What Do You Think About Vehicles In The Games To Come.

Post » Fri May 04, 2012 8:29 am

It would be to long really, end up getting stuck going over things. Maybe if it was shortened.

Cut the car in half!
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Rob Smith
 
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Post » Fri May 04, 2012 1:37 am

What about the possibility to have another chop shop, and there being a few different cars that you can get up and running with the right parts? Obviously don't make it easy, and include all the re-fueling and maintenance etc, but you could start with a Corverga/Highwayman or whatever,but think about how easy that would be to destroy, be it from Raiders or whoever, so you can later get a little jeep or whatever? Using cars for fast travel purposes makes perfect sense.
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Britney Lopez
 
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Post » Thu May 03, 2012 8:42 pm

if u can get hoover damn running i can get a small block chevy running
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Killer McCracken
 
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Post » Fri May 04, 2012 5:53 am

if u can get hoover damn running i can get a small block chevy running

Yes but the fuel for it would be hard to produce. Ethanol such as the Boomers us for their bomber is the most likley fuel used in Fallout Tactics. The problem with ethanol and other bio-fuels is that it cuts into your food supply, and NCR can't waste food on fuel production.

The other way are cars like the Highwayman using power cells, but they will run out.
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BRIANNA
 
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Post » Fri May 04, 2012 6:45 am

Yes but the fuel for it would be hard to produce. Ethanol such as the Boomers us for their bomber is the most likley fuel used in Fallout Tactics. The problem with ethanol and other bio-fuels is that it cuts into your food supply, and NCR can't waste food on fuel production.

The other way are cars like the Highwayman using power cells, but they will run out.

What about steam power? Coal mines! Maybe chop down these forests we see in the originals! Turn the Wasteland into... MORE OF A WASTELAND!
But... can't they run on all these energy cells and batteries laying around? There's loads of them, and people seem to be able to recharge them somehow. Solar power?

Anyways, I'm more for steampun- errr- power! :D
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Chloe Yarnall
 
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Post » Fri May 04, 2012 1:31 am

At the very least, I would like to see 'some' (not all) traders driving a brahmin pulled cart filled with the stuff they are selling. Or having a whole caravan of brahmin going from places like Crimson Caravan to major populated locations.
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Emma louise Wendelk
 
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Post » Thu May 03, 2012 7:38 pm

There needs to be carts period, makes no sense people have forgotten what the wheel does.
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koumba
 
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Post » Thu May 03, 2012 6:56 pm

Well, there are carts in Fallout 1 and 2, pulled by brahmin.
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Cathrin Hummel
 
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Post » Fri May 04, 2012 3:30 am

You see some in New Vegas but they aren't used, they should be using them. And a house for Christ sake, add them into the game maybe mutate them a bit. If we can get wagons into the game tat could lead to longer quests.
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Ice Fire
 
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Post » Thu May 03, 2012 11:17 pm

What about steam power? Coal mines! Maybe chop down these forests we see in the originals! Turn the Wasteland into... MORE OF A WASTELAND!
But... can't they run on all these energy cells and batteries laying around? There's loads of them, and people seem to be able to recharge them somehow. Solar power?

Anyways, I'm more for steampun- errr- power! :biggrin:

Well, the Powder Gangers were building railroads into the Mojave before they revolted, not to mention they have factory-made weapons and equipment, so I think we can assume the NCR is already in at least a semi-industrious state. Not to mention they already use trucks in a limited capacity (you can see them at McCarran and the 188 Arms merchant), although they don't move, presumably because the game engine can't handle it. Vehicles are already in the game lore, now if only they would actually implement it gameplay wise. *crosses fingers.*
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Vickytoria Vasquez
 
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Post » Thu May 03, 2012 8:56 pm

Well, the Powder Gangers were building railroads into the Mojave before they revolted, not to mention they have factory-made weapons and equipment, so I think we can assume the NCR is already in at least a semi-industrious state. Not to mention they already use trucks in a limited capacity (you can see them at McCarran and the 188 Arms merchant), although they don't move, presumably because the game engine can't handle it. Vehicles are already in the game lore, now if only they would actually implement it gameplay wise. *crosses fingers.*

