» Fri Dec 17, 2010 1:54 pm
Depends on the game and game style.
Most times I try out a rogue or bard as they have the Jack'o trades feel I like, and can test the difficulty of a game pretty finely.
However they tend to get killed in game quicker, and tend to get shafted in the rules and system as well, especially in a CRPG.
So then I try out a magic user, find that most of the love's gone on them.
However enjoy the whole specialisation and powerful spell combos that are possible.
Then try out a fighter, for that in between feel, and ability to smash little NPC's with a big sword.
All this said the one class I miss, that was a common rpg stable of yore.
Is the priest, cleric, healer, druid, I liked the seperation of magic and divine magic.
A priest would have certain powers not available to a wizard, be stronger in combat, but less powerful, subtle than a mage.
As well as having far less access to direct damage spells.