What do you think about the PC having a set family?

Post » Thu Nov 26, 2015 3:49 pm


Urgh, no please I don't want a story line that is essentially "WHERE IS MY FAMILY, GIVE ME MY FAMILY" like that would be so damn awful.
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Kelly Osbourne Kelly
 
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Post » Thu Nov 26, 2015 11:38 am

With the exception of New Vegas, backstories in previous Fallouts were circumstances out of our control. Everybody comes from somewhere. Everybody had parents at one point. What we take from it is up to us. Marriage, though? Children? These are huge, life-changing personal choices. I can imagine a dozen reasons why I wouldn't care about my father. I can't think of one decent explanation why I wouldn't care about my child. If the family has a prominent role in the main story, it will be difficult to ignore and roleplay around.

But I doubt we'll be searching for our family. This was already done in FO3. Perhaps our family is dead this time.
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Trent Theriot
 
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Post » Thu Nov 26, 2015 7:57 pm

I fine with some ties like friends and family(well dad) like in FO3 but a wife and child is too much. It's one thing to give romance options but I don't want a lover thrown on me.

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zoe
 
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Post » Thu Nov 26, 2015 9:00 pm

Plus what if we want our characters to be homosixual? What if my character has an attraction to ghouls and not non-ghouls? It's forcing something onto the character that we should be able to control but can't.
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meg knight
 
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Post » Thu Nov 26, 2015 3:45 pm

No family, no friends. I want a blank slate for my character.

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Adrian Morales
 
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Post » Thu Nov 26, 2015 5:55 pm

There are plenty of closeted homosixuals in straight marriages. I imagine ghoul-lovers hide it even more often. It's far from my ideal backstory, but we need to work with what we've got... Assuming the leak is even true.
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Setal Vara
 
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Post » Thu Nov 26, 2015 3:06 pm

It would probably make me cancel my pre-order. Hate, hate, hate the idea of the writers determining my character's sixual orientation, previous life story, etc. It might be added for emotion/drama, but that is seriously the lamest, easiest, most stereotypical and ineffective way.
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Tiffany Castillo
 
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Post » Thu Nov 26, 2015 9:36 pm

Having a set background makes role playing difficult. I know for most people role playing it playing the character... but that wasn't what Fallout was about. Fallout was based on old school pen and paper RPGs in which we the play make our own character.

Fallout 3 for example gives us our age,19 and it tells us who are parents are and that IMO was/is very restricting. No matter what I am now a 19 year old who spent most of his life in a Vault and have large parts o my childhood filled in for me.

Fallout on the other hand, we start in Vault 13 and yeah we know some people. But we don't know their whole life story, we can make pretty much any character we what with whatever reason we want for why we chose to go on the mission to find the Water Chip.

Pretty much the only back ground info that we need is "you are from here" and that is about it.

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Elle H
 
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Post » Thu Nov 26, 2015 1:52 pm


The rumor better not be true, it will get a lot of hate from the LGBTQIA+ crowd and end up with a huge ordeal of drama that will look negatively on Bethesda. It's just poor design and a PR nightmare.
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LuBiE LoU
 
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Post » Thu Nov 26, 2015 1:34 pm

Off-topic, but damn, when did the acronym get so many letters? This is becoming difficult to remember.
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Gemma Woods Illustration
 
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Post » Thu Nov 26, 2015 7:08 pm

I hope the family thing was a virtual reality like in vault 112. Maybe the part when you and your family die is the end of the virtual reality. It doesn't make a lot of sense but it's better than being tied down.

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Umpyre Records
 
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Post » Thu Nov 26, 2015 5:00 pm

Yes, but that's still limiting our options.

Maybe I don't want to be closeted. Maybe I want my character to have been out loud and proud all her life.

We shouldn't have to work with what we've got on such a deep character level in an RPG.

If Bethesda want to make a game about a character with a family they should just make a seperate game. Or a spinoff.

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Johanna Van Drunick
 
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Post » Thu Nov 26, 2015 10:45 pm

I agree with you, marriage and children really are huge choices to be set (and not choose) for the player. My point is that it would be nice to see this in a game. I don't mind if it will be on Fallout, but I can understand why you and many others would be upset.

