What Do You Think About Vehicles In The Games To Come.

Post » Thu May 03, 2012 5:15 pm

I don't belive that they will add but anyway,leave your opnion
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Brandi Norton
 
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Post » Fri May 04, 2012 7:26 am

Well.

Map node system: Works if it's done the way it's done in Fallout 2 that it's meant to be used for safer and faster transport across the wasteland.
Sandbox map: Only works if the map is like x2.5 times the size of Fallout 3's map, otherwise it's too small.
MMO: Could definitely be the substitute for mounts.


I can see it being done, but the chances of a map node system again, a map that is such abnormal size or an MMO are not very probable.
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ladyflames
 
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Post » Fri May 04, 2012 1:44 am

Welcome to the forums, there is a thread for suggestions about F4 here--->http://www.gamesas.com/topic/1333578-fallout-4-speculations-suggestions-and-ideas-47/
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Aaron Clark
 
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Post » Fri May 04, 2012 1:36 am

Welcome to the forums, there is a thread for suggestions about F4 here--->http://www.gamesas.com/topic/1333578-fallout-4-speculations-suggestions-and-ideas-47/
I don't think he's really suggesting they add vehicles but rather what the community would think of the idea. :shrug:
I'm with Gabriel on this one, the map would need to be, IMO, 4 times bigger than the Fallout 3 map to get proper use of the vehicle. If the map remains small like New Vegas was then it's pointless really and I'm not for it
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Kayleigh Mcneil
 
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Post » Thu May 03, 2012 7:26 pm

Agreed. They would really have to make the map a lot bigger. Distances between locations are too small as it is right now.


Unfortunately, I'm not entirely sure that Bethesda agrees with that. I wouldn't be surprised if they added vehicles anyway.
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Samantha hulme
 
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Post » Thu May 03, 2012 9:57 pm

Looking at the size of Skrim, if they could cover that in Fallout it would be amazing, and how they have horses as transport, they could use a motorbike as transport in Fallout since they are a lot rarer than cars or trucks.
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Ross Zombie
 
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Post » Fri May 04, 2012 2:37 am

they could use a motorbike as transport in Fallout since they are a lot rarer than cars or trucks.

That doesn't make sense. Why should we have a thing that is rarer?
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TWITTER.COM
 
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Post » Fri May 04, 2012 3:00 am

That doesn't make sense. Why should we have a thing that is rarer?

The Highwayman was rare.
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sarah simon-rogaume
 
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Post » Thu May 03, 2012 6:10 pm

I don't belive that they will add but anyway,leave your opnion

I'd rather see animal transportation such horses introduced over vehicles such as cars. I see Fallout more as a kinda saluaging game for the like of the average person. Vehicles is only a pleasure for the like of those such as the enclave. Fuel for the most would be a sort after thing that would probably be more of use for heating and electricity etc.
My guess people would de-prioritise travel to more primitive means
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Stephy Beck
 
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Post » Thu May 03, 2012 9:51 pm

A Brahmin-drawn carriage for the Legion, cars/trains for the NCR, and sitting for the Enclave.
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Barbequtie
 
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Post » Fri May 04, 2012 4:29 am



The Highwayman was rare.

You have got a point, but it would be more likely to come across a car that needs some repairs than to come across a fully functional Chryslus Corvega for example. I think that's what laijka is getting at.
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Alexis Acevedo
 
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Post » Thu May 03, 2012 5:56 pm

I see no point to having them unless the scale of the game is the size of states. If its just one city like DC and New Vegas, then there isn't any point to them.
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Chloe Lou
 
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Post » Fri May 04, 2012 8:43 am

The Highwayman was rare.

You have got a point, but it would be more likely to come across a car that needs some repairs than to come across a fully functional Chryslus Corvega for example. I think that's what laijka is getting at.

Exactly my point. As cars are more common we're more likely to get one of them running than one of the rare(ish) motorcycles.
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Emma Parkinson
 
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Post » Thu May 03, 2012 5:29 pm

Unless the map is made *atleast* four times large that fallout 3 map, then vehicles shouldn't be included as the map will be too small and will most likey make the game buggier

However i could see Vehicles as the transport to DLC areas that are futhur away than walking, either by cutscene or a mini mission were you drive the vehicle down a dlc added strech of parth, they could make it a minigame with eneimes & stuff to collect.
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des lynam
 
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Post » Thu May 03, 2012 6:20 pm

I would have loved to see http://savagebeatings.deviantart.com/gallery/34104752#/d4b7jwp in Fallout New Vegas. For reasons stated in the image description.
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ILy- Forver
 
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Post » Fri May 04, 2012 6:36 am

You have got a point, but it would be more likely to come across a car that needs some repairs than to come across a fully functional Chryslus Corvega for example. I think that's what laijka is getting at.
Exactly my point. As cars are more common we're more likely to get one of them running than one of the rare(ish) motorcycles.

