what wont you miss about previous games

Post » Sun Oct 16, 2011 10:39 pm

RIP Duplication glitch :sad:
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Alba Casas
 
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Post » Sun Oct 16, 2011 6:42 pm

"Hey how are you!?"

"Get away from me."

"Goodbye!"
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Danial Zachery
 
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Post » Sun Oct 16, 2011 7:34 pm

Item repair, attributes, classes, spellmaking, athletics/acrobatics skill.


All this plus spell-making.
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Lucky Girl
 
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Post » Mon Oct 17, 2011 6:29 am

"I saw a mudcrab the other day," says a potato-faced NPC to another NPC with exactly the same voice.



To be honest, NPC conversations were not really meant to be a spectator sport. It was background

But I will not miss the potato-headed NPCs, just the same. I sort of wondered if White Gold Tower was really a nuclear reactor that melted down, slowly mutating every race in Cyrodiil
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Haley Merkley
 
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Post » Sun Oct 16, 2011 11:17 pm

Hopefully I can say quest breaking bugs.
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Enny Labinjo
 
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Post » Mon Oct 17, 2011 2:12 am

I still miss clifracers. I think I might be the only one. I won't miss the animations (looks like they've fixed that). I won't miss the fact that I've played the last games to death and finally have something new for my wife to yell at me about. I think I will miss some of the little things they took out - if they took out weapon repair I'll miss that as well as spell making. Isn't that the point of getting more powerful; to be able to make those uberspells? I'm all for challenge, but there should be a reward for being mighty.
I won't miss having all the dungeons be like the others.
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Shiarra Curtis
 
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Post » Sun Oct 16, 2011 6:07 pm

Sleeping to level up. Never made sense to me.
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Jenna Fields
 
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Post » Sun Oct 16, 2011 8:00 pm

same, Oblivion will not be missed one bit


There are things I will miss about Oblivion...

What I will not miss:

Daggerfall: BUGGGGS!
Morrowind: Combat, yeesh!
Oblivion: Awkward leveling... fairly bland game world... lack of voices/depth (edit: and oh god the scaled item drops! yeeesh bandits with the best armour!!!)
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cutiecute
 
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Post » Sun Oct 16, 2011 7:57 pm

I won't miss essential NPC's if we get rid of them.
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Matt Bee
 
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Post » Mon Oct 17, 2011 1:13 am

Slash, Slash, Slash, Block
Slash, Slash, Slash, Block
Slash, Slash, Scroll thru huge list of items and Repair
Scroll thru huge list of items and recharge weapons


Sure as hell wont miss that sequence :swear:
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louise fortin
 
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Post » Mon Oct 17, 2011 7:48 am

I won't miss the fiery plains of oblivion.
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zoe
 
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Post » Mon Oct 17, 2011 4:39 am

Morrowinds god awful speed, and combat

oh and Morrowind + Oblivions leveling system


This... The "Running" speed of an average Morrowind Character (That didn't go after Athletics) was just... Wrong.
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Bloomer
 
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Post » Mon Oct 17, 2011 4:38 am

Oblivion's level scaling.
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Laura Elizabeth
 
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Post » Sun Oct 16, 2011 7:18 pm

This... The "Running" speed of an average Morrowind Character (That didn't go after Athletics) was just... Wrong.


You didn't RP as someone who got there legs smashed in the prison ship?

:ninja:
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Tracey Duncan
 
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Post » Sun Oct 16, 2011 9:58 pm

I won't miss hearing the same five people I've heard for the entire game greet me all at once with the same greeting I've heard a million times every time I walk into the same boring building/cave I've walked into 100000000000000000 times. <_<
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roxxii lenaghan
 
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Post » Mon Oct 17, 2011 5:07 am

Character faces that look like they took a a ride through the forest at warp speed
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Schel[Anne]FTL
 
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Post » Sun Oct 16, 2011 7:01 pm

inferior graphics attributes and spell making (thats right i didnt like it) and poor modeling.
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Czar Kahchi
 
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Post » Sun Oct 16, 2011 11:28 pm

Yeah, speed as an atribute in Morrowind was horrible. <30 and you crawled along. Anything 60+ and it felt like you were on speed. Maxing it to 100 was crazy. Won't miss that.

Oblivion - how the 3 day respawn timer for loot and mobs gets reset if you return to that zone before the 3 days are up. Rediculous. I really hope that's not the rule they use in Skyrim.
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Myles
 
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Post » Sun Oct 16, 2011 7:01 pm

-Awkward, needlessly complicated leveling system. It made character planning mandatory and a huge chore. On top of that, leveling was pretty boring when you got right down to it.
-Universal NPC leveling.
-The plane of Oblivion.
-The generic look of Cyrodiil.
-The boring, boring combat that forced me to make a 100% Chameleon set just so I could avoid it all.
-Fugly NPCs and the psychotic stare.
-Floaty, ice-skating, useless third-person view.

All-in-all there was a LOT I had to forgive or overlook to love Oblivion as much as I did. It was a brilliant game, but it definitely needed a makeover.
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Kaley X
 
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Post » Mon Oct 17, 2011 4:35 am

Character faces in Oblivion. So bland and generic.
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Chloe Yarnall
 
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Post » Sun Oct 16, 2011 5:40 pm

Having to level up certain skills to get the attributes.
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Eduardo Rosas
 
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Post » Mon Oct 17, 2011 4:34 am

Bad voice acting and bad animations.
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Meghan Terry
 
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Post » Mon Oct 17, 2011 9:24 am

phycic guards
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Arnold Wet
 
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Post » Mon Oct 17, 2011 2:41 am

I won't miss running at ridiculous speeds and jumping stupidly high
I won't miss having to chose how you will play at the beginning of the game
I won't miss the horribly done levelling system
I won't miss the shoddy combat system
I won't miss the Arena
I won't miss having to repair my armour every 2 minutes...

Loads of stuff... This post would get a bit ridiculous if I carried on.
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Krystina Proietti
 
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Post » Mon Oct 17, 2011 4:21 am

I love Oblivion gates. I always kept it interesting by doing it in different ways and the reward was a sigil stone. What I won't miss....

GLARTHIR.

I couldn't stand that crazy NPC. :D

:tes:
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Minako
 
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