whats the 64-bit rage about again?

Post » Fri Dec 31, 2010 10:55 am

Does anyone remember Far Cry 64-bit? It allowed larger and more detailed maps, longer view distances and better textures.

If there was a 64-bit release for Crysis 2 I would have thought it would go towards improving performance at high settings on 64-bit capable PCs, especially now that a DX11 patch has been officially been announced.
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megan gleeson
 
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Post » Fri Dec 31, 2010 3:58 am

People are idiots.

64bit will NOT make the game perform better, it will technically be able to access more than 3.25GB but it will not actually do it. It doesn't need to. CPU and GPU are far more important. In some cases it would actually make the game perform worse.

Anyone who bought 8gb of RAM for gaming is also an idiot.

yeah well see how that works for you in the coming years...i sense a hater
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Solina971
 
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Post » Thu Dec 30, 2010 10:48 pm

People are idiots.

64bit will NOT make the game perform better, it will technically be able to access more than 3.25GB but it will not actually do it. It doesn't need to. CPU and GPU are far more important. In some cases it would actually make the game perform worse.

This x1000

The only programs that truly benefit from being 64bit are programs like Photoshop or 3D Rendering software.

No its not, 8 gig allows you to run games and other programs at once, just for multitasking. More Ram is alway's better. I would love to have 400 gig or ram. Everything already loaded.
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Jinx Sykes
 
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Post » Thu Dec 30, 2010 11:05 pm

I can't believe how many people say things , and then cleary after there "statement" you noticed they got it all wrong.

If a game is optimized for x64 extension then it will perform better due to , already stated here , more acces to resources.(general term)
Even if it doesn't have an x64 option it is possible it will perform better , (more depending on which game).(openworld games specificly)
If more memory is present. ex.: 8gigabyte or so , While gaming a resource hungry game in normal 32 mode (so using only 3.25 gig), the other memory you have available ,is used to maintain system stability ,(not that much is needed for that , but still it helps)
(ex.:your OS that runs , Security software , Fraps or any other software used for games, and so on...)
these are things you may need or won't to use while gaming. and they all have one thing in common , they all need memory!

So if planning on buying more then 4gig of memory just for gaming , i't doesn't help alot but it's surely not a waste of money.
Overall the system runs a bit faster.
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Mason Nevitt
 
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Post » Fri Dec 31, 2010 12:06 am

People are idiots.

64bit will NOT make the game perform better, it will technically be able to access more than 3.25GB but it will not actually do it. It doesn't need to. CPU and GPU are far more important. In some cases it would actually make the game perform worse.

Anyone who bought 8gb of RAM for gaming is also an idiot.

yeah well see how that works for you in the coming years...i sense a hater
'hater'.

Nice, you're what, 9?
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lisa nuttall
 
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Post » Fri Dec 31, 2010 5:31 am

I dont see why it wont make a difference. When i went from 32bit crysis 1 to 64bit i got a 10 frame jump.
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Abi Emily
 
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Post » Fri Dec 31, 2010 10:39 am

I have 4GB of RAM and a 64-bit computer. If Crysis 2 had 64-bit support, I imagine the performance will be improved. Not a lot, but still. Why would you think DICE is focusing on 64-bit?
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Jhenna lee Lizama
 
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Post » Fri Dec 31, 2010 2:27 am

people just think the ONLY difference is how much RAM it can access. it goes further than that. 64bit can access memory and utilize RAM more efficiently. which in turn leads to better performance.
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Maria Leon
 
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Post » Fri Dec 31, 2010 9:36 am

Software needs to advance just as much as hardware and the future is 64bit for the moment.
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Sebrina Johnstone
 
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Post » Fri Dec 31, 2010 2:23 am

Agreed.
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Michael Korkia
 
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Post » Fri Dec 31, 2010 9:28 am

Well, if crytek pushed the limits with cry2 as much as they did with cry 1, ud better believe it would use more RAM than it does now. that being said, i dont know why a 64bit version isnt included. seems silly.

