What's your scepticism level?

Post » Mon Sep 13, 2010 2:20 am

Well, what do you think? Will the Oblivion fans become as divided as Morrowind fans - some finding Skyrim better, but most bashing it atevery possible occasion? What about fans who were loyal to the series throught the years? Will they feel ditched for the sake of next-gen features, will they accept new and possibly ground-shaking lore? And you, new joiners, wannabe fans, what do you think? Will TESV become the game you have been waiting for? Will it be your beginning of a wonderous journey through Tamriel's history? Or do you think you got here by a mere mistake? :shrug:


I myself was one of the Morrowind fans that felt disappointed by Oblivion and betrayed by the devs (with all the changes Oblivion brought to the lore and gameplay). :flamethrower: After years of reading and posting on these forums I went from raging to bashing to sulking to resentment to regret to resignation to not giving a muck to acceptance. Finally when Skyrim was announced my hopes got a little up and after watching the trailer a zillion times, decyphering the back cover of Game Informer and reading the article I must say I'm excited. From what I can tell Skyrim is going to be a completely different experience than Oblivion and in a good way. I believe that Oblivion fans will be able to find there a lot of things they now from the previous game, but at the same time it will have been reformed and reorganized. The setting will also be much more alien than what Cyroiil has been made to in TES IV(for those who don't know the lore - the central province of tTamriel used to be known as a lush jungle while in Oblivion we experienced a change to European-like woodland) which should appeal to those who seek refuge from all the classic fantasy RPGs. It seems that Bethesda is simply looking for constant progress within TES series. THere's bound to be some rage from fans who don't like changes, but in the end it all turnes out well.

Dear Bethesda,

Good job on Oblivion and I hope the way you went with Skyrim will now make happy even more of TES fans!! :foodndrink:
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sam smith
 
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Post » Mon Sep 13, 2010 3:37 am

excited (Morrowind was great, Oblivion was even better, Skyrim will be greater), for me
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Chantelle Walker
 
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Post » Mon Sep 13, 2010 2:40 am

Pretty high.

I'm getting the same "Move towards casualism" vibe that I got a month before Oblivion came out.

And now I get that feeling 2 days after the first info comes out...
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vicki kitterman
 
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Post » Mon Sep 13, 2010 5:12 am

I'm quite excited about the game. I see no reason to get worked up over something I haven't played yet. Especially, since Bethesda has a great track-record for great games.
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Cameron Wood
 
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Post » Mon Sep 13, 2010 8:36 am

You actually felt betrayed by the devs?

I mean, sure, a lot of people didn't agree with some of the design choices of Oblivion, but dang...
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Maeva
 
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Post » Mon Sep 13, 2010 1:57 am

Sceptic. I've heard things they BETTER be false statements (like unified armor sets, or no Attributes).
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Matthew Aaron Evans
 
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Post » Sun Sep 12, 2010 11:18 pm

Honestly after reading all of the proposed elements that are going to be implemented into this game I am very excited. It really seems like they are pouring their heart into Skyrim and perfecting their art at the large sandbox rpg that Bethesda is known for.

In short very excited about all the news of Skyrim. Well done Bethesda.
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noa zarfati
 
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Post » Mon Sep 13, 2010 6:23 am

I'm very excited and not really skeptical at all, but I would argue otherwise about the "Oblivion was even better" part. :P

But seriously, I think Skyrim officially marks a new generation of Elder Scrolls games and a new era for open RPGs in general. It seems as if Bethesda's been carefully taking note of their fans' reactions all along, what works and what doesn't, and to have the preliminary Gameinformer article already addressing many of our long-time wishes, it's truly amazing. I mean, we have:
  • Randomized quests and scaled encounters/duels like in Daggerfall.
  • Lively towns and NPCs on a large scope, hoping the cities to feel (to an extent) like Daggerfall.
  • A free-hand casting system, a compromise between Morrowind and Oblivion's magic.
  • Different crafting opportunities to allow additional item specialization as in FO3/NV.

It's a veritable fondue mixing pot of allegory RPG awesome.
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Brad Johnson
 
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Post » Mon Sep 13, 2010 3:56 am

Scepti.. what? Is that contagious? :biggrin:
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Kanaoka
 
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Post » Mon Sep 13, 2010 2:21 pm

Other, I liked each game individually, I don't compare them. I like change, don't like franchises that continually put out the same game.
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Claire
 
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Post » Mon Sep 13, 2010 1:40 am

I'm sceptic, but I hope for the best.
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Yvonne Gruening
 
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Post » Mon Sep 13, 2010 4:59 am

Maximum skepticism. Hope is for chumps.
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Aliish Sheldonn
 
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Post » Mon Sep 13, 2010 4:59 am

I am a little worried how the game will be when it comes out , but I expect good things from Bethesda and I hope TESV will be a good game .....we will see if it is better than morrowind though.
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Phoenix Draven
 
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Post » Mon Sep 13, 2010 7:28 am

The only thing im worried about in skyrim is enemy respawns. Someone told me that in dungeons there will be very little and in some cases no respawns. Whether this is true or not i dont know because i havnt read the GI magizine.

