What do you think Bethesda should add?

Post » Thu May 19, 2011 3:22 am

If I am close enough, the neck, like you said. Back of the neck, so it'd pierce the throat and sever the vertebrae.
If I'm just going for a quick kill, headshot. I challange myself and sneak up to slice them down, occasionally. I wish I could use Hand-to-hand instead, to snap the neck, buuuuutttttt.................... : /
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Monika
 
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Post » Thu May 19, 2011 7:34 am

I hope its possible to use maneuvers like rolling, parrying, or sidestepping in combat

This.
Parrying, feints, dodging, all of that would make combat so much better.
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sw1ss
 
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Post » Thu May 19, 2011 4:26 am

Agreed. ^
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Cheville Thompson
 
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Post » Thu May 19, 2011 1:48 am

I would love variations of normal creatures and lots of bosses of each kind so a lord mudcrab like emperor of the crabdom or a Blood Mammoth an absolutely huge red mammoth that charges at you that can trample you
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KRistina Karlsson
 
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Post » Wed May 18, 2011 11:08 pm

A more refined version of http://www.uesp.net/wiki/Daggerfall:ClassMaker#Special_Advantages and http://www.uesp.net/wiki/Daggerfall:ClassMaker#Special_Disadvantages.
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Romy Welsch
 
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Post » Thu May 19, 2011 4:14 am

I hope we can ride dragons!!!!
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Cheryl Rice
 
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Post » Wed May 18, 2011 11:56 pm

Riding dragons would be completely contrary to the way Bethesda is portraying them. Todd Howard has said "NO" on multiple occasions. Sorry to crush your dreams, bro, but that's asking too much. : / I don't know where to even BEGIN on how to control their flight very well without seeming to much like a horse from Oblivion.
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Roanne Bardsley
 
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Post » Thu May 19, 2011 10:43 am

I've said this one before in another thread but I'll post it here again. In regards to harvesting plants for alchemy ingredients, they should make it that you can tell by looking at the plant if it is ready to harvest or not. Like if you see a tomato plant with big juicy tomatoes you know they're ready to pick, and if you pick them the vines look bare afterwards

Maybe I should make a thread for this idea actually, but for now I'll share it here :unsure:


I would like this.
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Kay O'Hara
 
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Post » Thu May 19, 2011 2:42 am

Absolutely.

Me to friend sitting beside me: "Hey, you think this corn is yellow enough?"

Friend: "IDK, man. Check those watermelons. Are they nice and plump?"

Me: "Yeah, but not ripe just yet. I'll leave the game on and come back after dinner."


That would be hilarious. Still, I like the idea. Yet would the fruits rot if left too long?
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Killer McCracken
 
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Post » Thu May 19, 2011 12:23 am

Upon further thought I have decided that the thing I would most like Bethesda to add are multiple options as to what you want turned on/off such as fast travel or map markers rather than them just being there and you having to ignore them
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Chloe Botham
 
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Post » Thu May 19, 2011 3:15 am

throwing knives, for that added assassin feeling :)
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Jay Baby
 
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Post » Thu May 19, 2011 2:26 am

I love what im hearing about the game so far and cant wait to actually see it. Im hoping to see a bit more life in the world. Im hearing it will be possible to get a job, f.x. at a inn, not sure how much of this is true tho. I am however hoping to see people coming in to the inn not just standing there for a couple of hours or randomly starting to eat food laying around the room. I`d like to see them go the counter, order a meal, sit and wait for it to be prepared and then eat and pay. Being well aware this is not diner dash, i`d love to see that kind of life put into the world. Also being able to find a job at places like this would make the world feel more like a place you live your life.

Another thing is the weapons. Hoping for a more feel of impact and also different impact as to what weapon youre using. Im hoping to see a blunt weapon splintering a shield, a sword cutting into an enemy.. things like that. Also weapons should have a different effect hitting differnet parts of the body and the damage hindering the enemy. Especially the bow were a bit annoying in Oblivion. Unless you pulled the game difficulty way,way down you had to shoot everyone like a hundred times rather then making a stealthy kill with one masterful hit.

