Things that look on the way to be fixed : - Fast travel that has no explanation in game. Let it in, but tell me why I go *poof* when I touch the map.
- Boring dungeons : traps and spike and poison ! And in varied locations - no more "Oblivion world n°2" style of exploration. Even I had the layout memorized after a while.
- Level scaling,
Oblivion style.
- Slooooooooooow, bored-to-death voice acting... in one voice for three races.
- Lack of reaction in AI. Hey, I've just killed your mate in combat, be sad, mad or afraid !
- Unimpressive creatures. Trolls in Oblivion ? Please.
- Inability to buy yourself custom-built enchantments for items. *sad*
- AAAaaaahmonster nope, it's a NPC, sorry kind sir.
- Bloom. Pretty please ?
Not sure : - An assassin guild like the Cyrodiil DB. It was hilarious, granted, but slightly embarrassing to be with all the same.
- Compulsory quest pop-ups. They annoyed the hell out of me. -_-
- Compulsory quest compass ; I want to have to look for things please.
- Mudcrab dialogues. Make it rich and interesting, and above all, bring back the funny overheard remarks !
- Lack of strategy in AI. Impress me in combat : sneak on me, try to make me fall into a trap, dodge, retreat behind a tree when I shoot at you, etc.
- Guild-joining requirement. I svck at magic, the mages shouldn't even look at me.
- Lack of complexity and interaction (this factions hate this one, these ones are allied, go and pretend to join but undermine them, etc.)
- Lack of consequences to your choices, positive or negative : they should be felt. And you shouldn't be able to do easily everything in one just run.