After 200+ years of just left there to rust out and be exposed to the elements, you're not going to find very many serviceable parts to put together, and make a car. Not even a motorcycle.


Something like http://images1.wikia.nocookie.net/__cb20050224150757/fallout/images/a/a1/Legion.jpg, would do, but I think it should only be used/found by factions with the technological insight and the proper metallurgy needed to build it. Of course there's always horses too, but I hate Bethesda's horses.
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Shae Munro
 
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Post » Fri May 04, 2012 5:22 am

Couldn't really do something like that unless it was powered by biodiesel. After all, the Great War came about because of the Resource Wars, where everyone was killing each other over what little oil was left. That's why the Highwayman ran on energy weapon ammo. I'm still not sure what Flamers are shooting...maybe some kind of thermite fluid?
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Deon Knight
 
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Post » Thu May 03, 2012 9:40 pm

Couldn't really do something like that unless it was powered by biodiesel. After all, the Great War came about because of the Resource Wars, where everyone was killing each other over what little oil was left. That's why the Highwayman ran on energy weapon ammo. I'm still not sure what Flamers are shooting...maybe some kind of thermite fluid?

"Gas" would be used to talk about fuel of any kind. Its ingrand in us. You're not going to say "hey man fill it this baby up with with hydrogen or ethanol." You're going to say "Hey man GAS this baby up! :mohawk:

Ethanol is most likely what the MWBoS used and its what the Boomers used for their bomber.

As for the flame fuel. Possible some type of thermite. Then again it could be some type of Ethanol mixed with other house hold things to make a type of napalm.
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Harry Hearing
 
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Post » Fri May 04, 2012 7:34 am

Something like http://images1.wikia.nocookie.net/__cb20050224150757/fallout/images/a/a1/Legion.jpg, would do, but I think it should only be used/found by factions with the technological insight and the proper metallurgy needed to build it. Of course there's always horses too, but I hate Bethesda's horses.
That's awesome, although I think it would be kind of odd to drive. A cart powered by a motor (not a shopping cart) would be more feasible.
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NeverStopThe
 
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Post » Fri May 04, 2012 8:11 am

That's awesome, although I think it would be kind of odd to drive. A cart powered by a motor (not a shopping cart) would be more feasible.

I never did quite understand it myself. Whoever drew it, didn't have a very good grasp on how a car moved. I mean with two beams holding the two parts together, I don't see how some leather reins are going to be a very good steering device?
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Teghan Harris
 
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Post » Fri May 04, 2012 6:20 am

It looks designed to be like a dragster or a chariot. So it wasn't meant to turn by the looks of it. It would be for breaking through enemy lines.
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lolly13
 
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Post » Thu May 03, 2012 7:10 pm



I never did quite understand it myself. Whoever drew it, didn't have a very good grasp on how a car moved. I mean with two beams holding the two parts together, I don't see how some leather reins are going to be a very good steering device?

Yeah I've seen that concept art before, I never understood it either ! Though I'm pretty poorly educated on cars/motor vehicles I must admit :/
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Khamaji Taylor
 
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Post » Thu May 03, 2012 9:37 pm

The map would have to be huge (eg. double what New Vegas is) to make it worth it. But then, odds are it wouldn't have much in it, because we'd still be looking at a 2-3 year development time and the devs would be stretched really thin if they had to make every single cell look interesting.

It could work in a map node game, but that's not Bethesda's style.
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Assumptah George
 
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Post » Thu May 03, 2012 5:27 pm

That doesn't make sense. Why should we have a thing that is rarer?
Because the amount of tech needed to repair a car could be too much or too heavy compared to a bike.
The fact that cars are so common would make it boring, it's not GTA, you shouldn't be able to just hop into any car you find just because you have a fission battery and a few tin cans. Not to mention the Bike would handle the terrain a lot better than the cars with less repairs needed.
Logically in the real world it doesn't make sense but for the game it's perfect.

Motorbike > Car
2 wheels > 4 wheels
2 seats > 5 seats
quick jumping on and off > opening and closing doors
No seatbelt > Seatbelt
Less likely to hit potholes > twice as likely to hit potholes
Faster > Slower
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Tiffany Holmes
 
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Post » Fri May 04, 2012 1:27 am

The fact that cars are so common would make it boring, it's not GTA, you shouldn't be able to just hop into any car you find just because you have a fission battery and a few tin cans. Not to mention the Bike would handle the terrain a lot better than the cars with less repairs needed.
Logically in the real world it doesn't make sense but for the game it's perfect.

Few of the cars I've seen has been anywhere near working condition so you don't have to worry about Fallout becoming GTA. Besides I don't see why we should be able to scavenge for a vehicle. Let's just have it like in FO2.

You are correct that a bike would handle the terrain better but there are also armor and trunk space to consider, which the car offers. And the fact that they are all over the place makes it much easier to find the much needed spare parts.
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Rob
 
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