Indeed. And at least if we can't drive any vehicles or ride any mounts, at least script it so some people are driving cars. Like the trucks at 188 for example, with a bunch of NCR crates up back. They could be moving in and out, scripted of course, and dropping off people and supplies. Just for the immersion and a feeling of a world alive you know.
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Sabrina garzotto
 
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Post » Fri May 04, 2012 5:04 am

Indeed. And at least if we can't drive any vehicles or ride any mounts, at least script it so some people are driving cars. Like the trucks at 188 for example, with a bunch of NCR crates up back. They could be moving in and out, scripted of course, and dropping off people and supplies. Just for the immersion and a feeling of a world alive you know.

Yeah, the Mojave feels so empty after you reach a certain point, it would have been nice to see an occasional train go by or a motorized convoy every now and then. Plus, I don't think Legion fans would be as pissed about lack of content if they got to do Jesse James-styled robberies on NCR trains.
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Monika
 
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Post » Thu May 03, 2012 8:43 pm

Well, there are carts in Fallout 1 and 2, pulled by brahmin.

That needs to come back. I hate the wasteland without wheels. I mean come on his it that hard to make a damn game engine that can support something as simple as a wheel?

Just make those cavans go one set paths.
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Darlene DIllow
 
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Post » Fri May 04, 2012 4:00 am

Yes but the fuel for it would be hard to produce. Ethanol such as the Boomers us for their bomber is the most likley fuel used in Fallout Tactics.
most engines make more power and torque once properly tuned for ethanol , more power at less revs = less work for the engine making it more efficient. chevy trucks would survive the war and the years to come no problem . fallout needs an s10 pickup
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TOYA toys
 
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Post » Fri May 04, 2012 8:43 am

You know what the Resource Wars in the Fallout Universe were focused on right? You know why China invaded Alaska, right? Extracting oil, and having refineries doesn't make sense.
Enclave had a oil refinery. SO yeah it would make sense.
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Janine Rose
 
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Post » Thu May 03, 2012 10:33 pm

I just found out that the NCR cavalry (which someone pointed out was with vehicles and [censored]) consists of the NCR heavy troopers. Makes sense, since they are kinda tanks with their little power armor and [censored].
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Kieren Thomson
 
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Post » Fri May 04, 2012 7:46 am

I think it would be interesting if they had a wagon or a bus outside of towns that could be used for fast travel to locations you haven't ever gone before as well as for going to locations outside of the map. Of course the further away the location is the more it should cost you. This isn't to say thought that actually drivable vehicles or mounts shouldn't be added, with the player char being able to put a certain amount of weight on said vehicle or mount. And with vehicles there could be jumps to locations that you can't get to otherwise. Dirtbikes could be added for offroad travel and regular motorcycles could be added for road travel.
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ashleigh bryden
 
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Post » Fri May 04, 2012 1:00 am

Enclave had a oil refinery. SO yeah it would make sense.

What if that was the last oil refinery in existance? Gone now :) There was a war because the world ran out of oil, and USA claimed the last oil in the world for their own taking, not sharing with the rest of the world. Then they also developed atomic technology, like cars powered by nuclear reactors and batteries instead of oil, while Europe was stuck with regular cars, no gasoline and bitter infighting for years like they reverted back to the dark ages again!

I just found out that the NCR cavalry (which someone pointed out was with vehicles and [censored]) consists of the NCR heavy troopers. Makes sense, since they are kinda tanks with their little power armor and [censored].

You mean like "mechanized infantry"? Cavalry ain't really cavalry if they are heavy troopers on foot, not even if you can compare them to being tanks which ain't cavalry either, that's closer to mechanized infantry too if they'd ride vehicles to combat. NCR Cavalry would be http://images.wikia.com/fallout/images/9/98/FNVAR_Horses.jpg and http://savagebeatings.deviantart.com/gallery/34104752#/d4b7jwp.
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Jaylene Brower
 
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Post » Thu May 03, 2012 11:32 pm

What if that was the last oil refinery in existance? Gone now :smile: There was a war because the world ran out of oil, and USA claimed the last oil in the world for their own taking, not sharing with the rest of the world. Then they also developed atomic technology, like cars powered by nuclear reactors and batteries instead of oil, while Europe was stuck with regular cars, no gasoline and bitter infighting for years like they reverted back to the dark ages again!



