What would Fallout NV be categorized as?

Post » Thu Feb 25, 2010 3:15 am

Not true.


Based on what? I've given more than enough examples of how Fallout 3 is a sequel. It continues the story of the Enclave, it continues the story of the Brotherhood of Steel (sort of), it continues the story of the Vaults, it continues the story of Harold, etc. Now the quality of these continuations is debatable, but they're there, thus Fallout 3 is a sequel.
User avatar
cosmo valerga
 
Posts: 3477
Joined: Sat Oct 13, 2007 10:21 am

Post » Wed Feb 24, 2010 5:22 pm

I nice to see that people call us Obsifreaks and Bethesda Haters, when I waiting for TES V and Im not loyal to Obsidian, neither Bethesda, neither others companies, Im loyal to their games (And we are the ones with bias?)

On topic: Who cares, both of them are canon, be glad at least the "burned game" it isnt
User avatar
Kelly Osbourne Kelly
 
Posts: 3426
Joined: Sun Nov 05, 2006 6:56 pm

Post » Thu Feb 25, 2010 1:56 am



On topic: Who cares, both of them are canon, be glad at least the "burned game" it isnt

Lol true.
User avatar
Sara Johanna Scenariste
 
Posts: 3381
Joined: Tue Mar 13, 2007 8:24 pm

Post » Wed Feb 24, 2010 11:16 pm

It is more of a direct sequal to Fallout 2 than Fallout 3, i consider Fallout New Vegas to be "3" and Fallout 3 to be more of a spin-off.

I'm not even sure most of Fallout 3 should be considered canon either



These match my opinion.
(Except that IMO FO:NV is a FO3 spin-off that "spins off" towards Fallout 2.)
User avatar
.X chantelle .x Smith
 
Posts: 3399
Joined: Thu Jun 15, 2006 6:25 pm

Post » Wed Feb 24, 2010 9:22 pm

also the fact that Bethesda have editorial control over whatever happens in Fallout. Even farming it out to Obsidian, they still had final say on what happens in the game, what "becomes canon". They could easily have said "No NCR, we want this game to be the Kings vs The Legion" and Obsidian would have had to have done it. No getting away from it. It's a licensed franchise, and Bethesda own the licence (not matter how many boxes of Van Buren design docs Josh has under his bed, it not HIS game.)
User avatar
Sandeep Khatkar
 
Posts: 3364
Joined: Wed Jul 18, 2007 11:02 am

Post » Wed Feb 24, 2010 11:51 pm

also the fact that Bethesda have editorial control over whatever happens in Fallout. Even farming it out to Obsidian, they still had final say on what happens in the game, what "becomes canon". They could easily have said "No NCR, we want this game to be the Kings vs The Legion" and Obsidian would have had to have done it. No getting away from it. It's a licensed franchise, and Bethesda own the licence (not matter how many boxes of Van Buren design docs Josh has under his bed, it not HIS game.)


1. Canon is decided by Bethesda

2. New Vegas is in fact Van Buren with some new stuff and others thing who go edited
User avatar
Natalie Harvey
 
Posts: 3433
Joined: Fri Aug 18, 2006 12:15 pm

Post » Thu Feb 25, 2010 2:02 am

1. Canon is decided by Bethesda

2. New Vegas is in fact Van Buren with some new stuff and others thing who go edited



1) That's what I just said ;)
2) Yup, enough people cared about Van Buren that Bethesda farmed it out to Obsidian to give it to you. There, you've got Van Buren now, now Bethesda can leave it in the past and move on with THEIR vision of Fallout. Not Black Isles. Not Obsidians. Not yours. and not mine. Bethesdas.
User avatar
STEVI INQUE
 
Posts: 3441
Joined: Thu Nov 02, 2006 8:19 pm

Post » Wed Feb 24, 2010 2:55 pm

1) That's what I just said ;)
2) Yup, enough people cared about Van Buren that Bethesda farmed it out to Obsidian to give it to you. There, you've got Van Buren now, now Bethesda can leave it in the past and move on with THEIR vision of Fallout. Not Black Isles. Not Obsidians. Not yours. and not mine. Bethesdas.