But if true, why in the world are all rpgs choosing to not have or only have a few enemy respawn. risen, two worlds, two worlds 2 had no respawns and fallout 3 and new vages have no interior respawns. WHY??. Excpecially since TES games allow you to continue playing after the main quest and dungeons ( caves, forts ruins ) are where alot of the action, fun and adventuring happens. Seriously though, we need dungeon respawns in this game, at least in 50% of the dungeons or only non-plot dungeons or only dungeons with monsters, animals and undead in. WE NEED RESPAWNS!!!!!!!!!!!!

That is all :toughninja:
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Elizabeth Falvey
 
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Post » Mon Sep 13, 2010 9:46 am

considering they are taking foever to release episodes and the showed them to be lizards in the first episode im leaning towards.....meh. i prefer the original cheesy one in 80s.
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Jessica Lloyd
 
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Post » Mon Sep 13, 2010 12:58 am

I expect it to be awesome, I really haven't been disappointed by a bethesda game yet and I have played Morrowind, Oblivion, Fallout3, and NV, all of them with all the DLCs available
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FITTAS
 
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Post » Mon Sep 13, 2010 11:48 am

A mix of OMGOMG, sceptic, and slightly sceptic.
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Ricky Rayner
 
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Post » Mon Sep 13, 2010 2:38 pm

Everytime I get some more news about it I squeal to my boyfriend. He has no idea what I'm talking about most of the time...

'omgchristhey'verelasedscreenshotsongameinformerandiveseenthemandomgtheylooklushandican'twaituntilnovember' etc

;)
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steve brewin
 
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Post » Mon Sep 13, 2010 6:56 am

The only thing im worried about in skyrim is enemy respawns. Someone told me that in dungeons there will be very little and in some cases no respawns. Whether this is true or not i dont know because i havnt read the GI magizine.

But if true, why in the world are all rpgs choosing to not have or only have a few enemy respawn. risen, two worlds, two worlds 2 had no respawns and fallout 3 and new vages have no interior respawns. WHY??. Excpecially since TES games allow you to continue playing after the main quest and dungeons ( caves, forts ruins ) are where alot of the action, fun and adventuring happens. Seriously though, we need dungeon respawns in this game, at least in 50% of the dungeons or only non-plot dungeons or only dungeons with monsters, animals and undead in. WE NEED RESPAWNS!!!!!!!!!!!!

That is all :toughninja:


There's no NPC respawning in Morrowind...also, why would you want to return to a cave or dungeon you've already been?
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Krystina Proietti
 
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Post » Mon Sep 13, 2010 11:02 am

considering they are taking foever to release episodes and the showed them to be lizards in the first episode im leaning towards.....meh. i prefer the original cheesy one in 80s.

:rofl:
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Tikarma Vodicka-McPherson
 
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Post » Mon Sep 13, 2010 7:40 am

I'ms ceptic...Unified armor sets, no attributes, even LESS skills...
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CRuzIta LUVz grlz
 
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Post » Mon Sep 13, 2010 2:35 am

I'ms ceptic...Unified armor sets, no attributes, even LESS skills...


We don't know if all of that is true or not! :cry:
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maddison
 
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Post » Mon Sep 13, 2010 9:49 am

I'm definitley exited about Skyrim, and only a little sceptic at the moment. I've enjoyed all TES (+ Fallout 3 & NV), so my trust in Beth is great and I found much of the released news to be quite refreshing and perhaps good for the TES universe. The whole feeling that they're making the action in the game actually more action-oriented is just divine wisdom in my ears, :bowdown: , and I'll remain excited about the game until the next wave of info is released - upon which I assume I'll become a regular zealot for the game... ^_^
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Kari Depp
 
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Post » Mon Sep 13, 2010 1:49 am

There's no NPC respawning in Morrowind...also, why would you want to return to a cave or dungeon you've already been?


Because the world dosnt become empty and returning to a dungeons offers a new adventure
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Eibe Novy
 
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Post » Mon Sep 13, 2010 9:16 am

I'ms ceptic...Unified armor sets, no attributes, even LESS skills...


Unified armor sets?
No attributes?

None of that is confirmed.
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Mike Plumley
 
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