So what's your take on the voice acting?

Post » Wed Dec 02, 2015 5:07 am

I've liked it so far. For me PC voice acting is a welcome change so I'm not just a floating pair of arms in FP mode. Maybe they'll add legs next!

User avatar
Caroline flitcroft
 
Posts: 3412
Joined: Sat Nov 25, 2006 7:05 am

Post » Wed Dec 02, 2015 11:29 am

All the voice acting heard so far is a considerable improvement from previous games.

(as a side note, there seems to be a sudden surge of hostility/ranting in this sub forum these past few days)

User avatar
willow
 
Posts: 3414
Joined: Wed Jul 26, 2006 9:43 pm

Post » Wed Dec 02, 2015 8:50 am

You can only contain enthusiasm and hype for so long. Then it becomes a fev goo, and everyone that partakes of it turns into super mutants, or centaurs.

The difference being of course the mutants, are happy go lucky. If occasionally they act like the bastard children of Sheogorath.

Centaurs on the other hand being once happy creatures now whipped into a tortured form to experience and inflict misery on others.

And, sadly I had way to much fun with this post.

User avatar
CYCO JO-NATE
 
Posts: 3431
Joined: Fri Sep 21, 2007 12:41 pm

Post » Wed Dec 02, 2015 5:10 am

haha "flat" really??....you would prefer he overacted and hammed up every line ?? 13k lines of dialog and what is your expectation.. he deliver every line like the climix of a shakespear play ? ill wait until some more "critical" game moments before I judge..flat youve got to be [censored] kidding me... he was talking to a robot.

User avatar
Sheila Esmailka
 
Posts: 3404
Joined: Wed Aug 22, 2007 2:31 am

Post » Wed Dec 02, 2015 12:20 am

That's the problem Bethesda is facing.You either have a blank slate or a thoroughly developed character; not both.

You can't have a PC with palpable emotion and yet have one that is fully customizable to the players whim and roleplaying preferences.

We've ended up (seemingly) with a slate that doesn't provide enough character and colour on it's own, while providing too much character and colour for players to 'paint' their own roleplaying experience.

Edit:

I supported the implementation initially, but I'm struggling to see how Bethesda can reach a happy medium between the two expectations.

You can't have a blank slate that also pops with character, it's an impossible intersection to meet; no matter how skilled Bethesda Game Studios may be.

I'm really interested to see how this plays out...

User avatar
Michael Russ
 
Posts: 3380
Joined: Thu Jul 05, 2007 3:33 am

Post » Wed Dec 02, 2015 12:32 pm

With the Irony being that the robot had substantially greater character and brio?

User avatar
Ryan Lutz
 
Posts: 3465
Joined: Sun Sep 09, 2007 12:39 pm

Post » Wed Dec 02, 2015 6:26 am

I like what I've heard so far.

User avatar
CArlos BArrera
 
Posts: 3470
Joined: Wed Nov 21, 2007 3:26 am

Post » Wed Dec 02, 2015 4:15 am

I've liked what I've heard.
Also, if I had to choose between too little emotion or too much emotion, I'd definitely go with too little. Too much and it's easily cringeworthy.
Female SS's* voice sounds like it has more emotion though.
*Essessess?

Of course he doesn't, it's Pinky's role to be emotional!

Pinky and the Brain, Pinky and the Brain, one is a genius, the other's insane...

But yeah, more voices is the obvious solution. Preferably by voice actors from more than one race, like in Saints Row. Non-white characters having white voice actor might sound a bit weird. And vice versa. Versus. Versa.

Reading it was fun too!

User avatar
Genocidal Cry
 
Posts: 3357
Joined: Fri Jun 22, 2007 10:02 pm

Post » Wed Dec 02, 2015 5:50 am

This. There are more factors in play. You can't react 100% realistically. What is a realistic reaction? Depends on the person, the situation etc. If you make the responses a lot more emotional it will be less rpg-friendly. What if I roleplay as a character, that just doesnt' give a f...? Or a person that tends to react with confusion or anger?

The point being, if you include voice acting in a BGS game, you have to make it strategically neutral to a certain point. This is NOT Mass Effect.

User avatar
Alexandra walker
 
Posts: 3441
Joined: Wed Sep 13, 2006 2:50 am

Post » Wed Dec 02, 2015 6:59 am

naa I don't want my protagonist falling to his knees and sobbing in front of the robot..not looking for a Juliard wanna be..he is ex military and I expect him to be stoic...there will hopefully be some chances in the game for Delaney to shine but I will take under vs over acting in my video games tyvm..the game is the star and I don't need some ham actor [censored] it up.
User avatar
e.Double
 
Posts: 3318
Joined: Tue Jul 24, 2007 11:17 pm

Post » Wed Dec 02, 2015 1:05 pm

loled at bioware like immersion...the voice acting is fine..Delhaney sounds believable and in character...it's not.naughty dog level but it's perfectly acceptable from what I've seen so far
User avatar
Fiori Pra
 
Posts: 3446
Joined: Thu Mar 15, 2007 12:30 pm

Post » Tue Dec 01, 2015 10:52 pm

We have far too little to go off of to form any conclusive judgment one way or another. The fact that some people are nervous and others are excited about the voice acting quality by going only off of the miniscule amount we've heard so far is natural, but final judgments before we're exposed to a much larger amount of dialogue in context is highly premature in my opinion.

