What is your favorite 'The Elder Scrolls' game?

Post » Thu Sep 16, 2010 4:50 pm

Until someone else can answer this question with solid facts and reasoning, I'm sticking to cuts for space caused by voice files.

The AI was cut due to there being too many bugs with it, I think that's been officially stated by Bethesda, I just can't remember when/where.

As for other cuts, I can't think of any. Placing down tons of trees and making river systems doesn't take up ginormous amounts of space, in fact it just takes up a few KBs, maybe even a MB or two. I've done it tons of times. I think they just didn't feel like making Cyrodiil the way it was described.

If you're talking about the E3 demo with the voices, they were probably cut for "rumors" because only a few combat noises and unique phrases don't actually cost that much space at all. But they probably wanted everyone to have a rumors topic with random things, and it would cost too much space for tons of voice actors to do that. It isn't the voices that did it, IMHO, it's the rumors and every NPC "needing" to be able to say exactly the same thing when having conversations with each-other.

If they recorded only combat noises, some unique dialogue for each person, a few phrases like "Really? I never knew that." and a rumor or two, it wouldn't cost so much space. Then they could have a few voices that would be for "rumors" and the "speakers" in random conversations like that and would only be made for more "generic" NPCs like beggars, guards, and some civilians. It isn't the voices that did it, it's the fact that they had to have each voice actor say so many things instead of just a few things. They had random NPCs wandering around in Fallout 3 that said nothing, or rude things and left, which upset many people. It would have been different if every one could have said a unique greeting and you had the option to ask for "rumors". However, in Fallout 3, despite those NPCs, it has been improved upon, it just isn't perfected yet.

What I'm hoping for is if they have a few "generic voices" like they did in Oblivion, but then they combine it with the "unique" ones from Fallout 3. This also improves modding because then you can voice-record something without sounding like a Main Quest character.

Summary
If every character doesn't have Rumors, we'll be fine with space for the next game.

In fact, they could have added TONS of characters using the method of only recording combat sounds, and a few strings of dialogue for NPC and Player interactions... it would have cost LESS space than having everybody in Oblivion say the same things. They would just need combat sounds (a bunch of short yells and mean phrases), one or two "Who's there?"s, "Hi I'm ____, I do ____ for a living"s, and then a few lines of dialogue for things like quests, or just for diversity...
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dav
 
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Post » Thu Sep 16, 2010 6:37 pm

You lost me.

EDIT: Dammit, this thread moves too fast :P

They where sent to these places to remove them from the game world. Simple enough. I mean, there may be other reasoning, but I think the chances are, they where sent to leave the world.

Just like we can assume things about... what where we talking about before? This has turned into me somehow apparently bashing Morrowind, I've lost where I am :P

EDIT III: @Hircine (again)-- There's a difference between pointing out flaws and complaining for the sake of complaining. "Massive open-ended world unlike anything else on the market? NOT MASSIVE ENOUGH BETHESDA."

Again, Morrowind is MY FAVOURITE GAME EVAR. I'm not complaining about it, I think Bethesda made an excellent game. I only made a minor comment about it, anyway:

"@Camoran: Well, I'm still playing Morrowind and doing many of the vanilla quests, and I haven't even started on most of the guilds, today after 7 years of owning the game. And even that is lacking in content. And Daggerfall... don't even get me started."


This was a complaint at Oblivion, NOT Morrowind. It's also just my opinion on Morrowind, anyway. I thought that was obviious. We're not getting back to the "need to say imo on every post" rule are we?

Really, some of you guys just look for an excuse to argue where there isn't any.
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Beth Belcher
 
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Post » Fri Sep 17, 2010 4:24 am

But what if I like elephants? I don't just one one elephant, I want a lot of elephants, because more is often better. Quality often = quantity.

Oh, and if there were just baby elephants (Morrowind style voice acting), I could make room for many things. I could have 50x the amount of ants. I could have penguins, lions and hippos, if I so please. Please, don't try to tell me that voice files don't hinder the possibilites of the game.


Well I see voice files as the only elephant, or "big" animal, if we have to go with the metaphor, everything else is ants.

I wouldn't say that voice acting couldn't potentially hinter some possiblities, after all you did say you wanted a lot of elephants, and voice acting would limit -> voice acting...Wat?...well hear me out.

Voice acting in one area, limits the amount of voice acting in another area, that I will agree with, if you have a long monologue from one person, this limits the other long monologues.

I just don't think that voice files are gonna hinter any other content because of their size. Oblivion didn't even use up all of the disc, so there's gonna be a lot of explaining to do, if I'm gonna believe that big files limited files that in comparison required minuscule amounts of space, on a disc with a lot of spare space already.

