Whats the best location for Fallout 4?

Post » Fri May 27, 2011 3:04 am

Perhaps The Island or Alaska would be a much better option, to see what happened to the forests of Ireland or the mountains of Scotland, perhaps it'd have that "28 days later" feeling... Or to see the ice-covered wastelands.
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Kevin S
 
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Post » Fri May 27, 2011 12:15 pm

I vote China since they were specifically mentioned as being aggressors just before the great war. Could have some cool looking buildings to explore, and more opportunities for exotic creatures (mutated pandas, monkeys, tigers ...).

If we're gonna envision future Fallout games, here's the path I think they should take ...

Fallout 4 - China, Japan, or some way of having both (maybe the main quest would would provide a way to take you from one to the other). Maybe the main quest has to do with some kind of Godzilla scenario that's threatening the survivors of the area. Hmmmmm, ... ghoul ninja clans ... Samurai of Steel. Maybe since Hiroshima and Nagasaki had already been bombed they weren't targeted very much during the great war and are now two of the better places to live.

Fallout 5 - Europe, half of the map in England and half in France. At some point you'd have to explore and clear out the channel tunnel so you could have a means of getting between the two and access whichever side of the map you didn't start in. Could be that in clearing out the tunnel you discover there's a hidden complex built beneath the channel being used by some power that's arisen. Or maybe it's a megaVault and the inhabitants either haven't been exposed to the post-war world yet, or are in some kind of danger from one of the powers that's plaguing the surface. Maybe there are power struggles going on between the English Iron Knights and the French Legions of Steel that the main character and their village/Vault gets caught in the middle of and has to deal with.

Fallout 6 - Africa. Seeing that most of the popular nuclear capable countries are in the northern hemisphere, one group of emerging vault dwellers decided to heck with dealing with super mutants, ghouls, and such and sets out to colonize what they think will be a lesser damaged part of the earth. The MQ could be to explore Africa and find a suitable site for the colony to found their village. The jungle would be ripe for a plethora of new and interesting mutations. Maybe in the wake of the great war Egypt is reverting back to it's historical beginnings and contending with the New Pharaohs is necessary for securing the colony's place.
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Enny Labinjo
 
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Post » Fri May 27, 2011 6:03 am

[size="5"]The best place would be.[/size]
Niagra Falls/ Bufalo new york. in the winter.

I want to see some snow, and ice mutants and the brilliance on niagra falls in w/e year it is.
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alicia hillier
 
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Post » Fri May 27, 2011 1:44 pm

A Fallout game in Alaska would suit me fine.

alaska was probably untouched by the nuke correct me if im wrong but doesnt radiation and germs die when its very cold?
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gemma king
 
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Post » Fri May 27, 2011 4:25 pm

NY city for sure. so many buildings and things like the madison square gardens and the empire state building would be really cool HQ's for factions
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Sophie Miller
 
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Post » Fri May 27, 2011 9:33 am

I personally think Fallout 4 should take place in China because (correct me if im wrong) china is at war with the USA..

Storyline: Chinese servivors capture your father and take them to a slave camp and it is your job to get him back (or something along those lines...)
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Amy Melissa
 
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Post » Fri May 27, 2011 8:27 am

I'm betting New York. I think Bethesda will come out with a sequel to FO3 that is nearby enough that players will be able to "see" some of the changes they caused in the first game, the same way that Fallout 2 did with Fallout 1. New York is also an instantly recognizable icon and one of America's largest cities.

Every Fallout game so far has dealt with a major US city (San Francisco, Los Angeles, Washington DC and Chicago), probably because well-known landscapes and features help to create atmosphere. I seriously doubt Bethesda will do a Fallout game outside the USA in the next decade; that would require an all-new storyline - new factions, new technologies, new history - and would lose some of the hardcoe fans who would cry that it was not staying true to the series.
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Sunnii Bebiieh
 
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Post » Fri May 27, 2011 11:44 am

Come on guys this is simple, the moon is the obvious logical choice. ^_^
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Angel Torres
 
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Post » Fri May 27, 2011 12:09 pm

NYC would be most likely, start with Manhattan. Then they could do addons for the other boroughs.

