» Mon May 02, 2011 7:50 pm
I find the kind of male leads, who are the usual stereotype, that have so many muscles that it's amazing they have room for the brain, or can even walk let alone stand without falling to the side - "Me have muscles!" *falls to the side* "Me need help standing, too many muscles"
Like Gears Of War for example, those characters have the most over the top design, they're so bland and more muscle than person. I have never seen any man like that where I live, most men where I live have big beer bellies, that isn't something you see with male leads in games. The almighty beer belly, with wobble action.
And then there's the steel cutter chins, chins so sharp, so rugged that they likely cut through into alternate dimensions with a slight movement and can cut through steel with barely any effort.
And yet people want realism, or rather they're idea of realism, and it generally always has to be the usual unrealistic male lead, while going with the excuse that only men can do anything while the women sit back at home and knit. If a woman is threatened, then more likely than not she's going to fight back, well I know I would.
Just because outdated, backwards gender stereotypes say that only men can do things while woman can't doesn't mean that those stereotypes are true, given encouragment and support a woman will do her best to do a job that a man, in a gender stereotypical role, can do. Even if she may not have the kind of upper body strength than a man might have, she'll still do her best with her own abilities.
Encouragement and support can go a long way.