What do you intend to do first?

Post » Wed Sep 01, 2010 9:40 pm

8 man coop with my team. Those bots won't know what hit them.
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Ice Fire
 
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Post » Wed Sep 01, 2010 11:43 pm

8 man coop with my team. Those bots won't know what hit them.

Does it count as co-op it might be more like annihilation XD

but yes 8 man co-op as part of the Legion (depending if we all get the game at the same time) i might get mine earlier then the rest so i might play Single-player then hop onto a new character slot to play co-op
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jess hughes
 
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Post » Wed Sep 01, 2010 2:23 pm

I intend to do the Challenges first. Unlock the weapons and attachments as soon as possible.
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Causon-Chambers
 
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Post » Wed Sep 01, 2010 8:16 pm

I intend to do the Challenges first. Unlock the weapons and attachments as soon as possible.

Likewise, I forgot to mention that. Then on to multiplayer.
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Alex Vincent
 
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Post » Thu Sep 02, 2010 2:14 am

I intend to do the Challenges first. Unlock the weapons and attachments as soon as possible.



Likewise, I forgot to mention that. Then on to multiplayer.


That is actually a really good idea. We know about a SMART one and a medic one has anyone heard about the other 2 challenges.
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Erich Lendermon
 
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Post » Thu Sep 02, 2010 1:33 am

That is actually a really good idea. We know about a SMART one and a medic one has anyone heard about the other 2 challenges.

No, but I heard they're also designed as tutorials. I think that's a pretty cool idea, incorporating the weapon/attachment reward system with the tutorials, as well as having more advanced versions. Tutorials are usually designed to be easy, and are generally extremely boring, so it's a nice change of pace to have an easy, medium, and hard version of each tutorial, as well as weapon, attachment, and achievement unlocks tied to them. Sounds like a good system, and a good incentive to make people actually want to play the tutorials. Plus challenge sounds so much more badass than tutorial. :P
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Nice one
 
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Post » Wed Sep 01, 2010 7:45 pm

single player so i know the story like i care much and try out all the class's weapons and see what fits me.
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DarkGypsy
 
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Post » Wed Sep 01, 2010 6:43 pm

No, but I heard they're also designed as tutorials. I think that's a pretty cool idea, incorporating the weapon/attachment reward system with the tutorials, as well as having more advanced versions. Tutorials are usually designed to be easy, and are generally extremely boring, so it's a nice change of pace to have an easy, medium, and hard version of each tutorial, as well as weapon, attachment, and achievement unlocks tied to them. Sounds like a good system, and a good incentive to make people actually want to play the tutorials. Plus challenge sounds so much more badass than tutorial. :P


Actually last I heard the tutorial and challenges are different.

The tutorial explains the game before you start and if you watch it you get enough XP to get to level 2.

Challenges are seperate mode that will allow you to unlock new weapons and attachments. The hard version is just to bragging rights.
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.X chantelle .x Smith
 
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Post » Thu Sep 02, 2010 12:02 am

Huh, alright. Thanks for the info.
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Antonio Gigliotta
 
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Post » Thu Sep 02, 2010 4:56 am

Single player, but it is not because I want to get an understanding first like you said. I just prefer singleplayer in games.
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lacy lake
 
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Post » Wed Sep 01, 2010 6:19 pm

tweak my config, learn some parkour, mp till I drop ;)
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Mackenzie
 
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Post » Wed Sep 01, 2010 6:44 pm

Same here. I'm practically nocturnal :spotted owl:

And I'm totally nocturnal.

Blame my vampirism insanity.
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Greg Swan
 
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Post » Wed Sep 01, 2010 3:05 pm

And I'm totally nocturnal.

Blame my vampirism insanity.


i feel you man, it's 5:30 in the morning here.. :spotted owl:
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Amanda Furtado
 
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Post » Wed Sep 01, 2010 5:14 pm

Singleplayer first UNLESS my buddies get it same day as me then Co-op then once we got the skills to pay the bills then MP.
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Janine Rose
 
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Post » Thu Sep 02, 2010 2:48 am

ye why not start with Co-op right away. Let's fail together. :D
Then i'm gonna try out those Challenges soon. :attachments[censored]:
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Emzy Baby!
 
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Post » Wed Sep 01, 2010 8:18 pm

Singleplayer, just to get to know around with SMART and start setting up my loadouts before moving on to co-op and later multiplayer.
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Lifee Mccaslin
 
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Post » Wed Sep 01, 2010 4:00 pm

Single-player and/or co-op. can't wait.
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Robert Jackson
 
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Post » Wed Sep 01, 2010 11:45 pm

Mostly i start with Multiplayer(they all the "SAME") but this time will do single first to Learn how 2 play this (hopefully AWESOME) game.
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SWagg KId
 
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Post » Thu Sep 02, 2010 4:30 am

Should have thrown in the option for what story line you want to play out first aswell. Since there are different interactions and cinematics for both.
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Emily abigail Villarreal
 
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Post » Wed Sep 01, 2010 11:26 pm

Single player or co-op so I can complete the story and learn the basics. And then non-stop multiplayer. :celebration:
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Lucky Boy
 
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Post » Thu Sep 02, 2010 2:49 am

I plan to hit the single player for some hardcoe reflex training
on the parkour system (may start with SMART just to get a feel for it)
and then imma learn the layout of the maps before I take it online.

[OFF TOPIC]: Also there has been a surpriseing void of a certain omnivoric reptile on the forrum so....

TERraqeNES FOR EVERYBODY :turtle: :turtle: :turtle: :turtle: :turtle: :turtle: :turtle:
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danni Marchant
 
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Post » Wed Sep 01, 2010 3:11 pm

Definitely going to be single player.

It is hard for me not to finish a game's SP first before I jump to multiplayer. I expect it to be even herder with a totally new IP.
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Hilm Music
 
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Post » Wed Sep 01, 2010 11:26 pm

Definitely going to be single player.

It is hard for me not to finish a game's SP first before I jump to multiplayer. I expect it to be even herder with a totally new IP.


Well considering singleplayer and multiplayer is all the same mode I think you will be prepared.
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Angela
 
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Post » Thu Sep 02, 2010 4:08 am

Well considering singleplayer and multiplayer is all the same mode I think you will be prepared.


Indeed. I will need to spend some time by myself with the bots so I don't look foolish to other people when I SMART off of the map or something.
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Nathan Maughan
 
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Post » Thu Sep 02, 2010 6:52 am

Single player first. Single player is always first.
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alicia hillier
 
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