London or Seattle would make great locations. Or maybe something to the south like Miami, it would be a nice change semi tropical, still america.
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Clea Jamerson
 
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Post » Fri May 27, 2011 2:40 am

I'd rather see a prequel. Set in Alaska and moving over to China. The bulk of the game would occur before the dropping of the bombs.


Not a good idea, IMO. We already know what has happened, and although it surely was terrible, I don't think that sort of storyline (Cold War) would capture the essence of Fallout. Fallout is, IMHO, supposed to be after the actual fallout.

NY for a Post-Apocalyptic setting, I'm all for it. All the scenery and locations would make for a splendid gaming experience!

China and Europe are also interesting, but I wonder if regular computers can handle that sort of scale, even ten years from now. Assuming we want an open world space, of course, and not a cell-by-cell system like in the old FOs. A city might work, though, and the landscape around, like in FO3 (only larger). Paris or Prague, maybe?

(Might be worth mentioning that I have no idea how fast the computer technology is developing...)
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Sammygirl
 
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Post » Fri May 27, 2011 5:27 pm

Fairly fast, the latest NVIDIA GeForce GTX 280 can run any game on the market on full settings, now imagine bridging 4 of them :vaultboy: Even by the time a Fallout 4 game is released, just one of the best graphics card at that time would probably surpass 2 of 280's.

I still say make Fallout 4 in a world setting, maybe pick your starting location, like New York or China as an example, and then spend a good 40+ hours exploring around until you get to the point where you spend another good 40+ hours beating the game.

Let's say you picked to start out in a Chinese Vault, how would you get to America; stow away in a cargo bin. Maybe start out in Russia and explore the ruins of Moscow and stumble upon a Russian Vertie bird counterpart encampment and fly to England.

Pick New York, explore the ruins and travle across Canada to Alaska just to find out that the war is still continuing between China and America.
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Life long Observer
 
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Post » Fri May 27, 2011 5:49 am

Fairly fast, the latest NVIDIA GeForce GTX 280 can run any game on the market on full settings, now imagine bridging 4 of them :vaultboy: Even by the time a Fallout 4 game is released, just one of the best graphics card at that time would probably surpass 2 of 280's.

I still say make Fallout 4 in a world setting, maybe pick your starting location, like New York or China as an example, and then spend a good 40+ hours exploring around until you get to the point where you spend another good 40+ hours beating the game.

Let's say you picked to start out in a Chinese Vault, how would you get to America; stow away in a cargo bin. Maybe start out in Russia and explore the ruins of Moscow and stumble upon a Russian Vertie bird counterpart encampment and fly to England.

Pick New York, explore the ruins and travle across Canada to Alaska just to find out that the war is still continuing between China and America.

I don't think that would work.

Fallout is about a specific story of a specific person. if you can choose your starting location, it would be too hard for the designers to write the story.
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BaNK.RoLL
 
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Post » Fri May 27, 2011 11:38 am

Yes your right, I only played through Tactics 1 or 2 times way back when.
So it looks like I forgot that...
But it's not like all the old baggage needs to find it's way into new games.


It's part of the fallout universe, it should probably be in there somewhere.

Denver...
Though think about it with how advanced computers have gotten, why not make a worldwide wasteland populace using the same standard game style that the classic FO used? Start somewhere and explore all the way around the world, China, Russia to India, England, Australia and back to the US.


THAT WOULD BE AMAZING.... FALLOUT GLOBAL.... or maybe that will be the scope for the Fallout MMORPG!

I don't care as long as it is mainland USA.


uhhhhh....why

China or Russia


There would be a lot of story to with that

I'd rather see a prequel. Set in Alaska and moving over to China. The bulk of the game would occur before the dropping of the bombs.


