Whats with giving all the players Criminal Backgrounds.

Post » Sun Jun 12, 2011 6:03 pm

In Morrowind you started out as a prisoner who got released in order to help the blades. In Oblivion you started as a prisoner locked in a prison cell with no explanation what so ever. And now in Skyrim you start out on your way to your execution. Is there a reason why Bethesda keeps having are charcters start out as being convicted of something really bad?
User avatar
Tai Scott
 
Posts: 3446
Joined: Sat Jan 20, 2007 6:58 pm

Post » Mon Jun 13, 2011 4:13 am

It's a theme in TES like the first fighters guild quests having rats and argonians having funny names!
User avatar
Dean Brown
 
Posts: 3472
Joined: Fri Aug 31, 2007 10:17 pm

Post » Sun Jun 12, 2011 6:25 pm

Well, its mostly so that you, the player, can come up for a reason as to why your character was arrested.

Why? Is it a problem to give the player character a possibly interesting backstory?
User avatar
Rachael Williams
 
Posts: 3373
Joined: Tue Aug 01, 2006 6:43 pm

Post » Mon Jun 13, 2011 7:43 am

Arena started the same way. Daggerfall was sort of an odd one out.

It's sort of an Elder Scrolls tradition, and allows for a solid base to roleplay on with plenty of possibilities.
User avatar
Kortniie Dumont
 
Posts: 3428
Joined: Wed Jan 10, 2007 7:50 pm

Post » Sun Jun 12, 2011 3:49 pm

Yes,to give a starting point and where you can guess/imagine/make up why you're there....
User avatar
Mimi BC
 
Posts: 3282
Joined: Sat Oct 07, 2006 10:30 pm

Post » Mon Jun 13, 2011 2:53 am

It's a good way to handwave the sudden appearance of your character in the gameworld.

Generic enough to apply to anyone.
User avatar
Claire Vaux
 
Posts: 3485
Joined: Sun Aug 06, 2006 6:56 am

Post » Sun Jun 12, 2011 3:57 pm

It's just a tradition. Also it helps to establish a basic backstory for your individual character. You're in prison, but they let you decide why. Maybe you're a homicidal racist who stalks and murders Argonians. Maybe you got caught stealing a loaf of bread from a well-connected merchant. Maybe you were wrongfully imprisoned -- either through a misunderstanding, or a political coup or something. It's better than being fed an origin story, or choosing from a template.
User avatar
Emily Jeffs
 
Posts: 3335
Joined: Thu Nov 02, 2006 10:27 pm

Post » Sun Jun 12, 2011 5:51 pm

Well, its mostly so that you, the player, can come up for a reason as to why your character was arrested.

Why? Is it a problem to give the player character a possibly interesting backstory?


Couldn't they come up with something new. Like being a solider on patrol or sitting in some barrack.
User avatar
bimsy
 
Posts: 3541
Joined: Wed Oct 11, 2006 3:04 pm

Post » Sun Jun 12, 2011 9:36 pm

It's a rather simplistic story device to introduce the concept of http://en.wikipedia.org/wiki/Tabula_rasa for an rpg. And as mentioned, also threaded tradition with TES.
User avatar
Steve Bates
 
Posts: 3447
Joined: Sun Aug 26, 2007 2:51 pm

Post » Sun Jun 12, 2011 9:23 pm

Because it takes a real badass who's too sixy for the law to save the world. :P
User avatar
Natasha Callaghan
 
Posts: 3523
Joined: Sat Dec 09, 2006 7:44 pm

Post » Mon Jun 13, 2011 5:23 am

That would contradict the backstories I come up with. Why would my ancient force of nature Breton be a soldier on patrol? Laaaaaame.
On the other hand, he could be imprisoned for Witchcraft. Or be LETTING himself be imprisoned for Witchcraft...
User avatar
Natasha Biss
 
Posts: 3491
Joined: Mon Jul 10, 2006 8:47 am

Post » Sun Jun 12, 2011 5:09 pm

I swear I didn't know how old the argonian was they all look the same to me :sweat:
User avatar
Alister Scott
 
Posts: 3441
Joined: Sun Jul 29, 2007 2:56 am

Post » Sun Jun 12, 2011 4:22 pm

Couldn't they come up with something new. Like being a solider on patrol or sitting in some barrack.

Because that forces your character to have a military background. Not everyone wants that.
User avatar
phil walsh
 
Posts: 3317
Joined: Wed May 16, 2007 8:46 pm

Post » Sun Jun 12, 2011 8:32 pm

It's a silly little tradition.

