What do YOU think about the color?

Post » Fri May 04, 2012 6:00 am

Was it just me, or did you guys also find the Fallout 3 game to be quite bland in it's color? Yes it's post-apocalyptic age, and everything is either burned or destroyed. However, I found the game to quite unattractive because everything is the same color. Just recently I have bought a new television that blasts out color and it helps a bit, but I still have to say I wish there was a bit more color in the game. Also, to be honest I haven't played Fallout: New Vegas enough to tell if they have fixed that, but they might have done a bit better with it.

It was to the point at first where I stopped playing the game altogether. I just recently bought a Turtle Beach X41 7.1 Dolby Digital Surround Sound headset and because of the mixture of my more colorful television and that headset is the reason I got back into playing it. I'm a bethesda fan, and I'm not knocking the fallout games, I'm just making an observation based on my perception of the game. What do you guys think about it?
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Loane
 
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Post » Fri May 04, 2012 10:27 am

Was it just me, or did you guys also find the Fallout 3 game to be quite bland in it's color? Yes it's post-apocalyptic age, and everything is either burned or destroyed. However, I found the game to quite unattractive because everything is the same color. Just recently I have bought a new television that blasts out color and it helps a bit, but I still have to say I wish there was a bit more color in the game. Also, to be honest I haven't played Fallout: New Vegas enough to tell if they have fixed that, but they might have done a bit better with it.

I see where you're coming from but to be honest its never really been a concern of mine. I like the dull, grey, and dreary atmosphere.

But yes, New Vegas is a bit more colorful.
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OnlyDumazzapplyhere
 
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Post » Thu May 03, 2012 11:22 pm

I have to agree here. It is a rather dull environment which is why I spam fast travel like it was no tomorrow.. Eh, you know what I mean :P It doesn′t bother me too much though as I mix it up with Oblivion, one of the most colorful games I′ve ever played. The main reason I play Fallout 3 is because I like to shoot things with big guns :happy:

If New Vegas wasn′t Steam-requiring I think I would have gotten that one instead. Which in hindsight would have been a great idea as I could have gotten Willow as my companion :wub:
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Eduardo Rosas
 
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Post » Thu May 03, 2012 11:12 pm

The one thing I didn't like about it is the fact that everything is tinted green. Didn't make sense to me then, and it still doesn't, fortunately I am on pc and could fix that little issue myself. Hopefully bethesda won't be doing that again for FO4.
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Josh Lozier
 
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Post » Fri May 04, 2012 1:27 pm

Personally I really don't like these bright cartoony colour schemes favoured by a lot of games (many console games are particularly guilty of this) I prefer more natural environments and for a post apocalyptic desert the colour scheme fits perfectly once you remove the green filter with a mod.
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April D. F
 
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Post » Fri May 04, 2012 3:05 am

That's one of the reasons why I like this game more that Fallout: New Vegas, the dull colour fits in perfectly.
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Roy Harris
 
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Post » Fri May 04, 2012 4:22 am

As far as visuals are concerned, IMO Fallout 3 beats all the other Fallouts by several AU.
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Racheal Robertson
 
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Post » Fri May 04, 2012 12:49 pm

I find that sunrise is incredibly rich in colour, and it almost makes me feel like I'm running a high-spec system.
Stop ruining my happy delusions.
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Stu Clarke
 
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Post » Fri May 04, 2012 3:02 am

That's one of the reasons why I like this game more that Fallout: New Vegas, the dull colour fits in perfectly.
Agreed, the strip instantly reminded me of Times Square from GTA IV and I couldn't understand why. It struck me as way overboard, they even had to introduce a working Hoover dam in order to explain the power consumption.
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Eric Hayes
 
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Post » Fri May 04, 2012 11:35 am

Agreed, the strip instantly reminded me of Times Square from GTA IV and I couldn't understand why they felt the need to include it other than marketing visuals. It struck me as way overboard, they even had to introduce a working Hoover dam in order to explain the power consumption.
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SexyPimpAss
 
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Post » Fri May 04, 2012 10:43 am

That's one of the reasons why I like this game more that Fallout: New Vegas, the dull colour fits in perfectly.
Agreed, the strip instantly reminded me of Times Square from GTA IV and I couldn't understand why they included it other than marketing visuals and the 'we want cartoon colours' moaners. It struck me as way overboard, they even had to introduce a working Hoover dam in order to explain the power consumption.
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chinadoll
 