Also i hope tha guards reacting to crime has been altered so they dont come running to get you for crimes they had no way to know about. I`d prefer it would be consequenses later if there is witnesses or evidence..

I`d also love to customize my house a lot more to fit my needs rather then buying a already set group of furniture, maybe making it myself? (i also heard rumours about that possibility so i guess we`ll see)

Other then that i`d like to add that Bethesda Softworks are the gaming love of my life,lol. Cheers.
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Rachel Hall
 
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Post » Wed May 18, 2011 9:25 pm

I'm hoping for a hardcoe mode and the ability to see your body in first person.
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Gen Daley
 
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Post » Wed May 18, 2011 8:01 pm

Yet again, I will say they should add a Daggerfall style justice system, with courts and the ability to enter pleas, with the added option of trial by combat. Never get tired of posting that.
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Ezekiel Macallister
 
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Post » Wed May 18, 2011 9:42 pm

Absolutely.

Me to friend sitting beside me: "Hey, you think this corn is yellow enough?"

Friend: "IDK, man. Check those watermelons. Are they nice and plump?"

Me: "Yeah, but not ripe just yet. I'll leave the game on and come back after dinner."


That would be hilarious. Still, I like the idea. Yet would the fruits rot if left too long?


As cool as it would be to actually be able to see several stages of growth, for simplicity's sake all I had in mind was just like it is in Oblivion but with a graphical indicator for which plants are not ready to pick. I always found it weird how after I picked all the watermelons at a farm, the plants still appeared to have more watermelons on them :confused:
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Stacy Hope
 
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Post » Thu May 19, 2011 10:18 am

A sequel to the Lusty Argonian Maid. Inquiring minds want to know what happens next (with less euphemisms, please). :hubbahubba:
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Poetic Vice
 
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Post » Wed May 18, 2011 11:57 pm

Yet again, I will say they should add a Daggerfall style justice system, with courts and the ability to enter pleas, with the added option of trial by combat. Never get tired of posting that.

Hopefully.
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Emerald Dreams
 
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Post » Thu May 19, 2011 7:48 am

Some DX11 features.
They said they like to do stuff like this late in development, so it shouldn't be too unreasonable. Of course I'd like to see more weapon types and whatnot, but I don't think they have enough time or resources for that anymore.
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Jenna Fields
 
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Post » Wed May 18, 2011 11:59 pm

seeing the whole body (feets) of the pc in first person-view
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ONLY ME!!!!
 
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Post » Thu May 19, 2011 12:59 am

I dont know if Skyrim will have it or not but I think its long overdue for games to start making use of clothing and hair physics.
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JLG
 
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Post » Thu May 19, 2011 10:18 am

Mounts are in, so I'm truly happy about that!
Combined spells... perhaps in! Outlook is good I think!

Only thing I could think of is an gameplay setting/toggle for possible quest markers and compass icons, as well, generally, just more and better work on graphics.
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LuCY sCoTT
 
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Post » Thu May 19, 2011 2:23 am

Where did I see the possibility/ToddHoward quote about using a frost spell with a sort of shield spell to make a rune on the ground which would spring up with sharps of ice as an enemy stepped on it? THAT is combining spells......... Amazing.
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Susan Elizabeth
 
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Post » Thu May 19, 2011 10:04 am

hmmmm maybe the acrobatics and athletics skills back and hand to hand combat and also the oblivion leveling system back thats what i want. ohh and maybe some cool duel knives to assassinate a guy in skyrim.
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Nomee
 
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Post » Thu May 19, 2011 7:49 am

I would like to own any house. Like people move away then you can buy their house. Because I hated the shack at the Imperial City and would like to buy like farmhouses or something
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Sarah Kim
 
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Post » Thu May 19, 2011 11:47 am

two words:
THROWING WEAPONS.
please Bethesda, pretty please :teehee:
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helen buchan
 
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