Whats with the Cartoony facial features?

Post » Sat Feb 19, 2011 4:37 am

I would like to point out the "cartoony" characters are far more remembered, unique designs have far more lasting impacts in my opinion, I can't remember the faces of killzone characters (besides the helghast) any call of duty characters or battlefield ones, and I'll even get confused when looking at the games at times.
However I can TF2 images right off the bat, they are some of the most unique people I have ever seen and they will probably never leave my mind, the art style will never leave my mind because of how different it was.
I think this is how Brink is supposed to be, when looking at screen shots we know it's brink and everyone else can distinguish it.
Some will call it the sore thumb sticking out but I personally think the game is breaking away from all of the clones to make a more memorable game.
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gandalf
 
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Post » Sat Feb 19, 2011 8:45 am

I personally love the style, as I loved the style in Borderlands and TF2 (although I despise the newer gameplay D:). Sometimes added realism isn't more fun.
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Myles
 
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Post » Sat Feb 19, 2011 2:35 am

Wait was this game ever supposed to be realistic?
What part of Giant Ark on a planet other than Earth where supplies are limited. The same place where a bar goes across a screen and when it reaches the end a turret appears that automatically attacks people who do not fit a certain fraction. Where everyone is male, do feats of parkour, die, come back to life, be healed by magical needles and change their identity. What part about any of that just spoke "Attempts to realistically recreate the current reality of Earth,"? I think you miss understood the style of this game.
Also your opinion of what it should be or should have to be better is a valid opinion.
You have every right to say it, express it and hold that as your view.
Thank you for expressing it.
I think brink would be better with dragons, zombies, pie, women, free money and came with a puppy on pre-order.
But that's just my opinion and wouldn't be a good topic for discussion other than superficially.
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ZANEY82
 
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Post » Fri Feb 18, 2011 7:58 pm

G3TM - the Ark is on Earth - just an Earth that seems to be flooded.
I dig the vibrance I just don't like the faces. If you changed the faces it wouldn't just look like every other FPS.

Why is everyone talking Art Style now, I am only talking about the faces, I like everything else.

I have one word for you. Masks! :batman:

I know what you're talking about - I'm not too fond of the elongated faces myself. However, I don't really like most of the Security masks - the yellow circles for the eyes are creepy, as does The Freak's ski mask and The Looks' head covering. (Ditto for the SpecOps mask - I'm getting it for the Hockler.) http://images1.wikia.nocookie.net/__cb20110214020508/brink/images/8/82/BRINK_archetype_theshield.jpg has a nice helmet-and-mask combination at the bottom of the "head options," though I'm not sure about the caged-cannibal vibe I'm getting from the mask's breathing apparatus. (If I can make the mask black, however, the hole-thingies won't be that noticable...)

However, the commentary from the customization trailer suggests The Shield is a relatively late option, so my other option is The Bomb's helmet. From the homepage's customization pics the Bomb's all-encompassing visor seems disturbingly transparent, but footage from some of the videos seems to indicate that the in-game visor is (or at least can be) quite concealing, which will be useful in the case my guy has to have an ugly mug.

If I can avoid an ugly mug, on the other hand, that won't be much of a problem, but since I want a helmet I'll probably go for the Bomb and/or Shield face gear anyway. :)

(Why have I not mentioned The Resistance? Because I plan to do the Security campaign first, and by the time I've completed that I'll have racked up enough points to give my Resistance guy a decent outfit.)
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He got the
 
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Post » Sat Feb 19, 2011 7:11 am

I think the look of the game is refreshing. One of the many reasons I love the Timesplitters games is because of it's unique look. For every game that looks something like Brink, there is 20 other games that look the same......in my opinion of course.
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Dean Ashcroft
 
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Post » Fri Feb 18, 2011 8:05 pm

I'll be wearing a helmet.

Oh, and Nikoagonistes I thought the Shield had been removed?
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Jeremy Kenney
 
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Post » Fri Feb 18, 2011 9:35 pm

Personally, I think the cartoony faces are awesome, despite a few ugly mugs in there. :foodndrink:

I like the fact that Brink is trying to be different from a gameplay AND a visual perspective. Olivier was right all along. XD

I was getting tired of the emotionless, unpersonalized and unnamed grunt faces from generic FPSes.
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Brooke Turner
 
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Post » Sat Feb 19, 2011 4:55 am

Wait was this game ever supposed to be realistic?
What part of Giant Ark on a planet other than Earth where supplies are limited. The same place where a bar goes across a screen and when it reaches the end a turret appears that automatically attacks people who do not fit a certain fraction. Where everyone is male, do feats of parkour, die, come back to life, be healed by magical needles and change their identity. What part about any of that just spoke "Attempts to realistically recreate the current reality of Earth,"? I think you miss understood the style of this game.
Also your opinion of what it should be or should have to be better is a valid opinion.
You have every right to say it, express it and hold that as your view.
Thank you for expressing it.
I think brink would be better with dragons, zombies, pie, women, free money and came with a puppy on pre-order.
But that's just my opinion and wouldn't be a good topic for discussion other than superficially.


Wait their are no female people in this game?
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Bad News Rogers
 
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Post » Sat Feb 19, 2011 2:58 am

y is it such a big deal. if u dont like the faces that much just don't buy the gane. simple answer. :intergalactic: :banghead: :banghead:

now have some icecream and lets all be friends :icecream:

:swear: :swear:
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Colton Idonthavealastna
 
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Post » Sat Feb 19, 2011 1:39 am

Wait their are no female people in this game?