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Post » Fri May 04, 2012 2:32 pm

I like the color of the landscape for this game. Feels quite fitting for the setting. Other games, other thoughts.
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Sakura Haruno
 
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Post » Fri May 04, 2012 2:37 pm

I do find it very dull and samey, but then I ask myself what the world would look like after a nuclear apocalypse...I think the interiors would possibly be a bit more colourful.
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Robert Jackson
 
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Post » Fri May 04, 2012 12:03 pm

I didn't mind it when I was playing on a screen twelve feet away but after switching to a screen a foot from my face that sea of neverending green got on my nerves in the worst way.

/proud to enjoy cartoon colors
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sam
 
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Post » Fri May 04, 2012 9:16 am

I find it really ugly to look at, and it doesn't make much sense, you can't see radiation, and even if you could it's been 200 years so there would be no more Fallout or rads in the air.

Bethesda just wanted to over emphasize the post apocalypticness of their game and IMO they fell flat on their face.

And I'm glad New Vegas had some damn color in it, kind of like real life you know.
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Louise Dennis
 
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Post » Fri May 04, 2012 8:33 am

Agreed, the strip instantly reminded me of Times Square from GTA IV and I couldn't understand why they included it other than marketing visuals and the 'we want cartoon colours' moaners. It struck me as way overboard, they even had to introduce a working Hoover dam in order to explain the power consumption.
'We want cartoon colours'? It's more along the lines of 'we who have played the originals want the landscape to make sense again'. The uniform greyness of Fallout 3 doesn't fit the fact that it has been 200 years since the bombs fell.

I am tired of saying this over and over again, but I will do so until it is understood. It is explained in New Vegas' story why it wasn't nuked as much as other places.
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Michael Korkia
 
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Post » Fri May 04, 2012 1:48 pm

I think that Bethesda did a perfect job on Fallout 3. They have shown what an ideal Fallout would look like. And after 200 years of Fallout, there would end up being +1 rad per second. And in highly radiated areas, there would end up being +2-+10 rads per second. Nothing wrong with that. As for the color...sure, it's not the gleaming Las Vegas-type setting, but it's not supposed to be. It's supposed to display a true post-apocalyptic lonesome setting...which it did. Plus, without that type of feel(Which hardly no other RPG game has displayed before)...Fallout 3 wouldn't be as special as it is. New Vegas brought most of the weapons, we see in games today and created a world where Highrolling and the strip were desired. I've seen a lot of games do this before.

I guess, many are not fond of Fallout 3, just because of its differences from other games. Fallout 3 is a survival game...where as New Vegas comes off more as a War/Campaign game. People who are used to these Campaign games, such as Call Of Duty, Battlefield, Killzone, Renaissance, BioShock, DeadSpace, Minecraft, etc, have more relation to a game like Fallout New Vegas, than Fallout 3. A game like Fallout 3 doesn't come around often.
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Code Affinity
 
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Post » Fri May 04, 2012 2:43 am

I totally agree. it's overdone in the drabness.
I swear, nearly everything is blue or grey!
It's stupid and illogical.

It's been 200 years! I don't care what the apocolypse was, it does'nt change the freaking colour of nearly everything to drab green and grey!
You can't see radiation most of the time. It's like they thought they had to SHOW radiation, thought the war was 200yrs ago!
The game is washed indescriminately with blue and grey and green. Literally everywere. You'd think they were wearing a green lensed gas mask or helmet constantly.


Other post apocolyptic worlds look colourful, or normal.

In Nier the sun never sets, and theres a horrffic secret about the world.
But the worlds normal coloured! Grass is green, sky is blue, flowers are pink, etc. The skys not as it was, but it's sky coloured.

Fallout New Vegas looks normal coloured. It's all diferent colours, like it should be.

Personally I think the whole state of things is overdone.
Come on! Society would have rebuilt itself beyond what it has in the game!
They'd have made their own style, gone tribal, anything.

FO:NV is more functional and logical. Theres diferent clothes, theres the strip, casinos, gambling. The NCR hasa govournment and they have eradicated most of the raiders.
It looks like a place, not a post apocolyptic cliche.
Still too ruiny looking in parts, but it's a hell of a lot better.

