Also, why not animals like Godzilla and Rodan; they, too are '50's icons of Atomic Destruction. Also, why not M48 tanks, Starfighter F104 jets, M14 rifles, Mauser 714s, and other weaponry that were common in the 1950s, too?
Well because the fallout universe is loosely based on the '50's in our time line. More 'old weapons' is just more crap I need to lug around.
Basically I want to see some sort of storyline based on these crashed aliens, maybe an area 51 that we can explore to give us some more background on them.
I want to be able to customise the weapons, like putting a scope on the hunting rifle for example. Not just finding a scoped rifle and using it. Get rid of stupid weapons, .32 cal pistol utterly useless only fires 6 rounds and has less damage than the 10mm.
I want to be able to wear armour without training for it. OK training makes wearing it easier, but clumsy me could wear it anyway as long as I was strong enough to wear it and smart enough to understand it.
A non linear story line. Quest paths are pointless time wasters No level cap!
Get rid of anything that when killed doesn't stay dead, children are a good example of this. A kid city, very Lord of the flies that is, the only advlt in Lord of the Flies was the dead pilot. I shot the crap out of Sentinel Lyons and she didn't die, just went unconscious.
Our new hero should not be a vault dweller, instead should be a wastelander or BoS outcast, or even an Enclave deserter/traitor. Better yet, make s/he an android on the run and finding sentience. Something interesting, with a storyline that doesn't involve saving a relative. It should take place in the whole of the US and Canada and including South America. So then we need to either drive or have a mode of travel to reach these remote areas.
We no longer need a pip boy it is built in to our HUD, which would include the VATS system.