8gb ram is cheap as hell these days no reason not to get 2x4gb sticks.
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Chloe :)
 
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Post » Fri Dec 31, 2010 1:09 am

Why the hell would you need 8GB of RAM unless you're video editing and rendering. 4GB is plenty for games.
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BethanyRhain
 
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Post » Fri Dec 31, 2010 6:04 am

http://www.techpowerup.com/forums/showthread.php?t=91260

All it will do is reduce loading times.
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CHANONE
 
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Post » Fri Dec 31, 2010 11:14 am

http://www.techpowerup.com/forums/showthread.php?t=91260

All it will do is reduce loading times.

So you have a 64 bit operating system?
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Sophie Louise Edge
 
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Post » Thu Dec 30, 2010 7:16 pm

i dont understand why people are raging about 64-bit Crysis 2 or rather the lack of it...
can anyone care to explain?
I will assume because running 32bits of data on a 64bits CPU means you add 32 bits of nothingness to the original 32bits of data. Forcing your CPU to waste its computing potential?

Especially now when all CPU's ARE 64bit, not having 64bit software is a waste.

Just my assumption.
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Britney Lopez
 
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Post » Fri Dec 31, 2010 11:49 am

There's 64-bit rage? lol

It's not even needed >_> CPU and GPU is what really matters for this game. A 64-bit Crysis 2 would NOT really make more use of 3GB of RAM. It only needs 3 GB and that's all it'll really use, 64-bit or not. 8GB of RAM for gaming is just killing it. People need to understand that when it comes to gaming, ALL YOU NEED is a solid 4 GB of RAM and you're set. RAM is mainly for multitasking, so if you wanna run a full virus-scan, go on the internet, have Steam download a new game you just bought to the fullest speed, and have a 3 hour video you made through windows movie maker be published in HD, ALL AT ONCE WITHOUT A TWITCH, then you go get 8GB of RAM. 16GB is just unnecessary and is overkill RAM.
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Astargoth Rockin' Design
 
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Post » Fri Dec 31, 2010 6:12 am

32-bit vs. 64-bit: Crytek have specifically mentioned that Crysis should run better under a 64-bit environment, and the streaming texture system is automatically disabled under 64-bit since it can manage larger amounts of memory. Most people and official benchmarks agree that Crysis runs at least 10-15% faster under 64-bit. Fortunately if you have a 64-bit operating system installed, such as Windows 7 64-bit, then the Crysis shortcut installed in Games Explorer will launch the 64-bit version of Crysis by default. If you attempt to manually launch Crysis64.exe directly, it won't work - the correct link to launch the 64-bit version of Crysis is the Crysis.exe file found under the \Program Files (x86)\Electronic Arts\Crytek\Crysis\Bin64\ directory. Alternatively, if you want to launch the 32-bit version instead, you can either create a new Desktop shortcut to \Program Files (x86)\Electronic Arts\Crytek\Crysis\Bin32\Crysis.exe, or edit the Games Explorer shortcut using the instructions in the TweakGuides Tweaking Companion.

Bottom line, In the first crysis it squeezed some extra performance in dx10 thats all, I believe it wont do anything for this game
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Rach B
 
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Post » Thu Dec 30, 2010 10:43 pm

Hang on -

ps1 - ps2 - ps3

xbox - xbox360

Xp - Vista - Windows 7

32" - 42" - 52" Tv

1000 Spin - 1200 Spin - 1400 Spin

Windows 16bit - 32bit -64 bit

Yep we where all right lets go post World War One :-)
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Luis Longoria
 
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Post » Fri Dec 31, 2010 1:22 am

There's 64-bit rage? lol

It's not even needed >_> CPU and GPU is what really matters for this game. A 64-bit Crysis 2 would NOT really make more use of 3GB of RAM. It only needs 3 GB and that's all it'll really use, 64-bit or not. 8GB of RAM for gaming is just killing it. People need to understand that when it comes to gaming, ALL YOU NEED is a solid 4 GB of RAM and you're set. RAM is mainly for multitasking, so if you wanna run a full virus-scan, go on the internet, have Steam download a new game you just bought to the fullest speed, and have a 3 hour video you made through windows movie maker be published in HD, ALL AT ONCE WITHOUT A TWITCH, then you go get 8GB of RAM. 16GB is just unnecessary and is overkill RAM.