I saw the end slides of fallout 2, and what surprised me was that they showed mostly intact buildings and functional society.
No overdone ruins like fallout 3.
It looked like a logical level of post apocolyptic society.
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Charlotte X
 
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Post » Fri May 04, 2012 12:53 am

I love it. It suits the Capital Wasteland perfectly.
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Kaley X
 
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Post » Fri May 04, 2012 6:43 am

I think that Bethesda did a perfect job on Fallout 3. They have shown what an ideal Fallout would look like. And after 200 years of Fallout, there would end up being +1 rad per second. And in highly radiated areas, there would end up being +2-+10 rads per second. Nothing wrong with that. As for the color...sure, it's not the gleaming Las Vegas-type setting, but it's not supposed to be. It's supposed to display a true post-apocalyptic lonesome setting...which it did. Plus, without that type of feel(Which hardly no other RPG game has displayed before)...Fallout 3 wouldn't be as special as it is. New Vegas brought most of the weapons, we see in games today and created a world where Highrolling and the strip were desired. I've seen a lot of games do this before.

I guess, many are not fond of Fallout 3, just because of its differences from other games. Fallout 3 is a survival game...where as New Vegas comes off more as a War/Campaign game. People who are used to these Campaign games, such as Call Of Duty, Battlefield, Killzone, Renaissance, BioShock, DeadSpace, Minecraft, etc, have more relation to a game like Fallout New Vegas, than Fallout 3. A game like Fallout 3 doesn't come around often.
I think you got that last comparison wrong, people who like Call of Duty tend to hate Fallout and if they would choose between the two they would probably pick Fallout 3 it giving the illusion of a non-linear experience, being entirely focused on exploration and whatever Todd 'MichaelBayawesome-sauce' Howard decides to throw at them like giant robots, black stormtrooper people, dumb hulks with big weapons and more lore inconsistencies then you could shake two sticks at.

New Vegas attracts fans of the original Fallout's(the ones before Fallout "3") because it has interesting dialogue, complex characters, a wasteland that is explained and makes sense for the time it is set in and what happened to it, the reintroducing of many principles from the previous Fallout's that Bethesda decided were too restrictive or complex(Damage Threshold, no playing after the ending, different ammo types, the lengthened perk ratio, choice, reputation) and in fact it was made by Obsidian who has many of Fallout's original creators.

I apologize for this rant. I usually try not to project my true feelings about Fallout 3(which is still a good, if flawed, game) in the Fallout 3 section, but I feel like some things need to be said.
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BRAD MONTGOMERY
 
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Post » Fri May 04, 2012 10:05 am

I totally agree. it's overdone in the drabness.
I swear, nearly everything is blue or grey!
It's stupid and illogical.

It's been 200 years! I don't care what the apocolypse was, it does'nt change the freaking colour of nearly everything to drab green and grey!
You can't see radiation most of the time. It's like they thought they had to SHOW radiation, thought the war was 200yrs ago!
The game is washed indescriminately with blue and grey and green. Literally everywere. You'd think they were wearing a green lensed gas mask or helmet constantly.
If Fallout 3 had taken place 2 years after the Great War instead of 200 years after it, the world would have made a lot more sense.
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rheanna bruining
 
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Post » Fri May 04, 2012 1:42 pm

I think that Bethesda did a perfect job on Fallout 3. They have shown what an ideal Fallout would look like. And after 200 years of Fallout, there would end up being +1 rad per second. And in highly radiated areas, there would end up being +2-+10 rads per second. Nothing wrong with that. As for the color...sure, it's not the gleaming Las Vegas-type setting, but it's not supposed to be. It's supposed to display a true post-apocalyptic lonesome setting...which it did. Plus, without that type of feel(Which hardly no other RPG game has displayed before)...Fallout 3 wouldn't be as special as it is. New Vegas brought most of the weapons, we see in games today and created a world where Highrolling and the strip were desired. I've seen a lot of games do this before.