Prequel would be very interesting, I know that BI and Interplay have said that that was an idea that they had tossed around before.
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Jeneene Hunte
 
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Post » Fri May 27, 2011 6:40 am

alaska was probably untouched by the nuke correct me if im wrong but doesnt radiation and germs die when its very cold?


Radiation is not affected by cold, it's the halflife of an isotope of Uranium, which is constant. And there are many germs that just slow down in the cold / and some that speed up production. Alaska was also the front for much of the war.
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Elena Alina
 
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Post » Fri May 27, 2011 4:55 pm

Finland. Period.


I don't think here in Scandinavia would be any major nuclear activities, because of our militarily non-important location, and so it wouldn't really be "Fallout". Maybe RTS named "Scandinavia" where nuclearly untouched Northern Europe forms new alliance and rules world because of Nuclear Annihilation that sent every other to Stone Age.

Fear Enclave, here is some Finnish Spirit for you.
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Horror- Puppe
 
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Post » Fri May 27, 2011 6:53 am

Would Fallout really transplant to other countries? Isn't 'Americana' a big part of the franchise?? Not to go too much against the grain but I have definite trouble with any Fallout game set off of American soil.
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Oscar Vazquez
 
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Post » Fri May 27, 2011 11:13 am

As much of an American (and a proud one) that I am, I would have to disagree with that statement. There is only so much America that can be covered in any 1 game, which is what bothered me about the franchise just for the fact that I wanted it to never end. Setting the sights to a new direction is the only sure way to prolong the course of the Fallout universe.
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Tamara Dost
 
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Post » Fri May 27, 2011 11:42 am

As much of an American (and a proud one) that I am, I would have to disagree with that statement. There is only so much America that can be covered in any 1 game, which is what bothered me about the franchise just for the fact that I wanted it to never end. Setting the sights to a new direction is the only sure way to prolong the course of the Fallout universe.

I do not make the statement from a patriotic or exclusivist point of view - I am just saying that the style and setting of Fallout are American. It is based on the idea that 1950's America took off in a different direction that stylistically remained like 1950's America and how 1950's Americans viewed the future. I don't know how that would translate in another culture. Other parts of the world would not have had the same look/feel. What makes Fallout as a franchise just might not make a lot of sense in other countries.

I think there are plenty of other places and other time periods in the post apoc Fallout world to cover in America.
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Max Van Morrison
 
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Post » Fri May 27, 2011 3:42 pm

Would Fallout really transplant to other countries? Isn't 'Americana' a big part of the franchise?? Not to go too much against the grain but I have definite trouble with any Fallout game set off of American soil.


Why? The rest of the world, as far as we know, has gone through the Great War as well. Even if "Americana" has been a big part of the franchise, how many times can we place the story in America before we just end up re-using locations and things just start to all look the same? Why not show how other parts of the world are coping? We already know what happened in America. It's been the same basic thing in 3 games so far, with minor adjustments on who the "bad guys" are. There's so many options that can be explored ...

If the radiation and FEV caused these mutations and such that we've been dealing with so far, then what other interesting things have been happeing elsewhere that we don't know about yet? Was China or Russian experimenting with their own biological warfare, and did this result in other bizzare creatures we could encounter? Or did they try to innoculate their citizens to protect them from the radiation and those who end up getting exposed didn't become Ghouls, but due to the innoculations became something else?

Were other countries prepared with Vaults of some sort? If so, were the Vault experiments localized to the US, or were they part of something larger that effected other coutries as well. Or did other countries have their own conspiracy stuff going on? Could they have even prepared well enough to have entire underground cities that make the Vaults in the US look tiny?