Like sweet rolls. This one time, when I got cornered by a bunch of thugs, I just had this sweet roll on me...
User avatar
Kay O'Hara
 
Posts: 3366
Joined: Sun Jan 14, 2007 8:04 pm

Post » Sun Jun 12, 2011 9:45 pm

Have you start out as a clone made by aliens of the last Dragonborn but then you're all like HEY MANG NO IM HUMAN so you kill the aliens and crash land into the land of Skyrim and stuff happens.


Wait... Scratch that. >:l
User avatar
Imy Davies
 
Posts: 3479
Joined: Fri Jul 14, 2006 6:42 pm

Post » Sun Jun 12, 2011 5:30 pm

You can start as someone who simply was wrongly accused?
User avatar
Tarka
 
Posts: 3430
Joined: Sun Jun 10, 2007 9:22 pm

Post » Sun Jun 12, 2011 5:48 pm

You can start as someone who simply was wrongly accused?

I'm not talking about whether your guilty or not. I'm talking about why are all are characters being thrown in jail.
User avatar
Angus Poole
 
Posts: 3594
Joined: Fri Aug 03, 2007 9:04 pm

Post » Mon Jun 13, 2011 3:35 am

Like whats been said, its tradition. Honestly, I hope this never gets changed because I can come up with a backstory pretty well.
User avatar
Chloé
 
Posts: 3351
Joined: Sun Apr 08, 2007 8:15 am

Post » Sun Jun 12, 2011 7:41 pm

It's just a tradition. Also it helps to establish a basic backstory for your individual character. You're in prison, but they let you decide why. Maybe you're a homicidal racist who stalks and murders Argonians. Maybe you got caught stealing a loaf of bread from a well-connected merchant. Maybe you were wrongfully imprisoned -- either through a misunderstanding, or a political coup or something. It's better than being fed an origin story, or choosing from a template.


lol a merchant is well connected enough to have you excuted for stealing bread.
User avatar
Averielle Garcia
 
Posts: 3491
Joined: Fri Aug 24, 2007 3:41 pm

Post » Mon Jun 13, 2011 5:00 am

I'm not talking about whether your guilty or not. I'm talking about why are all are characters being thrown in jail.

Asked and answered.
User avatar
Cassie Boyle
 
Posts: 3468
Joined: Sun Nov 05, 2006 9:33 am

Post » Mon Jun 13, 2011 4:29 am

lol a merchant is well connected enough to have you excuted for stealing bread.

This is Skyrim. The Nords will make any excuse to roll some heads.
User avatar
victoria gillis
 
Posts: 3329
Joined: Wed Jan 10, 2007 7:50 pm

Post » Mon Jun 13, 2011 2:27 am

You can be anything you want with that start - wrongly accused, petty thief, mass murderer - I tend to swing towards wrongly accused for most of my characters. As for the suggestion of being a soldier, I would hate that, because although it might fit some of my characters, others would never be a soldier. My alchemist wouldn't be found dead in a guard uniform, but he was wrongly accused of poisoning someone who held a grudge against him. My thief character wouldn't be a soldier, but she was caught trying to steal back a peasant's wedding ring that was his only token from his dead wife and was taken by the guard by extortion. My morally upright warrior was arrested defending an unarmed and harmless beggar from a drunken/skooma-addled assailant who turned out to be the son of the local Count. My not very intelligent tavern-crawling character was locked up after a drunken brawl in which someone died, he's guilty as charged, case closed. You can work it any way you want really, it's a very flexible start, more flexible than most alternatives.
User avatar
Solina971
 
Posts: 3421
Joined: Thu Mar 29, 2007 6:40 am

Post » Sun Jun 12, 2011 5:13 pm

Arena started the same way. Daggerfall was sort of an odd one out.

It's sort of an Elder Scrolls tradition, and allows for a solid base to roleplay on with plenty of possibilities.


Heh, and then denying the player any ability to translate that solid base onto their character. Our characters are the same no matter what kind of interesting back story they have! Yay!
User avatar
Cathrine Jack
 
Posts: 3329
Joined: Sat Dec 02, 2006 1:29 am

Post » Mon Jun 13, 2011 12:50 am

I've all ready made my own thread on this, but I hate the "tradition" excuse. It's lazy writing, plain and simple. I would even be fine with some sort of divine intervention to start the game, but the prison is just getting tiresome and uninvented.
User avatar
kristy dunn
 
Posts: 3410
Joined: Thu Mar 01, 2007 2:08 am

Post » Sun Jun 12, 2011 11:19 pm

Well, its mostly so that you, the player, can come up for a reason as to why your character was arrested.

Why? Is it a problem to give the player character a possibly interesting backstory?


If you want a back story that doesn't involve being a criminal, yeah I would say so.
User avatar
kevin ball
 
Posts: 3399
Joined: Fri Jun 08, 2007 10:02 pm

Next

Return to V - Skyrim