Whats you're character?

Post » Sun Jul 25, 2010 2:53 pm

My Courier is the Lone Wanderer from Fallout 3. After 5 years the mutants and Enclave are almost wiped out. So the Lone Wanderer left most of his gear in the Capital Wasteland Brotherhood's Armory, and boarded the spaceship from Mothership Zeta to teleport him to the other side of America to find the rest of the BOS and unite them. Unfourtunatly there was a calibration error and he was instead sent to the Mojave with his Power Armor malfuctioning from the improper beaming down, his rifle didn't last much longer. Having to get back on his feet he took the courier job to earn enough money to buy a decent gun and armor to continue his mission. His mission takes another twist when he is shot by Benny and decides to follow him to see why he stole a poker chip. Along the way he learns of the NCR's plight and how messed up the Mojave is, so while his mission is to locate the Mojave BOS chapter he will stop to help others along the way as he did in DC.
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Hilm Music
 
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Joined: Wed Jun 06, 2007 9:36 pm

Post » Sun Jul 25, 2010 3:15 pm

my character is the same from fallout 3, and is pretty much the unofficial leader of the BoS and was looking at completely rebuilding D.C, which made him seem like an anarchist, to elder Lyons succesor.
now, his succsixr was from a different branch of the brotherhood, this coupled with a "relationship" with Sarah Lyons (purely physical), was making him pretty hated by this new leader who was waiting for an oppurtunity to get rid of him. anyway, three years after the events of broken steel, he was out helping build a medical clinic and encountered a legion scout, badly wounded and nearly dead. he took him to a private doctor at rivet city in secret and when he was healed my character decided to "escort him" back to the mojave, the real reason was to scout out new territories to move to and help purify using project purity, as he was driving (with a rebuilt car) they were attacked by the BoS mojave chapter. my character fled and had to sell pretty much everything he had on his back to make it to the vegas. he decided to become a courier to make enough money to get back to D.C. he found a place of residence with ulysses where ulysses planned to take down the legion and free the slaves, this they bonded over. then they had a disagreement over legion ethics, my character left and ulysses assumed he was dead. so my character was left with no money, no weapons and the clothes he was wearing. after this he started camping out and living off the land when he heard about another great courier job from an old contact and he was promised that it would be enough to get him home, so he took it, was ambushed by benny then woke up in goodsprings. after this he had every intention of leaving back to D.C., until he met cass, and thats about it for me at the moment
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Emmie Cate
 
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Joined: Sun Mar 11, 2007 12:01 am

Post » Sun Jul 25, 2010 2:35 am

Former Veteran NCR Ranger come from California to escape her past. After Benny tried to do the impossible and kill a Ranger she took her old gear from the box she had stored it in and went off for revenge.
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Phillip Hamilton
 
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Joined: Wed Oct 10, 2007 3:07 pm

Post » Sun Jul 25, 2010 9:41 am

Follower guard form Boneyard, took courier jobs when he was down on his luck =P
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Chris Johnston
 
Posts: 3392
Joined: Fri Jul 07, 2006 12:40 pm

Post » Sun Jul 25, 2010 11:01 am

My main character Floyd Barrett, loosely based on Syd is currently on hold until Honest Hearts is released. Formerly a musician, who realized life on stage was a bit too much for him. He is a bit of a loose cannon due to getting shot in the head, as well as excessive drug use, but still supports the NCR even though they are not a perfect solution... but still better than the alternatives.

My newest character, Arnold Layne is still under development at level 2, but it is safe to say that he will be a collector of sorts...Womens clothes, WOO HOO!!! A real creep. Maybe a Yes Man playthrough for this one.
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Michael Korkia
 
Posts: 3498
Joined: Mon Jul 23, 2007 7:58 pm

Post » Sun Jul 25, 2010 6:05 am

Lanford Hirsch: Gun-for-Hire, Scavenger, Collector, Adventurer and Philantropist-of-Sorts. Not much of a talker; is rather clean - as in not a smoker nor drinker; enjoys long excursions; empathetic for some of the downtrodden; and fond of scavenging. Not bad with firearms either. He refrains from discrimatory killing on most occassions, but he's definately not a stranger to raw justice when solicited. He works for whoever will give him a job, and helps in whatever way he can to any inquiring faction.
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lucy chadwick
 
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Joined: Mon Jul 10, 2006 2:43 am

Post » Sun Jul 25, 2010 2:42 am

I have two toons right now:

Malcolm Reynolds: Based off of Mal from firefly. He sided with the Brown Coat NCR to fight the oppression of the Legion. He works as a merc but still gives in to helping those who need.