If EA did the same thing with Command And Conquer, then sure why not? but the only thing that I ask is that they kept the Lore consistent, a world still destroyed after 200 years of the Great War is something that I expected from Fallout 1 or a reboot of the continuity, but not for a third part, I personally want, "civilization" in the Post Apocalyptic world
User avatar
Philip Rua
 
Posts: 3348
Joined: Sun May 06, 2007 11:53 am

Post » Wed Feb 24, 2010 7:08 pm

but the only thing that I ask is that they kept the Lore consistent, a world still destroyed after 200 years of the Great War is something that I expected from Fallout 1 or a reboot of the continuity, but not for a third part, I personally want, "civilization" in the Post Apocalyptic world


Some of us personally want destruction in a Post Apocalyptic world though. :tongue:

Its really a matter of preference, neither one is right or wrong.
User avatar
Sammygirl
 
Posts: 3378
Joined: Fri Jun 16, 2006 6:15 pm

Post » Thu Feb 25, 2010 1:40 am

If EA did the same thing with Command And Conquer, then sure why not? but the only thing that I ask is that they kept the Lore consistent, a world still destroyed after 200 years of the Great War is something that I expected from Fallout 1 or a reboot of the continuity, but not for a third part, I personally want, "civilization" in the Post Apocalyptic world

The DC area had alot more dangers. Thoughs people would get slaughtered trying to go out and build a world. Bad people/ things ruled DC Talon comp/super mutants/raiders/slavers/and nastey creatures. If the people of Megaton try to go to the mini mart of the school raiders would kill them.

In real life when something terrible happens, and law and order crumble bad people take over. The longer time goes on the bigger and stronger the bad will become. It s human nature........
User avatar
Sophie Miller
 
Posts: 3300
Joined: Sun Jun 18, 2006 12:35 am

Post » Thu Feb 25, 2010 5:49 am

Yup, enough people cared about Van Buren that Bethesda farmed it out to Obsidian to give it to you. There, you've got Van Buren now, now Bethesda can leave it in the past and move on with THEIR vision of Fallout. Not Black Isles. Not Obsidians. Not yours. and not mine. Bethesdas.

That sounds stupid.
User avatar
Vivien
 
Posts: 3530
Joined: Fri Apr 13, 2007 2:47 pm

Post » Wed Feb 24, 2010 6:33 pm

That sounds stupid.


Care to explain?
User avatar
Penny Flame
 
Posts: 3336
Joined: Sat Aug 12, 2006 1:53 am

Post » Wed Feb 24, 2010 8:32 pm

Care to explain?

I was just trying to sound ignorant but a game where the devs don't give two [censored] about their fans doesn't sound appealing but that's how most games are probably made but the way he put it just sounds unappealing.
User avatar
Logan Greenwood
 
Posts: 3416
Joined: Mon Jul 30, 2007 5:41 pm

Post » Wed Feb 24, 2010 10:46 pm

I was just trying to sound ignorant but a game where the devs don't give two [censored] about their fans doesn't sound appealing but that's how most games are probably made but the way he put it just sounds unappealing.


They do care, but sometimes they do mistakes, nobody is perfect
User avatar
Luis Longoria
 
Posts: 3323
Joined: Fri Sep 07, 2007 1:21 am

Post » Wed Feb 24, 2010 8:32 pm

I was just trying to sound ignorant but a game where the devs don't give two [censored] about their fans doesn't sound appealing but that's how most games are probably made but the way he put it just sounds unappealing.

http://en.wikipedia.org/wiki/Fallout_3#Awards Fallout 3 has received seems tell a different story, if fans didn't like the game then I'd be willing to bet it wouldn't have won those awards.

If you are not happy with the way Bethesda has handled Fallout, and can't accept what is, then perhaps it's time to find a new game to play and let those of us that sill enjoy it, enjoy it in peace.
User avatar
Samantha Pattison
 
Posts: 3407
Joined: Sat Oct 28, 2006 8:19 pm

Post » Wed Feb 24, 2010 5:28 pm

They do care, but sometimes they do mistakes, nobody is perfect


I think he was commenting on people who generally don't mind(and even agree) with company not giving those two [censored]s about the fanbase or lore. :biggrin:
Correct me if I am wrong.
User avatar
Steve Smith
 
Posts: 3540
Joined: Sat Jun 30, 2007 10:47 am

Post » Thu Feb 25, 2010 1:35 am

http://en.wikipedia.org/wiki/Fallout_3#Awards Fallout 3 has received seems tell a different story, if fans didn't like the game then I'd be willing to bet it wouldn't have won those awards.

If you are not happy with the way Bethesda has handled Fallout, and can't accept what is, then perhaps it's time to find a new game to play and let those of us that sill enjoy it, enjoy it in peace.


Change, even if subtle like with New Vegas, isn't impossible - both Beth and Obs got some flak from their handling of the franchise. Wait until Fallout 4 comes out before starting to drive people off, that is pretty much the point when it is settled what we can expect from the future.
User avatar
CRuzIta LUVz grlz
 
Posts: 3388
Joined: Fri Aug 24, 2007 11:44 am

Post » Wed Feb 24, 2010 3:09 pm

http://en.wikipedia.org/wiki/Fallout_3#Awards Fallout 3 has received seems tell a different story, if fans didn't like the game then I'd be willing to bet it wouldn't have won those awards.

