That said, what does everyone think FOOL should do?
Keep in mind this isn't the PvP or PvE itself, but the actual game design used to seperate the two (which, IMO, is often more important). Most MMOs use a zoned method, where upon entering an area you're flagged.
Personally, though, i'd like to see a mission based system where you can select to do a mission either PvE style or PvP style. If you select to do it PvP style either another player choosing the same mission, or an opposing mission. For example, you have a mission to snatch something, they have a mission to destroy it.