I reckon Forelhost....but what do others think is the toughest, most deadly dungeon, forts included
Avanchanzel is high on the list due to a trap in front of a door that pretty consistently kills me if I manage to accidentally set it off, but in terms of overall dungeons...I think Alftand is the most difficult because it is just so. long. Not just in having a ton of zones, but also that each zone is insanely long, so if you die, you lose a LOT of progress unless you're saving around every corner.
It's the long one that starts off with Falmer, ends in the Dwemer, and is so large that I cannot wait to get out after a while I just feel trapped in there. I am not sure the name of it either, I think its the one in The Reach though and you're.....going after an important artifact. I think a bow. IDK, I barely remember
Forelhost is by far the toughest for me, followed probably by Queen Potema's dungeon because of the final combat with her, but my memory could fail on this.
Nightcaller's Temple, due to the bug with saving on that one.
I'd make a case for Labyrinthian, especially if done by a pure mage type character, as is appropriate for the CoW quest line.
I'd agree with this. That is a rough one for a pure Mage.
If only looking for the word wall, I find that skipping the whole dungeon works well I agree that this dungeon is rather tough.
For me, Volunruud with Tongue Chieftain Kvenel is very hard. It may still be from the playthrough where the Graybeards sent me right off the bat (level 8-ish?), but that was tough
Too often during the College questline I wondered 'what the heck were the people at Bethesda thinking?'. You can complete the questline as a pure warrior in the first place, and it's even easier than as a mage!
No. You cannot. You are required to cast at least two spells during the College of Winterhold questline (this is not counting the possible third spell to gain admittance). You must be thinking of Oblivion's Mages Guild, which could indeed be finished by a pure warrior.
Irkngthand. Hordes of Falmer, automatons, and Mercer Frey.
Casting flames and frostbite once still makes you a pure warrior. You can just do it with 100 magicka and level 15 in all magical skills, without buying any spell books. Or use staves.
Basically any dungeon with hordes of Falmer.
My standard answer is "whichever your character isn't prepared for", which means Labyrinthian for a pure mage without a follower, or Forelhost at too low a level, or ,,,
If you're particularly vulnerable to fire spells, then Sunderstone Gorge may be in there. Dunmer characters will disagree.
Ok, Forelhost is a great candidate.
But in the end, there are different kinds of enemy's, and different builds.
Falmer are bind. Easy prey for a sneaky knife assassin with the armor of the dark brotherhood.
The school of healing contains the ward-spells and turn-undead spells. Good against drauge and not bad against dragon-priests.
Conjured Atronachs are always good, except against necromancers, Thalmor-Mages and dragon-priests, which just uses the command-daedra-spell.
So what for the one character is the pure horror, is for the other just his kind of garden for harvesting.
I am surprised no one has stated Bleak Falls Barrow since most of my characters that do it barley has any gear or skills. I think I have lost more Dead is Dead characters there than anywhere else.
I'd agree with Forelhost. Deathlords chasing me everywhere! I had half a dozen Deathlords erupt out of coffins at once... in a tiny confined space.
Oh yes that was fun! Her what was it now? Council...