If you are not happy with the way Bethesda has handled Fallout, and can't accept what is, then perhaps it's time to find a new game to play and let those of us that sill enjoy it, enjoy it in peace.


I didnt liked the game, but that doesnt stop the game from winning awards,
User avatar
Tracey Duncan
 
Posts: 3299
Joined: Wed Apr 18, 2007 9:32 am

Post » Thu Feb 25, 2010 7:33 am

Change, even if subtle like with New Vegas, isn't impossible - both Beth and Obs got some flak from their handling of the franchise. Wait until Fallout 4 comes out before starting to drive people off, that is pretty much the point when it is settled what we can expect from the future.

My main problem with New Vegas, is the lack of real exploration as well as enemies. Make no mistake, I do not hate New Vegas, I just came away a little disappointed in what otherwise could've been a much better game had Obsidian had more time to develop it.

I do agree that change isn't impossible, and people do tend to dislike change, but without change Fallout would turn into just another cookie cutter type game that comes out year after year with no significant changes made.

other people have floated an interesting idea recently, an idea I kinda like but am also aware is unlikely to happen; a team effort, so to speak, between Bethesda and Obsidian on the next Fallout title (most likely Fallout 4). The best of both worlds, but even then someone somewhere will find something to [censored] about.
User avatar
Undisclosed Desires
 
Posts: 3388
Joined: Fri Mar 02, 2007 4:10 pm

Post » Thu Feb 25, 2010 4:21 am

other people have floated an interesting idea recently, an idea I kinda like but am also aware is unlikely to happen; a team effort, so to speak, between Bethesda and Obsidian on the next Fallout title (most likely Fallout 4). The best of both worlds, but even then someone somewhere will find something to [censored] about.


Is that actually possible? Was there ever a game made by two different teams at once? :unsure2:
User avatar
Laura Richards
 
Posts: 3468
Joined: Mon Aug 28, 2006 4:42 am

Post » Wed Feb 24, 2010 5:36 pm

My main problem with New Vegas, is the lack of real exploration as well as enemies. Make no mistake, I do not hate New Vegas, I just came away a little disappointed in what otherwise could've been a much better game had Obsidian had more time to develop it.

I do agree that change isn't impossible, and people do tend to dislike change, but without change Fallout would turn into just another cookie cutter type game that comes out year after year with no significant changes made.

other people have floated an interesting idea recently, an idea I kinda like but am also aware is unlikely to happen; a team effort, so to speak, between Bethesda and Obsidian on the next Fallout title (most likely Fallout 4). The best of both worlds, but even then someone somewhere will find something to [censored] about.


There's always someone complaining, no doubt. That's especially a problem in taking over an existing franchise with an existing fanbase. Change in it self isn't the problem, though. It's almost always the manner of the change. And I'd say that now, more than ever, change is needed.

A joint effort would indeed be probably the best solution, but I can't see Beth doing it - I'm also sceptical of the level of change Beth is willing to do in order to please both fanbases, but I do think there is still some hope, even if slim (otherwise I wouldn't be here anymore).
User avatar
Campbell
 
Posts: 3262
Joined: Tue Jun 05, 2007 8:54 am

Post » Wed Feb 24, 2010 7:33 pm

Is that actually possible? Was there ever a game made by two different teams at once? :unsure2:

Like I said, unlikely to happen. :whisper:
User avatar
Georgia Fullalove
 
Posts: 3390
Joined: Mon Nov 06, 2006 11:48 pm

Post » Thu Feb 25, 2010 5:33 am

http://en.wikipedia.org/wiki/Fallout_3#Awards Fallout 3 has received seems tell a different story, if fans didn't like the game then I'd be willing to bet it wouldn't have won those awards.

If you are not happy with the way Bethesda has handled Fallout, and can't accept what is, then perhaps it's time to find a new game to play and let those of us that sill enjoy it, enjoy it in peace.

I never said I dislike bethesda's fallout...?
User avatar
Roisan Sweeney
 
Posts: 3462
Joined: Sun Aug 13, 2006 8:28 pm

Post » Wed Feb 24, 2010 5:54 pm

I never said I dislike bethesda's fallout...?

Your post appeared to tell a different story.
User avatar
Jamie Lee
 
Posts: 3415
Joined: Sun Jun 17, 2007 9:15 am

Post » Thu Feb 25, 2010 5:56 am

Your post appeared to tell a different story.

What does saying developers should care about their fans have to do with Fallout 3?
User avatar
Dean Brown
 
Posts: 3472
Joined: Fri Aug 31, 2007 10:17 pm

PreviousNext

Return to Fallout: New Vegas