Screw the stupid ring. I did say that you would have the benefits of awsomness so long as you kept feeding, like vampirism. Which is also a curse and disease.
Hircines ring allows you to turn into a werewolf without the negative effects of having to feed.
It just seems unfair to have to wait until a full moon to turn into one. Every night would be cool.
Edit: You think they might put in werewolfs, now that they realise a lot of us want them back.
They could just make Lycanthropy a skill, when you first turn, which will raise depending on how long you stay as one.
Adept: Werewolf every full moon, must feed on ten humans every night, basic bonuses
Apprentice: Werewolf every night, must feed on one human every night, advanced bonuses
Expert: Werewolf every night (though able to hold off), must feed on either one human or two animals, superior bonuses
Master: Werewolf at will, can feed on one animal a night, best bonuses.
And for Vampirism...
Adept: Abomination to society, must feed often, full sun damage, basic bonuses, 100% fire weakness
Apprentice: Hated by Society, must feed every other day, large sun damage, advanced bonuses 75% fire weakness
Expert: Disliked by Society, must feed at least once a week, minor sun damage, superior bonuses, 40% fire weakness
Master: Neutral to Society (Considered normal), must feed once a month, little to no sun damage, best bonuses, 25% fire weakness