» Wed May 11, 2011 12:48 pm
Its 100% true. IMO, MW2 had an amazing story line. I havnt played ANY other of the CoD games, and i greatly enjoyed the MW2 campaign. It took me 5 minutes of multiplayer play to never want to play it again, and i wasnt doing bad either, quite the opposite. Its the fact that, everything is SO cut and dry online, that SP things that make the main character feel powerful, such as 2-3 shotting an enemy, were 1:1 translated online, which broke EVERYTHING. Who the hell decided that i should get counter sniped from 150 yards by a ak47? I shot that guy in the foot like twice, why'd he die? ROFLMAO noob tubes = first line of defense, not strategic utility weapons... First sighting is usually a guaranteed kill, as it takes SO little effort to end some one. Instead of being the guy taking the shots, destroying people left and right, your one of the guys thats getting destroyed. I felt like i was one of the NPC's that i always wrecked in SP campaigns and their alternate mode...
The fact that the things that people enjoyed in SP, were translated almost exactly (even exaggerated) into MP, is what broke it. Same thing with FFXI, if you need an example. FFXI had ALL of the core elements of what made their other games great. A solid RPG foundation, heavy emphasis on your party and characters working together, a nice strong leveling curve to keep things well paced. When translated online, it was a train wreck. Even hard core FF [censored] and FFXI players will tell you its a terrible game. This is NOT a groundless accusation either, its straight up fact.
SP elements, do not convert into MP elements... That being said, in brinks defense, Brink is a MP game, all the time. It actually has no SP elements to it, since its SP campaigns are really their MP campaigns with well programmed bots. By which standards, it should work just fine, and since i have no grounds to compare it to, we'll have to wait and see how it really turns out.
The thing is, BRINK is a sweet release (hopefully, we've yet to see), from what has become a dead beat genera of clones, hype, and empty promise. The FPS genera has been cloning their CoD, Battlefield, Halo, and tom clancy games for years now, and personally i'm sick of it. Every one of them is EXACTLY the same, with a few new guns, maybe some odd new feature or two, and a new SP campaign. Infact, alot of them dont even innovate, they just recycle, and when they do add something new, it feels like something that they just held back for a future title. I jump at every possible alternative to these stale titles. Thats why, when games like Fallout, Oblivion, Borderlands, and the like come out, they get a LOT of attention, because its new and fresh. Its like some one opened the window.