I think that Oblivion would have been much more, had it not been for the deadline, didn't someone already have a list of things that was supposed to go into Oblivion, but didn't get there in time?

EDIT:

Really, some of you guys just look for an excuse to argue where there isn't any.


What are you talking about, Daggerfall had multiple endings and way more skills the other games!
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Miguel
 
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Post » Thu Sep 16, 2010 2:22 pm

db post
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Emzy Baby!
 
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Post » Thu Sep 16, 2010 7:34 pm

Well I see voice files as the only elephant, or "big" animal, if we have to go with the metaphor, everything else is ants.

I wouldn't say that voice acting couldn't potentially hinter some possiblities, after all you did say you wanted a lot of elephants, and voice acting would limit -> voice acting...Wat?...well hear me out.

Voice acting in one area, limits the amount of voice acting in another area, that I will agree with, if you have a long monologue from one person, this limits the other long monologues.

I just don't think that voice files are gonna hinter any other content because of their size. Oblivion didn't even use up all of the disc, so there's gonna be a lot of explaining to do, if I'm gonna believe that big files limited files that in comparison required minuscule amounts of space, on a disc with a lot of spare space already.

You're really underestimating the rest of the content. Quickly looked over the files in Oblivion. The Meshes are roughly 1/3 of the size of voice files. Not exactly "ants". More... "wolves". Imagine if we could have had 3x the meshes than Oblivion? Imagine the diversity between everything? Imagins all the extra weapons/armour we could have had? Oblivion.esm is 200mb, and the voice files are roughly 1500mb. Imagine all the extra content in general we could have had? Perhaps a 3x bigger ladmass? With 5x the quests? With 2x the meshes, and 2x the textures to go with them?

I'm thinking of the big picture here. I want a HUGE game. Voice files just really limit the potential game content. If the files where to be on a seperate disc, I'd have no problem. but, unfortunatly, we can't have multiple discs for the idiotic reasons I've already covered. And, I'm not willing to think the culprit for the lost content is something other than the largest, and, imo, unnesseccary thing on the disc.


EDIT:
What are you talking about, Daggerfall had multiple endings and way more skills the other games!

I was talking about people wanting to argue with me for "Morrowind bashing", even though I'm often one of the biggest Morrowind defenders here.
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loste juliana
 
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Post » Fri Sep 17, 2010 5:12 am

I just don't think that voice files are gonna hinter any other content because of their size. Oblivion didn't even use up all of the disc, so there's gonna be a lot of explaining to do, if I'm gonna believe that big files limited files that in comparison required minuscule amounts of space, on a disc with a lot of spare space already.

I don't think voice acting caused space issues so much as all the casting resulted in a lot more time constraints for Bethesda. Look at it this way:

Morrowind (Developed ~1998-2002)'s world was done entirely by hand. Bethesda had to learn the Gamebryo engine's tech and create the Construction Set.

Oblivion (Developed ~2003-2006) was sorely lacking in variety despite having a similar development period. They already had the Construction Set working, and most of the new tech (Havok, SpeedTree) was middleware. They even generated Cyrodiil via heightmap instead of doing it manually like they did with Vvardenfell. I like the physics and radiant AI, but I don't feel as if they're an equal tradeoff with everything that was lost/downgraded. Especially considering that Bethesda should have been far more comfortable the second time around than when they made Morrowind. :shrug:
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A Lo RIkIton'ton
 
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Post » Thu Sep 16, 2010 7:29 pm



EDIT II: @Hamsmagoo-- Uh, except that it is possible to beat it. Even if you can't join every guild in every playthrough, you can run out of things to do just about as quickly as you could in Oblivion.



Not my point.

Whether or not either game ever gives you the feeling of being beat or completed, I'm simply arguing that I believe said feeling is a bad thing in a so-called "sandbox" game.

I could sit here and type up a block of text, detailing all the reasons why I feel like I've beaten and am over Oblivion, whereas Morrowind is a game I feel I'll never beat. But that's just point of view. And it's not my argument, you crafty straw man, you. :evil:
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Jerry Cox
 
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Post » Fri Sep 17, 2010 1:28 am

Not my point.

Whether or not either game ever gives you the feeling of being beat or completed, I'm simply arguing that I believe said feeling is a bad thing in a so-called "sandbox" game.

I could sit here and type up a block of text, detailing all the reasons why I feel like I've beaten and am over Oblivion, whereas Morrowind is a game I feel I'll never beat. But that's just point of view. And it's not my argument, you crafty straw man, you. :evil:

:thumbsup: A sandbox game shouldn't feel like you've beaten it. It should feel like a living breathing world.
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Amy Gibson
 
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Post » Thu Sep 16, 2010 11:46 pm

Morrowind, cause Oblivion took away my spears. :sad: :flame: :sadvaultboy:


Do NOT act like YOUR opinion about something is FACT. IT IS NOT. Just because you liked Morrowind's quests more than Oblivion's does not mean that they were of a higher quality.

They did not only change the combat system in Oblivion either (even though that was a much needed change from the clunky, less entertaining combat of Morrowind that most people criticized).
They also added voice acting for ever character [[[IS THAT REALLY A GOOD THING?]]], improved the graphics[[[COURSE THEY DID, IT WAS MADE 4 YEARS LATER]]]], made a much larger and better soundtrack[[[LARGER? YES. BETTER? NOT IN MY OPINION]]], and immensely improved the inventory[[[IN SOME WAYS, BUT NOT IN ALL]]].

The entire way you go about doing quests in Morrowind is so much more of a hassle than in Oblivion also. In Oblivion they made it much easy to get right into the fun stuff and got rid of all the walking back and forth that needed to be done in Morrowind. [[[SOME PEOPLE LIKE WALKING AROUND AND EXPLORING. IN FACT, MOST DO, EVEN OB PLAYERS]]]


Pay attention to the bolded, capitilized stuff.

P.S. I'm really surprised this hasn't been locked yet.
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Theodore Walling
 
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Post » Thu Sep 16, 2010 3:52 pm

There's a difference between pointing out flaws and complaining for the sake of complaining. "Massive open-ended world unlike anything else on the market? NOT MASSIVE ENOUGH BETHESDA."


Yes. This is my problem. Hircine, you said that Morrowind is your favourite game and you have nothing wrong at all with it. You also said that you're dissapointed that Bethesda did not make it bigger and more ful of quests. HOW MANY PROBLEMS CAN PEOPLE HAVE? Honestly.

Whether or not either game ever gives you the feeling of being beat or completed, I'm simply arguing that I believe said feeling is a bad thing in a so-called "sandbox" game.

I could sit here and type up a block of text, detailing all the reasons why I feel like I've beaten and am over Oblivion, whereas Morrowind is a game I feel I'll never beat. But that's just point of view. And it's not my argument, you crafty straw man, you. :evil:


I agree completely. This did not stop me from thoroughly enjoying Oblivion while it lasted though. I can't play Oblivion anymore actually, it gets boring very quickly for me. Thats not to say that it isnt my favourite game. It is. Even though Morrowind is a better game.
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k a t e
 
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Post » Fri Sep 17, 2010 4:23 am

Yes. This is my problem. Hircine, you said that Morrowind is your favourite game and you have nothing wrong at all with it. You also said that you're dissapointed that Bethesda did not make it bigger and more ful of quests. HOW MANY PROBLEMS CAN PEOPLE HAVE? Honestly.



I agree completely. This did not stop me from thoroughly enjoying Oblivion while it lasted though. I can't play Oblivion anymore actually, it gets boring very quickly for me. Thats not to say that it isnt my favourite game. It is. Even though Morrowind is a better game.

Simply put, if one enjoys Oblivion more, that is proof that Morrowind is not, by fact, a better game. :shrug: It's preference based.

My vote: Oblivion is my favorite Elder Scrolls game, and therefore, I believe it is the best Elder Scrolls game. I'm not going to give anyone the satisfaction of thinking there is something wrong with my preferences and that therefore, they must be right and I'm wrong. That's not to say I don't love Oblivion's predecessors and that's not to say that I believe anyone who disagrees with me is wrong, but what I enjoy more is what I believe is the better game, and I will say it.
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Elizabeth Lysons
 
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Post » Fri Sep 17, 2010 5:31 am

Simply put, if one enjoys Oblivion more, that is proof that Morrowind is not, by fact, a better game. :shrug: It's preference based.

My vote: Oblivion is my favorite Elder Scrolls game, and therefore, I believe it is the best Elder Scrolls game.


Just to make this clear, I like Oblivion better. In case there was any confusion.
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helliehexx
 
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Post » Fri Sep 17, 2010 5:12 am

Just to make this clear, I like Oblivion better. In case there was any confusion.

I know you do. What I meant is that if you enjoy it more, than you have proven that Morrowind is not, by default, the better game. Games are meant to be enjoyed, and if one game is more enjoyable to someone, than I would say that game is better, to them, at least.
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Emily Jones
 
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Post » Fri Sep 17, 2010 4:59 am

I know you do. What I meant is that if you enjoy it more, than you have proven that Morrowind is not, by default, the better game. Games are meant to be enjoyed, and if one game is more enjoyable to someone, than I would say that game is better, to them, at least.


I could not have said it better myself. I never did. I actually did not say anything like it but I do agree completely.
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JERMAINE VIDAURRI
 
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Post » Thu Sep 16, 2010 10:05 pm

My brain just exploded from both of your conversation.
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Lil Miss
 
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Post » Fri Sep 17, 2010 2:45 am

My brain just exploded from both of your conversation.

I'm confused now. What's going on?
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Jason King
 
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Post » Thu Sep 16, 2010 7:31 pm

I'm confused now. What's going on?

Mankar said he thinks Morrowind is the better game, but he likes Oblivion more. You said if he likes Oblivion more, then Oblivion is the better game. He then said "I could not have said it better myself. I never did. I actually did not say anything like it but I do agree completely."

And now I'm confused. 'Cause he's saying he nev-... I dunno, I'm probably missing something somebody said. I didn't get enough sleep and it's 12:30 AM, the two don't mix well.
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Skivs
 
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Post » Thu Sep 16, 2010 6:38 pm

Mankar said he thinks Morrowind is the better game, but he likes Oblivion more. You said if he likes Oblivion more, then Oblivion is the better game. He then said "I could not have said it better myself. I never did. I actually did not say anything like it but I do agree completely."

And now I'm confused. 'Cause he's saying he nev-... I dunno, I'm probably missing something somebody said. I didn't get enough sleep and it's 12:30 AM, the two don't mix well.

Same here.

I'm also eligible to be arrested by the mods for PUI(posting under the influence). :P
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Danielle Brown
 
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Post » Thu Sep 16, 2010 5:21 pm

Mankar said he thinks Morrowind is the better game, but he likes Oblivion more. You said if he likes Oblivion more, then Oblivion is the better game. He then said "I could not have said it better myself. I never did. I actually did not say anything like it but I do agree completely."

And now I'm confused. 'Cause he's saying he nev-... I dunno, I'm probably missing something somebody said. I didn't get enough sleep and it's 12:30 AM, the two don't mix well.


Morrowind is a more comlete and replayable game. I like both and think that Morrowind is a better game but I like to play Oblivion better.

You can like the Vancouver Canucks more than any other hockey team and still know that the Calgary Flames are the better team. I am not a hocky fan by the way so I might have gotten those two mixed up :P

I'm also eligible to be arrested by the mods for PUI(posting under the influence).


Seti, that moon sugar is getting to you. You need to be more careful when dealing with hard drugs. :wink_smile:
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Horror- Puppe
 
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Post » Thu Sep 16, 2010 5:12 pm

Same here.

I'm also eligible to be arrested by the mods for PUI(posting under the influence). :P

http://images2.wikia.nocookie.net/__cb20091226230630/oblivion/images/9/95/180px-MartinSeptim.jpg is your brain.

http://www.youtube.com/watch?v=aWdfCTLdLgE is your brain on skooma.

Morrowind is a more comlete and replayable game. I like both and think that Morrowind is a better game but I like to play Oblivion better.

You can like the Vancouver Canucks more than any other hockey team and still know that the Calgary Flames are the better team. I am not a hocky fan by the way so I might have gotten those two mixed up :P

I understood that, I just didn't understand the sudden... I don't even know what I'm not understanding. This is what I get like when I'm tired, people say I act more high than tired. :(
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+++CAZZY
 
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Post » Fri Sep 17, 2010 4:04 am

http://images2.wikia.nocookie.net/__cb20091226230630/oblivion/images/9/95/180px-MartinSeptim.jpg is your brain.

http://www.youtube.com/watch?v=aWdfCTLdLgE is your brain on skooma.


I understood that, I just didn't understand the sudden... I don't even know what I'm not understanding. This is what I get like when I'm tired, people say I act more high than tired. :(

I'm also lost. Maybe it's a New Yorker thing?
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Ana Torrecilla Cabeza
 
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Post » Thu Sep 16, 2010 6:13 pm

This is what I get like when I'm tired, people say I act more high than tired. :(


Too much SkooOOOoooma will do that to ye. :drool:

We have been getting way off topic the last ten posts. If being confused is for New Yorkers then where are you from Seti?
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TOYA toys
 
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Post » Fri Sep 17, 2010 6:51 am

Too much SkooOOOoooma will do that to ye. :drool:

We have been getting way off topic the last ten posts. If being confused is for New Yorkers then where are you from Seti?

New York
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Sarah Unwin
 
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Post » Thu Sep 16, 2010 5:32 pm

New York


Im from Vancouver. Just to even things out.


OMG. just to go back onto topic I STILL LIKE OBLIVION BETTER
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Nicole Elocin
 
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Post » Thu Sep 16, 2010 9:32 pm

A game is missing from the list. Where is the mobile version of Oblivion? :P
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herrade
 
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