They Half did this. Buildings became 85% stone and 15% metal. Hallways became illogically large.Towers stopped being so silly. Dwemer art changed in that carvings in the stone became more prefered to smooth walls and the occasional painting. To compensate- Bethesda put traps in places that dwemer would regularly traverse and turned the sensible Chests into Illogicaly designed urns with an impractical shape and a tiny lid. If you take this one step further- These stone ruins are occupied by the Twisted elves known as
Lastly- Misc
Alduin- Yes, Because the most evil of the dragons must be spikier and darker and have glowing red eyes. Parth is a top bloke, so he must be green with blue eyes. (Doesn't begin to argue about the black/red dragons i red about in mysterious akavir)
Falmer- Must of course be very much like morias goblins (ice flavoured)
Children- Must be annoying