But the diffrence between blade and blunt has to do with weight... http://www.gamesas.com/index.php?/topic/1151553-meet-the-devs-7/page__st__140 scroll down until you find the huge wall of text
:o I wish the devs would have answered that. Very interesting indeed. I always assumed the change was because they combined short blade and long blade. Long Blade was longsword and claymore. Shortblade was dagger and shortsword. With blunt you had one handed and two handed. Same with Axe. So in merging blade they got one, four weapon skill instead of two, two weapon skills. Same with merging blunt with axe. :shrug:
Anyway on topic:
I don't want:
Bosmer to be a joke (one like the adoring fan/fargoth/gaenor is fine but the race as a whole should be awesome like they are in the lore)
Not so bestial beast races
Dragons being over done/and or Akavari invasion (hoping for a more political dark main quest this time around)
Super level scaling like Oblivion. Fallout 3 was a step back in the right direction
Vats or anything like it
Limbs exploding,
XP based leveling
Guns (last few were fallout examples)
A handful of voice actors. If we must have voice give me variety!
To be able to complete every quest line/ become head of every guild in theory at level one.
Zooming up on faces, this would be more acceptable if the faces were not so ugly (new engine has me hopeful)
Not having beards ( C'mon! Why was that not in Oblivion? I was so sad
)
No reason to do to explore. i,e no hand placed loot or interesting things to discover outside of quests
Leveled quest rewards
Not being able to delete spells
Fast travel removed. Just also give us directions and more 'RP' ways to get around besides "hoofing it"
Non detailed/non zoomable map
That's all I have at the moment. Now that I've typed all that it seems like a awful lot, but what I loved about the previous games and want returned is a even greater list. :wub: