They dont listen, they dont care, they dont give the player what they wants
And please, try to not put Oblivion in Fallout, because they are different games,
TES is not Fallout
Fallout is not TES,
how many times do i need to say that?
Sorry they have listened and they have used ideas, as long as they were reasonable, seemingly balanced to the majority and well formed and put across.
To save time I've just copied this list I wrote earlier here.
Those I remember closely were..
Melee needs to be a practical primary build which was done extremely well imo.
On this the subject that enemies should not all be gun focused, again put in.
Companions should earn XP for you.
Raising the difficulty should not earn extra experience as it defeats the purpose of raising it.
NV answered by far alot of concerns and evenly so, many may not be happy but as of yet I see no reason not to be.
Also..
Companions not dying on normal setting, just hardcoe.
Mods.
Holdout weapons.
Certain gun types.
The return of DT ( but tweaked )
Ammo types.
EW's getting buffed in a patch ( many still not happy, but the reasons given by Josh are explained and reasonable. )
I'm sure there are many more but these are the most common I've found.