Haven't you seen the weekly complaint topic about this?
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Agnieszka Bak
 
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Post » Sat Feb 19, 2011 2:30 am

Wait their are no female people in this game?


women didnt fit because they would have to be bigger or the males would have to be smaller and the females would'nt be largetheyd only belight :sadvaultboy:
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aisha jamil
 
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Post » Fri Feb 18, 2011 10:45 pm

women didnt fit because they would have to be bigger or the males would have to be smaller and the females would'nt be largetheyd only belight :sadvaultboy:


Not really at all the reason.
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Damian Parsons
 
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Post » Sat Feb 19, 2011 8:40 am

Not really at all the reason.


i know. another reason is that they had a choice between alot of costomization for males, or some for males and some for females, since there would so many diferentoptions for the 2 genders :toughninja:
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Victor Oropeza
 
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Post » Sat Feb 19, 2011 8:46 am

It simply fits the art style of the game, everything is overproportioned to the max. That's one of the reason I like the game, it looks different than any other game on the market now.
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Oceavision
 
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Post » Sat Feb 19, 2011 12:38 am

Haven't you seen the weekly complaint topic about this?


No I have just recently got interested in this game. I do believe this may detract some female gamers. It's kind of odd to me that in this day and age there are still highly customizable games in which you cannot change gender.
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Chris Duncan
 
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Post » Fri Feb 18, 2011 6:10 pm

Oh, and Nikoagonistes I thought the Shield had been removed?

Well, http://www.youtube.com/watch?v=LYvHZuc_wXw does show a full-blown Shield guy in the Security hostage rescue mission.
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DAVId Bryant
 
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Post » Sat Feb 19, 2011 7:35 am

When i first saw this game I was like woah that looks amazing the art style is what made me look more into the game. I tottally commend the art producers of Brink. :foodndrink:
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herrade
 
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Post » Sat Feb 19, 2011 12:47 am

Wait was this game ever supposed to be realistic?
What part of Giant Ark on a planet other than Earth where supplies are limited. The same place where a bar goes across a screen and when it reaches the end a turret appears that automatically attacks people who do not fit a certain fraction. Where everyone is male, do feats of parkour, die, come back to life, be healed by magical needles and change their identity. What part about any of that just spoke "Attempts to realistically recreate the current reality of Earth,"? I think you miss understood the style of this game.
Also your opinion of what it should be or should have to be better is a valid opinion.
You have every right to say it, express it and hold that as your view.
Thank you for expressing it.
I think brink would be better with dragons, zombies, pie, women, free money and came with a puppy on pre-order.
But that's just my opinion and wouldn't be a good topic for discussion other than superficially.



Wait their are no female people in this game?

Did anyone else laugh when Cabius's major concern about the previous post was the females?

But, I realize now that I probably shouldn't have brought up the Art style, as I was probably the first to do so (don't feel like checking). The faces are okay in my opinion I believe that there is several faces that are slightly less length and more square shaped, but that might be just all heavies. I've also noticed alot of people are suggesting that you use masks, but what about helmets? In my opinion, the helmets make your character's head look alittle different in size. Thats just my opinion though.

Oh, and yeah we get alot of "Female" posts around here, since people starting seeing trailers and ads on other websites.
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Je suis
 
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Post » Sat Feb 19, 2011 8:40 am

Im also very excited that a shooter actually has an interesting story, not some ripoff parody of Redd Dawn- yea we get it, russians are bad people. Im [censored] sick of it

i know right?! Its getting offensive to us Russians... :( but thank god for Brink! :D
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Enny Labinjo
 
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Post » Sat Feb 19, 2011 7:47 am

women didnt fit because they would have to be bigger or the males would have to be smaller and the females would'nt be largetheyd only belight :sadvaultboy:

I've said it before and I'll probably say it again:
http://images.wikia.com/glee/images/4/4b/Glee-coach-beiste-dot-jones-charice-chord-overstreet.jpg
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Laura Cartwright
 
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Post » Fri Feb 18, 2011 11:43 pm

I think the hyper realism in Brink is pure win.
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chinadoll
 
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Post » Fri Feb 18, 2011 6:22 pm

Well, http://www.youtube.com/watch?v=LYvHZuc_wXw does show a full-blown Shield guy in the Security hostage rescue mission.

I believe he was talking about the Soldier's shielding-ability which has been cut.

I've said it before and I'll probably say it again:
http://images.wikia.com/glee/images/4/4b/Glee-coach-beiste-dot-jones-charice-chord-overstreet.jpg

http://www.mynewsbooth.com/wp-content/uploads/2009/06/Beth-Ditto-photo.jpg agrees.
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Dewayne Quattlebaum
 
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Post » Sat Feb 19, 2011 9:56 am

http://www.mynewsbooth.com/wp-content/uploads/2009/06/Beth-Ditto-photo.jpg agrees.
I'm pretty sure the first one would be the only one capable of fighting. :celebration:
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DarkGypsy
 
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Post » Sat Feb 19, 2011 6:19 am

You know the faces have grown on me in the past 48 hours, although I still can't believe there are no females, its not game breaking for me I never play as a female but I just can't believe that. lol

You know you guys are talking about female heavy's I am sure one of the reasons they didn't put them in was because they would ruin that fake plastic barbie doll look of females in games today.
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Rude Gurl
 
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Post » Sat Feb 19, 2011 1:46 am

You know you guys are talking about female heavy's I am sure one of the reasons they didn't put them in was because they would ruin that fake plastic barbie doll look of females in games today.

Exactly.

Not having females is probably causing a similar effect like having hyperrealistic artstyle females in BRINK.
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Hilm Music
 
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