I guess, many are not fond of Fallout 3, just because of its differences from other games. Fallout 3 is a survival game...where as New Vegas comes off more as a War/Campaign game. People who are used to these Campaign games, such as Call Of Duty, Battlefield, Killzone, Renaissance, BioShock, DeadSpace, Minecraft, etc, have more relation to a game like Fallout New Vegas, than Fallout 3. A game like Fallout 3 doesn't come around often.

New Vegas is exactly like Call of Duty! That's why you can talk your way out of almost every situation in the Game. Call of Duty is famous for it's diplomacy.

PS: Minecraft is considered a survival game.
And the ideal fallout world. Is pretty much against both the fist several fallout games. And modern science. Not that fallout didn't break science in the first place.
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Calum Campbell
 
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Post » Fri May 04, 2012 12:20 pm

New Vegas is exactly like Call of Duty! That's why you can talk your way out of almost every situation in the Game. Call of Duty is famous for it's diplomacy.

PS: Minecraft is considered a survival game.
And the ideal fallout world. Is pretty much against both the fist several fallout games. And modern science. Not that fallout didn't break science in the first place.

I obviously meant theme-wise. Theme-wise, New Vegas has shifted more towards current weapons, campaigns and more "mission"-based quests. It's obviously not gonna be JUST like Call Of Duty, if Call Of Duty is an FPS and Fallout is an RPG. Two entirely different game series. That's why I said it is in relation to Call Of Duty, within their themes and features.

And this happens, with a lot of game titles. Most influences to games(Whether that be survival, war, science fiction, fantasy, etc) all seem to root off from these campaigns which are being made popular by fans all around the world. It has really come to liking with the majority of fans. And there's nothing wrong with that, as it gives Bethesda more income and helps their franchise.
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Alyce Argabright
 
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Post » Fri May 04, 2012 3:28 am

I obviously meant theme-wise. Theme-wise, New Vegas has shifted more towards current weapons, campaigns and more "mission"-based quests. It's obviously not gonna be JUST like Call Of Duty, if Call Of Duty is an FPS and Fallout is an RPG. Two entirely different game series. That's why I said it is in relation to Call Of Duty, within their themes and features.

And this happens, with a lot of game titles. Most influences to games(Whether that be survival, war, science fiction, fantasy, etc) all seem to root off from these campaigns which are being made popular by fans all around the world. It has really come to liking with the majority of fans. And there's nothing wrong with that, as it gives Bethesda more income and helps their franchise.

Most of the weapons in Fallout New Vegas were already around in the 50's, or the 1890's. If you want to see modern weapons in fallout get Fallout 1 or 2, they had several real-world prototype weapons. I have no idea what you mean by campaigns and misson quests, I really don't. But Fallout 3 is the odd-man-out in the Fallout series, hell, New Vegas was even made by most of the original developers. Too bad they had a ridicoulsly short dead line.
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phillip crookes
 
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Post » Fri May 04, 2012 12:08 pm

I obviously meant theme-wise. Theme-wise, New Vegas has shifted more towards current weapons, campaigns and more "mission"-based quests. It's obviously not gonna be JUST like Call Of Duty, if Call Of Duty is an FPS and Fallout is an RPG. Two entirely different game series. That's why I said it is in relation to Call Of Duty, within their themes and features.

And this happens, with a lot of game titles. Most influences to games(Whether that be survival, war, science fiction, fantasy, etc) all seem to root off from these campaigns which are being made popular by fans all around the world. It has really come to liking with the majority of fans. And there's nothing wrong with that, as it gives Bethesda more income and helps their franchise.
I'm still not getting how New Vegas is in any way related to CoD and Fallout 3 isn't. Fallout 3 is the one with the big awesome explosions and missions that rarely have an outcome that doesn't involve violence. New Vegas is the one where you could go through the entire game without directly causing damage to anything if you wanted to, where every single quest has a choice and everything from the theme, the quest design, the characters to the removed focus on exploration is more in line with the originals.

That seems to be the route of why you think New Vegas is so much more different from Fallout 3. Its not because it was influenced by Call of Duty, it was made by the same people who made the originals. It is, in other words, a proper Fallout. This all being said I still really enjoyed my time with Fallout 3, it just annoys me when people don't understand that the feeling of New Vegas more or less matches the feeling of the older Fallout's.

I suggest you pick them up some time. Fallout 1, 2 and Tactics are all great games. :tops:
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kennedy
 
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