But it reads to me like you'd be happy with an isometric port of what you loved in very old games
Of course not. No one here wants an isometric port.
and that if you were at the helm the franchise would die a death because it would never, ever move forward.
I would have preferred there not be a FO3 as after FO2 they are grasping... The charm of the setting is in the years just after the war... after that the setting would change; it did change in FO2, but was still plausible and in many ways expected... With Fallout 3 we got a franken-shooter set 200 years after the bomb, and looking like it fell only a few years before. Bottlecaps were used instead of US coins ~in DC! Bottlecaps were a quirk of convenience out in the desert; but kept for brand identification; even though it had been abandoned (and ridiculed) in Fallout 2; and then forced into New Vegas to not confuse the fans
. Fallout was great and [IMO] has been profitably ruined in the new millennium. Its one of those settings that falls into an undeath with the advent of McSequels. Now it has aliens as canon when before they were a tongue in cheek joke for the player (complete with velvet Elvis). Plus the whole 50's thing is way out of proportion from the previous games.
I doubt you have a great idea as to how to bring that gameplay to a modern audience on new technology and have it stand up the way it seems to in your head.
I would love it to be designed for modern hardware; when it was announced I was hopeful of rich 3D environments, dialog heads rivaling the Nvidia head demo, and multi threaded AI with the same kind of relations between the settlements. What I got reminded me a lot of Oblivion.
Correct me if I'm wrong. You have a vision of Fallout that is, if you're honest, mostly yours... but you're kinda blending that idea with an argument about core gameplay changes rendering one title in the franchise *not a part of that franchise*. Pretty strange given the decade-long gap. I'd expect some hearty changes, moving away from the Neverwinter Nights clickable gameplay.
Being honest, one cannot answer that with certainty... I'd have to rely on others posting agreement ~for how could I know if it was only my own vision.
Incidentally... my hope for Fallout 3 would have basically (and loosely) been a post apoc retro 50's 'the Witcher' kind of game, with no elves or spell casting, but all the guns, explosives, and humor of the series; and preferably with an enhanced version of Fallout Tactics' combat system ~but maybe that is just me. :chaos:
*Also I'd prefer not to have a centered PC... and have the camera behave a lot more like Dawn of War's.
Personally I thought Van Buren looked poop. I don't think it would have sold half as well as ye olde fans want to believe, either.
So did I.
Fallout 3 could be seen as a springboard the Fallout setting can use to evolve into something truly great, evolving in a pretty organic way. Its finding its feet, realising the setting in a new and engaging way, and also implementing core gameplay elements too, it's just had to do it one installment rather than in a process spanning years because Fallout as a setting was pretty much going nowhere, with new *ideas* from the people in charge leaning toward targetting the console market, by producing a bad console game.
IMO Fallout got worse the day the principle team left Interplay, and it went down hill starting with Fallout 2. I like fallout 2, and hold it above most other RPG's, but they had already begun to suffer the clone of a clone effect, and IMO begun to mis-interpret the setting and intents (even with a FO2 design doc from the original designers).
Personally I wouldn't have given DoW2 the title DoW2, but it is DoW2. The gameplay is totally different, can't spam dreadnaughts and stoofs damn it! But the core elements, though skewed, are kinda present, and the franchise is finding its feet as it evolves. The multiplayer I guess is solid across both titles, same old thing, but the single player campaign is eh... not Dawn of War, fighting for resources and trying to hold victory points.
Actually I would have preferred the original concept for DOW2. http://www.youtube.com/watch?v=KzVlpUf7e5w
Troika, seriously? You're citing Troika?
Buggiest games in the history of PC gaming? Possibly.
True; and also some of the best ~just as they did with Fallout.