User avatar
lacy lake
 
Posts: 3450
Joined: Sun Dec 31, 2006 12:13 am

Post » Wed Dec 02, 2015 12:57 pm

What piper video?
User avatar
Thema
 
Posts: 3461
Joined: Thu Sep 21, 2006 2:36 am

Post » Wed Dec 02, 2015 12:40 pm

I'm pretty sure that as he was being let into an underground vault because of the nuclear war that had begun he had a good idea what was going to happen to most of the people he knew and loved ;)
User avatar
Sammykins
 
Posts: 3330
Joined: Fri Jun 23, 2006 10:48 am

Post » Wed Dec 02, 2015 8:02 am

It's in the Fallout Shelter V1.2 trailer.
http://m.youtube.com/watch?v=kizzTSyvoLQ
User avatar
christelle047
 
Posts: 3407
Joined: Mon Apr 09, 2007 12:50 pm

Post » Wed Dec 02, 2015 5:14 am



this one https://www.youtube.com/watch?v=v7hJrCDfb1g
User avatar
steve brewin
 
Posts: 3411
Joined: Thu Jun 21, 2007 7:17 am

Post » Wed Dec 02, 2015 3:52 am

Including his/her wife/husband and child who were supposed to have been lead into the vault with him/her? After all, he's the "sole survivor" of vault 111, right? :wink:

User avatar
Anna Beattie
 
Posts: 3512
Joined: Sat Nov 11, 2006 4:59 am

Post » Tue Dec 01, 2015 10:54 pm

Don't have a problem with Piper's (or anyone we've seen so far - except the protag) voice acting.

Oh, and except that she's scowling and basically yelling at him, then suddenly changes her tone and pretty much offering a booty call in her office... But I'd say that's a problem with the writing, what they wanted from her, not the voice acting itself.

User avatar
Rebekah Rebekah Nicole
 
Posts: 3477
Joined: Fri Oct 13, 2006 8:47 pm

Post » Wed Dec 02, 2015 2:59 am

Yeaaaah, not going to jump to anything like saying whether the voice acting is bad or not from what amounts to probably less than 1% of all the acting. Personally, I love what I have seen so far anyway.

TBH, i will be in shock if most of the people on the forums even buy the game, as it seems a few had already made it out as a bland game.

User avatar
Lucky Boy
 
Posts: 3378
Joined: Wed Jun 06, 2007 6:26 pm

Post » Tue Dec 01, 2015 10:57 pm

Too early to assume anything. I'll have to wait for the game first and finish it

User avatar
Lynette Wilson
 
Posts: 3424
Joined: Fri Jul 14, 2006 4:20 pm

Post » Wed Dec 02, 2015 7:57 am

this threat is the show how ppl complain for complain, so far u hear 6 lines of actual dialogue.

U guys are really crying about something u havent try, is like 5 years kid crying bc they dont like broccoli.

User avatar
!beef
 
Posts: 3497
Joined: Wed Aug 16, 2006 4:41 pm

Post » Wed Dec 02, 2015 3:03 pm

The voices sound good to me. I have a soft spot for voice acting in games though. I remember how excited I was when I heard my NES say "Dwouble Dwibble" or at the arcade when I passed the Altered Beast machine and heard "Riiiiiiiise from your gwaaaaave!"

User avatar
Lifee Mccaslin
 
Posts: 3369
Joined: Fri Jun 01, 2007 1:03 am

Post » Wed Dec 02, 2015 2:39 am

Dunno yet. And ragging on someone you haven't heard say even two dozen words seems a bit excessive.

User avatar
Ruben Bernal
 
Posts: 3364
Joined: Sun Nov 18, 2007 5:58 pm

Post » Wed Dec 02, 2015 3:44 am

Most of the problems are from the writers, “Voice Director” and editing.

Like constancy that I mentioned before, a lot of actors will be doing multiple voices and trying to keep each character sounding different, it’s the voice director’s job to make sure that the characters voice stays constant.

I’m going to use Cortez from ME3 as an example, Matthew Del Negro who voiced Cortez did a good job but the writing was crap. Also they only recorded one set of dialog for his character and that was the romance dialog, if you did not romance the character he still spoke to you as if you were his boyfriend, that was where Matthew’s good voice acting was a problem because you could hear the affection in his voice it started to feel like he was harassing me. The emotion in his voice was out of place.

User avatar
Dale Johnson
 
Posts: 3352
Joined: Fri Aug 10, 2007 5:24 am

Post » Wed Dec 02, 2015 1:27 pm

Emotion or remorse does not always equate to an over the top, Broadway theater reaction. Dude sounds stiff like he's reading cue cards for an after school, Sesame Street movie.

User avatar
Tinkerbells
 
Posts: 3432
Joined: Sat Jun 24, 2006 10:22 pm

PreviousNext

Return to Fallout 4