So many avenues for exploration :)

Also, as far as a real world connection goes ... Would Fallout fans in Europe and such like to see a Fallout set closer to home? Why should we get all the fun?
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Kristina Campbell
 
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Post » Fri May 27, 2011 5:33 pm

Why? The rest of the world, as far as we know, has gone through the Great War as well. Even if "Americana" has been a big part of the franchise, how many times can we place the story in America before we just end up re-using locations and things just start to all look the same? Why not show how other parts of the world are coping? We already know what happened in America. It's been the same basic thing in 3 games so far, with minor adjustments on who the "bad guys" are. There's so many options that can be explored ...

If the radiation and FEV caused these mutations and such that we've been dealing with so far, then what other interesting things have been happeing elsewhere that we don't know about yet? Was China or Russian experimenting with their own biological warfare, and did this result in other bizzare creatures we could encounter? Or did they try to innoculate their citizens to protect them from the radiation and those who end up getting exposed didn't become Ghouls, but due to the innoculations became something else?

Were other countries prepared with Vaults of some sort? If so, were the Vault experiments localized to the US, or were they part of something larger that effected other coutries as well. Or did other countries have their own conspiracy stuff going on? Could they have even prepared well enough to have entire underground cities that make the Vaults in the US look tiny?

So many avenues for exploration :)

Also, as far as a real world connection goes ... Would Fallout fans in Europe and such like to see a Fallout set closer to home? Why should we get all the fun?


The entire world was not nearly as homogenous in the 1950's. If things froze culturally in the 1950's for all countries as they did in America in the Fallout Universe - the style of the game would be completely different in another country. A 1950's Americana Vault Boy wouldn't make sense. Everything that is 'Fallout' is based on the notion and history of American companies, the American government, etc etc.

There would be new things to explore in other countries but it might as well be a new game. No Vault-Tec, No Enclave, No Vault Boy, No BOS, No FEV (I guess?), No Super Mutants. What would be the point of transplanting the brand. Might as well be Stalker except set after a nuclear war instead of Chernobyl.
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Sylvia Luciani
 
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Post » Fri May 27, 2011 3:35 pm

The entire world was not nearly as homogenous in the 1950's. If things froze culturally in the 1950's for all countries as they did in America in the Fallout Universe - the style of the game would be completely different in another country. A 1950's Americana Vault Boy wouldn't make sense. Everything that is 'Fallout' is based on the notion and history of American companies, the American government, etc etc.

There would be new things to explore in other countries but it might as well be a new game. No Vault-Tec, No Enclave, No Vault Boy, No BOS, No FEV (I guess?), No Super Mutants. What would be the point of transplanting the brand. Might as well be Stalker except set after a nuclear war instead of Chernobyl.


Granted, other countries may not have the same 1950's feel to them, but if America stuck to it's 1950's view of the future, then maybe other countries stuck with their ealier views of the future as well. Maybe Germany clung to it's WWII third reich ideals, maybe China kept more of it traditional sesibilities rather than becoming communist, maybe Japan wasn't influenced by Hiroshima/Nagasaki to abstain from nuclear weaponry.

How do you know that Vault-Tech wasn't selling Vaults to other countries? If they were, then their "Made in America" pride would probably have made them keep the Vault Boy and any other company propaganda logos and such.

The BOS may not be the BOS, but to me seeing the Samurai of Steel in Japan, or the Iron Knights in England, or other such paralleles would be just as interesting. Or, if the BOS can use airships to cross the US to get to the east coast, then why couldn't they have also crossed the Bering Straight from Alaska into either Russian or the orient?

How do you know there's no Enclave? If the Enclave had their main base out in the ocean, and saw everyone that wasn't Enclave as being mutated scum that needs to be exterminated, then maybe they started attacking other countries too. Maybe raids on other countries is how they kept their production and scientific superiority. If the BOS in the Fallout 3 timeline has divided into two factions (west coast vs east coast), then maybe there's a breakaway Enclave group overseas as well.

As for FEV or Super Mutants, I already suggested alternatives to that.