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Logan Greenwood
 
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Post » Thu Nov 26, 2015 12:16 pm

Even NV forced a story upon us. Lonesome road, and Ulysses. That pissed me off more than being pidgionholed into having a family that I can, at will, disregard.
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Trent Theriot
 
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Post » Thu Nov 26, 2015 8:46 am

That is a lot of assumptions but ok, I'll play.

Everyone I know has a set family. Born to one woman and one man. Maybe sisters and or brothers. Aunts and Uncles sometimes. So I don't think it at all odd that this dude has a set Mamma and Daddy and I doubt very much they would still be around to be important in the game. And we may never know one iota about any of them other than what we imagined from this video. Still...pretending, even that vague courier with the unknown background had a set family.

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kiss my weasel
 
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Post » Thu Nov 26, 2015 2:36 pm

I'm set either ways. I'll cook up some story to fill in the gaps.

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lydia nekongo
 
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Post » Thu Nov 26, 2015 1:49 pm

The assumptions is not that he has a mother and father(obviously he has)but if he has a Wife and children.

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Nancy RIP
 
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Post » Thu Nov 26, 2015 4:39 pm

Well, if my character comes with a wife or husband and kids, I'm out of there. :bolt: I've had enough of all that in real life. I like to keep it out of my gameplay. :frog:

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Antonio Gigliotta
 
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Post » Thu Nov 26, 2015 5:12 pm

The PC will be an android with false memories. Bank on it.

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Sudah mati ini Keparat
 
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Post » Thu Nov 26, 2015 5:46 pm

Of course 111 had parents, silly. :P Otherwise he/she wouldn't have even been born.

But a wife and children? Um, what about those of us who play as females? Would the 'wife' turn into the husband seen in the trailer? I'm totally cool with playing a female character who had a wife and an adopted child, though. :)

That said, why are we all banking on the idea that our character was one of the family members in the trailer? They were all caught in the blast at the very end, not sure how we could possibly be one of them.
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Maeva
 
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Post » Thu Nov 26, 2015 4:15 pm

Well, I would honestly prefer to start out with a blank slate in order to allow for many different character and RP possibilities, but I suppose that a set set character/backstory might not be so bad - provided that Bethesda goes about it the right way.

Something along the lines of how Mass Effect handles this I feel would be too constrictive in that it wouldn't allow for very much player input when it comes to deciding what the PC is like and who they are. I'd be lying if I didn't say that I would be somewhat dissapointed if I learned that we had to play as a set character with a concrete backstory and so on, but at the end of the day it really just comes down to how much customization Bethesda is willing to give us for the PC. If we happen to get a "set" PC who also happens to be fully customizable appearance-wise and has a vague enough backstory to allow for plenty of different RP possibilities, then so be it.

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Chase McAbee
 
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Post » Thu Nov 26, 2015 4:56 pm

But that would be trite and predictable. There's no way any decent writer would - wait a minute... never mind.

Seriously now, Bethesda already used that idea for Fallout 3's android side quest. I doubt they'll reuse it even for a main story.

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Reven Lord
 
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Post » Thu Nov 26, 2015 1:07 pm

"Any decent writer" is somewhat subjective.

Avellone created and wrote Ulysses. He is also The prime spokesperson for renuking and starting over again. I hated Ulysses, and I am firmly in The Sawyer camp of "Lets See statebuilding" camp.

Id rather get a lore facist in The Sawyer camp (rebuilding and exploring) to write something. I might not agree with it but if I cant assail the insetting logic and lore, I am pretty sure Id enjoy it.

Besides commercially successfull writers with no clue about in setting logic and lore has destroyed alot of IPs. Prometheus and the ME novel "Deception" comes to mind.
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Tom Flanagan
 
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Post » Thu Nov 26, 2015 11:00 am

I love Ulysses. I need more of him and his glorious voice.

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Bloomer
 
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Post » Thu Nov 26, 2015 7:26 pm

He made [censored] all sense. I made a point of Sniping him from max distance so I wouldnt be forced to listen to his drivel in every playthrough after The first.

Voice was cool though.

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Dona BlackHeart
 
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