"I saw a mudcrab the other day," says a potato-faced NPC to another NPC with exactly the same voice.
To be honest, NPC conversations were not really meant to be a spectator sport. It was background
But I will not miss the potato-headed NPCs, just the same. I sort of wondered if White Gold Tower was really a nuclear reactor that melted down, slowly mutating every race in Cyrodiil
I still miss clifracers. I think I might be the only one. I won't miss the animations (looks like they've fixed that). I won't miss the fact that I've played the last games to death and finally have something new for my wife to yell at me about. I think I will miss some of the little things they took out - if they took out weapon repair I'll miss that as well as spell making. Isn't that the point of getting more powerful; to be able to make those uberspells? I'm all for challenge, but there should be a reward for being mighty. I won't miss having all the dungeons be like the others.
Daggerfall: BUGGGGS! Morrowind: Combat, yeesh! Oblivion: Awkward leveling... fairly bland game world... lack of voices/depth (edit: and oh god the scaled item drops! yeeesh bandits with the best armour!!!)
Slash, Slash, Slash, Block Slash, Slash, Slash, Block Slash, Slash, Scroll thru huge list of items and Repair Scroll thru huge list of items and recharge weapons
I won't miss hearing the same five people I've heard for the entire game greet me all at once with the same greeting I've heard a million times every time I walk into the same boring building/cave I've walked into 100000000000000000 times. <_<
Yeah, speed as an atribute in Morrowind was horrible. <30 and you crawled along. Anything 60+ and it felt like you were on speed. Maxing it to 100 was crazy. Won't miss that.
Oblivion - how the 3 day respawn timer for loot and mobs gets reset if you return to that zone before the 3 days are up. Rediculous. I really hope that's not the rule they use in Skyrim.
-Awkward, needlessly complicated leveling system. It made character planning mandatory and a huge chore. On top of that, leveling was pretty boring when you got right down to it. -Universal NPC leveling. -The plane of Oblivion. -The generic look of Cyrodiil. -The boring, boring combat that forced me to make a 100% Chameleon set just so I could avoid it all. -Fugly NPCs and the psychotic stare. -Floaty, ice-skating, useless third-person view.
All-in-all there was a LOT I had to forgive or overlook to love Oblivion as much as I did. It was a brilliant game, but it definitely needed a makeover.
I won't miss running at ridiculous speeds and jumping stupidly high I won't miss having to chose how you will play at the beginning of the game I won't miss the horribly done levelling system I won't miss the shoddy combat system I won't miss the Arena I won't miss having to repair my armour every 2 minutes...
Loads of stuff... This post would get a bit ridiculous if I carried on.