Although I think the 1950's thing in Fallout is charming, to me it's not the end all be all of Fallout.
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Hayley Bristow
 
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Post » Fri May 27, 2011 4:10 pm

I just don't think it would fit in the franchise. The problem most had with Fallout:Tactics is that it didn't look Fallout-y enough. An international Fallout would not be Fallout-y. It wouldn't have that essential Fallout essence and style. Would the Enclave be in other countries? I doubt it since their first priority would be on reestablishing the US (although strategic interests in other nations might mean some limited presence in other areas).

I don't see a real reason to transplant the franchise when there will be more stories to be told in the Capital Wasteland after Fallout 3 and more stories could easily be told in the great expanse in between the East and West Coast. So we've been to DC and through most of the West Coast...We're not nearly through with locations in the US.

To your other points: I guess Vault-Tec could have sold to other countries but something tells me that the US might have demanded exclusivity in their contract.

I just don't see any reason to transplant the series when truly the style of Fallout is so much of the game and the series. If you were to leave the mainland US with the series it would make sense only to go to Canada/Alaska and that is probably stretching it to remain in the same style.

Just my opinion. I can appreciate the concept of a postapocalyptic game set elsewhere. I am just not sure it would ever really be a Fallout game nor would it have any connections at all with previous games.
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Sarah Knight
 
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Post » Fri May 27, 2011 2:19 pm

Transplanting to a different country wouldn't work well, but I do think it would be possible to work in that direction gradually, over the course of several sequels.

Put FO4 in Canada/Alaska. That introduces the northern cold as a different survival element. Maybe a bit less destruction since Canada probably wasn't a big nuke target, but it still suffered the infrastructure collapse that wiped out most of the population. And it's still bordering on the true nuclear wasteland, an area where only a fool would go adventuring looking for $plot_device. Pursuit of $plot_device could lead toward Alaska, the major fighting front of the war and all of the nice high-end weaponry, and a partial introduction on what things looked like on Russia's side, possibly leaving FO5 being more Alaska/Russia and leading toward China.

Best of all, since Canada is basically shown as completely subservient to the US in a desperate bid to get access to oil, their cultural setting wouldn't be very different from the pop-50's style already present.
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Louise Dennis
 
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Post » Fri May 27, 2011 3:26 pm

Transplanting to a different country wouldn't work well, but I do think it would be possible to work in that direction gradually, over the course of several sequels.

Put FO4 in Canada/Alaska. That introduces the northern cold as a different survival element. Maybe a bit less destruction since Canada probably wasn't a big nuke target, but it still suffered the infrastructure collapse that wiped out most of the population. And it's still bordering on the true nuclear wasteland, an area where only a fool would go adventuring looking for $plot_device. Pursuit of $plot_device could lead toward Alaska, the major fighting front of the war and all of the nice high-end weaponry, and a partial introduction on what things looked like on Russia's side, possibly leaving FO5 being more Alaska/Russia and leading toward China.

Best of all, since Canada is basically shown as completely subservient to the US in a desperate bid to get access to oil, their cultural setting wouldn't be very different from the pop-50's style already present.


This makes more sense than going to other places mentioned earlier in the thread.
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sarah
 
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Post » Fri May 27, 2011 4:25 am

This makes more sense than going to other places mentioned earlier in the thread.
The trouble is that we're actually kind of short on options. I believe that by now a substantial portion of the U.S. has been covered by various fallout games. As of now, we've got:

*The Entire West Coast.
*The Midwest
*The area between the midwest and west coast? (depends on whether or not Bethesda ever decides on how Van Buren should be treated canonically)
*East Coast, Maryland area.

That leaves:
*Northeast: New York up to Maine.
*Prototypical American South: Florida, Mississippi, Alabama, the Carolinas, Kentucky, maybe Tennesee.
*Geographical American South, Southwest: Texas, Arizona, Utah, Nevada, New Mexico
*Alaska/Canada
*Hawaii
*Montana (Nobody cares about Montana).

Hmmm... Hawaiian Fallout. What would that be like?
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Jordyn Youngman
 
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