You mean like "mechanized infantry"? Cavalry ain't really cavalry if they are heavy troopers on foot, not even if you can compare them to being tanks which ain't cavalry either, that's closer to mechanized infantry too if they'd ride vehicles to combat. NCR Cavalry would be http://images.wikia.com/fallout/images/9/98/FNVAR_Horses.jpg and http://savagebeatings.deviantart.com/gallery/34104752#/d4b7jwp.
NOPE i saw somewhere (not sure if in game or on wiki but i can find out) that the heavy troopers were the NCR′s cavalry. I thought the same way as u and put a quiestion mark on it but if the game sayis it its how it is. And yeah even though oil wouldnt be used then batteries and all that other [censored] u talked about is surely to work. Electricity works fine, i dont see why it wouldnt make sense.
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rebecca moody
 
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Post » Fri May 04, 2012 3:21 am

NOPE i saw somewhere (not sure if in game or on wiki but i can find out) that the heavy troopers were the NCR′s cavalry. I thought the same way as u and put a quiestion mark on it but if the game sayis it its how it is. And yeah even though oil wouldnt be used then batteries and all that other [censored] u talked about is surely to work. Electricity works fine, i dont see why it wouldnt make sense.

Well, the wiki labels their role as heavy infantry, which is probably the most apt description for their role. It does refer to the original PA-equipped troops in th US Army as "Mechanized Cavalry", although that makes absolutely no sense whatsoever, since PA does not really give its users any real increase in mobiity over regular infantry, thus simply making them heavy infantry. Cavalry (and modern armored units) is all about mobility, shock, and speed, attributes which PA-equpped troops lack.
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Grace Francis
 
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Post » Thu May 03, 2012 5:44 pm

Well, the wiki labels their role as heavy infantry, which is probably the most apt description for their role. It does refer to the original PA-equipped troops in th US Army as "Mechanized Cavalry", although that makes absolutely no sense whatsoever, since PA does not really give its users any real increase in mobiity over regular infantry, thus simply making them heavy infantry. Cavalry (and modern armored units) is all about mobility, shock, and speed, attributes which PA-equpped troops lack.
I red the wiki and it seems the NCR have more vehicles then i think. The cavalry really are a mechanised force they have (NCR has a few vertibirds, aircrafts but unknown if they are in working order or how many they have, trucks and i think thats it. No idea if they have tanks or anything, but they probably couldnt be bothered transporting a tank to the Mojave.
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~Amy~
 
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Post » Fri May 04, 2012 1:00 am

Ok lets see ... If the enclave had vertibirds then should there be not hummers or apc and working cars and bikes, for a city like san francisco there is a naval base as well !! so maybe even boats but wy not some tanks or buggys now thats what id like.
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Tanya Parra
 
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Post » Fri May 04, 2012 12:20 am

I red the wiki and it seems the NCR have more vehicles then i think. The cavalry really are a mechanised force they have (NCR has a few vertibirds, aircrafts but unknown if they are in working order or how many they have, trucks and i think thats it. No idea if they have tanks or anything, but they probably couldnt be bothered transporting a tank to the Mojave.
They also use trains for transportation, I wouldn't be surprised if they had boats being on the coast.
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Harry-James Payne
 
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Post » Fri May 04, 2012 7:39 am

Well after 200 plus years there should be more vehicles driving around not just power armors and vertibirds or am i wrong !?!?

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Soku Nyorah
 
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Post » Thu May 03, 2012 11:17 pm

They also use trains for transportation, I wouldn't be surprised if they had boats being on the coast.
We already know there is working boats from the point lookout dlc.
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Joe Bonney
 
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