What is your biggest gaming confession?

Post » Mon Apr 04, 2016 11:22 am


You're not the first to find it appalling. I've played the likes of Mario, Metroid (my favorite Nintendo franchise), Earthbound, Star Fox, even Kirby, but never a Legend of Zelda game.



As for Mass Effect 3, I was pretty big on saving synthetic life, especially since the Geth were my favorite race and Legion my favorite character (the origins of my username, in fact). I couldn't wipe them out as well as EDE.




Spoiler
I also like endings where the protagonist sacrifices themselves. Especially in the manner Shepard goes out with the Control ending. Was a really emotional moment.

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Zach Hunter
 
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Post » Mon Apr 04, 2016 8:49 am


Synthetic life was a necessary sacrifice. Regrettable, but necessary.



The natural order is of paramount importance in my eyes, and the Reapers are abominations. Killing them was a mercy.



Anyway, it mattered to me.



As for DX:HR, what endings do people tend to pick? Afaik, the vast majority pick Sarif, and one of my "friends" picked Taggart because he genuinely believed he was right!



To enjoy the Zelda games, you really need to get comfortable with the central themes and general layout. Only then will you be ready to play Majora's Mask and wonder why it's just so dark and unsettling. Twilight Princess is pretty weird too, so you should start with the original, then do ALttP, then OoT. They should give you a good footing in the universe. Bear in mind that my personal favourite Zelda titles are :



1 : Majora's Mask,


2 : Oracle of Ages/Seasons,


3 : Twilight Princess/Link's Awakening,

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Sweets Sweets
 
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Post » Mon Apr 04, 2016 2:49 am

I don′t really like Legend of Zelda. I′m much more into Link′s Awakening which I think is far superior despite it being on Gameboy :mellow:




Another confession: Karinnarre in Bruma always makes me think of Renee Gade III :P

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Rachell Katherine
 
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Post » Mon Apr 04, 2016 10:36 am


That is an interesting leap of the imagination. What about her reminds you of Renee?

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Josh Sabatini
 
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Post » Mon Apr 04, 2016 9:42 am

Don′t ask me, I have no idea! :P



For some reason I just imagine Renee could be her if she was "cyrodiilized". Also I imagine that′s somehow what Renee sounds like. I know the same voice actor has her voice to many other NPCs but Karinnarre somehow stands out to me. Maybe it′s because I′m in Bruma more than any town and so I "know" her better than the others.

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Nims
 
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Post » Mon Apr 04, 2016 7:33 am


I liked it. It's also very pretty.



(Burial At Sea was quite good, too. Well, I didn't like the final resolution at the end, but.... :) )




Spoiler
Summed up nicely by the Lutece's narration in the Burial Pt2 trailer - "It's up to you what matters more. Your part in the play, or the play itself." I thought Elizabeth deserved better, and didn't like all she went through being reduced to "setting things up for slave boy in Bioshock 1". So what mattered more to me was her part in the play. :P




----


ME3, I chose Destroy (which svcked, because of all I'd gone through to save/etc various synths) because it was, by far, the least Evil of the three choices (Synthesis being the worst). And I didn't play it before the directors cut, so I hated it. Enough that I've never played any of the ME games again (and certainly didn't bother with any of the ME3 DLC - doesn't matter, why play them, everyone dies in the end.) Honestly, the extended cut didn't change much, because most of my issues with the ending were still there. :shrug: (tl;dr - the ending didn't give me a feeling of Victory w/Sacrifice, it gave me a feeling of Phyrric Victory/You Lose. All was for naught.)



----



And add me to the list of people who've never played a Zelda game. Even though I've been playing RPGs & JRPGs since 1980. :P

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Connor Wing
 
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Post » Mon Apr 04, 2016 8:59 am


The ambiguous ending of our protagonist's story wound me up no end, but not in a good way like the after-credits scene of Infinite itself.


Spoiler
Levine is on record as saying she survived her encounter with Fontaine, though unfortunately his explanation was along the lines of "space magic" rather than the plausible theories put forth by others, such as the nearby Vita-Chamber with her DNA sample handy, something Part 2 had spent a significant amount of time setting up.

And I still have absolutely no idea at all what was the deal with Booker's voice.

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lolli
 
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Post » Mon Apr 04, 2016 12:15 am



Spoiler
I think that's just a small piece of Elizabeth's lingering powers (since the real Elizabeth was killed by the Big Daddy thus severing the links to those doors) just manifesting as Booker since that was the only person she knew and had some connections towards. Basically an echo of ELizabeth's ability to see past all doors in the multiverse.

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Greg Cavaliere
 
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Post » Mon Apr 04, 2016 7:47 am

I see talk of Bioshock here. For anyone who liked the first game I greatly recommend the second installment :)

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Sophie Morrell
 
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Post » Mon Apr 04, 2016 1:34 pm

I didn't like bioshock infinite very much.

Everyone kept hailing how it had such a crazy twist ending that was so good.


So I played it, and I predicted the ending about 4 hours into the game (maybe because everyone said it was a crazy twist that had me looking for it).

I got to the military museum where you fight that soldier dude (forget his name) and when he says that comstock was never at wounded knee, but him and Booker were there, I turned to my roommate and was like "so I'm guessing that my character is comstock but from a different reality or universe or whatever".


He was watching me when I beat the game later and laughed that I predicted the ending so early on.


That aside, I didn't like most of the story. Booker and Elizabeth suddenly bond for more real reason. Why the Hell did songbird destroy the entire specialized prison Elizabeth is in when he has orders to never harm her and to only capture her? How does destroying the entire building accomplish that? She could have easily died there, not to mention you've destroyed her whole prison. It seemed like they just made this scene for an intense chase scene to make people go OMG this is badass!


Yes the scene played out cool, but made absolutely no sense.


And then when Elizabeth suddenly turns on Booker and runs away, seemed out of nowhere and kinda pointless except to extend the game's length.


The whole story had me going "seriously?" All the time throughout at so many cheesy and contrived things.


And the gameplay was fun and intense like the old bioshocks, but I hated the new vigor system. No mixing and matching combos like you did plasmids in the earlier games, you barely got to use vigors cus the vigor pool was so small (in the old ones I had a character play through of using only plasmids, with telekinesis being my main weapon).


There was no real character variation like the old ones, I've done strictly melee, strictly plasmids, mix and match, pistol only, traps heavy, etc play throughs of the old ones. This one your character is pretty much the same any time through.


Also the gameplay trailers outright lied. Like there was a telekinesis where Booker took the gun out of a guys hand, turned it around and shot him with the gun magneto style. That wasn't in the game. Also Elizabeth mixed plasmids and you were able to combo with her plasmids, also wasn't in the game (she find have the dimension powers in the trailer but instead had a bunch of plasmids). Also Booker goes to fight songbird in the trailer, which never happens in the game.


So that leads me to believe they started making the game (far enough along to show the sick 10 minute gameplay trailer), and had no idea what the story was gonna be, or what Elizabeth's role was gonna be (her having these powerful plasmids that she could mix together completely changes the story from her having dimensional jumping power).
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Ray
 
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Post » Mon Apr 04, 2016 10:01 am

It amazes me so many people here never played Zelda games including Ocarina of Time which is one of my favorite games ever. It's still highly playable today, hint hint.
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michael danso
 
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