That does not matter unless you are using a 32bit CPU, which i highly doubt. just like DX9 is not optimized for DX10/11 GPUs, 32bit is not optimized for 64bit CPUs.
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Kortniie Dumont
 
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Post » Fri Dec 31, 2010 1:08 am

Theres no need of 32bit for C2 BUT 6 or 8 GB of RAM do make sense for 32 bit games, keep in mind that there is Windows running in the backround and other services like your chat clients and stuff.
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Robert DeLarosa
 
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Post » Fri Dec 31, 2010 9:58 am

Theres no need of 32bit for C2 BUT 6 or 8 GB of RAM do make sense for 32 bit games, keep in mind that there is Windows running in the backround and other services like your chat clients and stuff.

32bt can only use 3.98gb of RAM
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Rude_Bitch_420
 
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Post » Thu Dec 30, 2010 10:12 pm

whats the 64-bit rage about again

Well, 32 bit architecture in a modern PC environment is just as obsolete as DirectX9, the rage is about Crysis 2 not being cutting-edge technology like Crysis 1 was at the time of its release.

The only game i know that actually requires a 64 bit system and 4+ GB memory to run is the Cinematic Mod 10.90 of the Half-Life 2 Games, but if you see those textures you know why..
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Kara Payne
 
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Post » Fri Dec 31, 2010 11:08 am

Single-player games like HL2 will make your game leg if you dont have atleast 4 gigs, after playing for a while.
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Colton Idonthavealastna
 
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Post » Fri Dec 31, 2010 2:25 am

Actually, yes. Windows 7 Ultimate x64, in fact (which plays Crysis 2 just fine).

However, I don't have 4 GB or more of RAM (when I crossgraded to x64, back when Vista was in beta, I had *half that* - just 2 GB, and have only 3 GB today). I crossgraded (despite the surfeit of actually x64 applications and games) for *stability*, not faster performance, reasons. I hate BSODs (in all my time running x64, I've had a grand total of *one* - that was a problem driver, which was quickly solved).

Part of the rage is that it took Crytek several attempts to get x64 support working for either Crysis 1 or Warhead (and that game DID need a true x64 executable, as the x32 version had, and still has, x64 issues, especially with greater than 4 GB of RAM).

The other issue is that x64 support indicates PC exclusivity (which is the real reason) - the hardware enthusiasts that have been complaining about the lack of personal-computer-ness in C2 want something else to complain about.
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Sweet Blighty
 
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Post » Fri Dec 31, 2010 12:43 am

Wow did u get those words out of the dictionary just now im impressed.
You're throwing ages around like it means something, then acting like an immature brat. Do you understand how that undermines anything you say?

Being intelligent is such a hassle, u wudnt no about dat.

Abouut the poster that implies that folks are buying 8 GB just for gaming (or just for Office 2010), that usually isn't even close to being true.

If you have a computer and go online (even playing C2 single-player, let alone MP, means that you will be online for part, if not all, of that time), more likely than not, in addition to the game, you'll have other software running, (IM software. A web browser. Utilities. Etc. Etc.) Each of these applets or utilities uses system resources. (maybe half a megabyte here, and a few hundred kilobytes there; however, it all adds up). Basically, everybody runs multiple applications or multiple processes at the same time Gamers are second only to video transcoders and CAD/CAM users in terms of multiple process usage; like those other two classes of user, there will be one large application and several other, related, processes or applets or utilities running.

I went x64 not due to a particular game (or even a particular application, not even Office, which I've used for Windows since 2005), but because I tend to NOT run applications one at a time.
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luis ortiz
 
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