Eli: Wanders the Wasteland with his Machete and Shotgun just trying to survive. When push comes to shove, he fights back with superhuman speed, hacking off limbs and blasting faces into bite size pieces. He carries with him at all times a curious book called "The Scripture" whom many would love to get their hands on. In the end will not side with anyone or be their pawns, but will fight for an independant New Vegas. Also he's mutha f***in Denzel Washington.
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Sun of Sammy
 
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Joined: Mon Oct 22, 2007 3:38 pm

Post » Sun Jul 25, 2010 4:58 pm

Brotherhood of Steel Paladin. Preserving technology from idiot locals.
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Flash
 
Posts: 3541
Joined: Fri Oct 13, 2006 3:24 pm

Post » Sun Jul 25, 2010 6:42 am

My second playthrough, I created a character for free roam and doing everything and advancing in levels. He's level 39 right now. All of his weapon skills are 100. STR 10. INT 10. LCK 10. Lockpick, 100. Many other skills I can't remember=100.
I can't name anymore playthroughs, I've lost track of which and what playthroughs my files are.
so...character: James "Shotgun" Jones: His name tells you everything. He uses his signature weapon, the Hunting Shotgun+. With Shotgun Surgeon Perk and And Stay Back! Perk. He kills deathclaws with ease and in multiple numbers. He has 3 companions, via glitch.
Character: Prefessor Oration Ener-wep: His name once again, tells you everything. He uses energy weapons. His speech is 100, EW 100, Science 100.
Character: The Sniper: Fast, Accurate, and Deadly, this guy kills you with his Hunting Rifle+ and deadly accuracy.
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flora
 
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Joined: Fri Jun 23, 2006 1:48 am

Post » Sun Jul 25, 2010 4:45 am

current Character: Kaylen-a bisixual female ex-NCR ranger whose female lover was killed during the first battle of the dam, afterwards she left the military and returned to California where she ended up taking her skill into the courier job-system, when the game begins. also had a sister who was an NCR trooper whose unit was ambushed and killed by legionaries not long after her departure from the military

special: Str-6
Per-7
End-7
Cha-6
Int-7
agil-7
luk-6

Skills: 100-guns, melee, survival, sneak, speech, more to come
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evelina c
 
Posts: 3377
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Post » Sun Jul 25, 2010 6:56 pm

I'll toss my two cents in.

Joining the side of 'not from the Capital Wasteland in any capacity' is...

Charlette Ketrian

A former NCR soldier, she enlisted in the army when she was fourteen, lying about her age to get away from her home, the crime-ridden (but Slaver-free!) Den. Her time as an NCR trooper took her to many locations, mostly on peacekeeping duty in the remote border towns, putting down raiders for that sense of sublime heroism one keeping the peace can feel.

Sharp in mind, though not formally educated, she spent much of her downtime when not on patrol or training to read, absorbing the knowledge of the past for the future of today. She served proudly in the NCR Army for many years, until her Company was assigned to the Mojave...

She thought she had seen real combat, facing down psychotic raiders and would-be pirate kings.

... She was wrong.

She tried desperately to do her part, to hold peace in the Mojave, but the chaos, true chaos, of a land that did not want her kind and the forces constantly fighting her, she was broken. Idealism often collapses when attacked by the full force of grim reality, and it dug the knife into Corporal Ketrian's heart and twisted it.

She had seen the Rangers hold off the Legion at Hoover Dam, but to sacrifice so many lives in the destruction of Boulder City, so many soldiers who bled for peace dying for a maneuver that was not completed... Sure, the Legion had been pushed back, but they hadn't been /finished/. Blood had been drawn, but the enemy had been allowed to draw back, to heal.

Her time in the border operations had taught her, to end a raider threat, the gang must be disbanded. The leaders must be driven to ground, hunted, destroyed. The remnants must be captured, scattered, eliminated.

But for this threat, this /true/ threat to be given a chance to heal, to come back with fury and vengeance... She quit. She gave up the life as a soldier, and tried, finally, to return home... But there was no longer anything there for her. She had been gone too long, and nostalgia and childhood memories rarely remain when the world you remember, bitter as it may be, has all but disappeared in the sands of time. With little to do, she turned to drink and mercenary work, trying her hand at putting her talents as a soldier to work in the private sector.

This of course held all kinds of available openings... Bounty hunter, mercenary, courier... Her knowledge of the border regions and the desert made her a perfect match for the Mojave Express, and things were starting to look up until a delivery order from the Primm office was handed to her...
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Janeth Valenzuela Castelo
 
Posts: 3411
Joined: Wed Jun 21, 2006 3:03 am

Post » Sun Jul 25, 2010 3:22 pm

Dominic - Ran with a small time gang in New Reno until something big went down and he had to leave. Headed west to the Mojave to get away from his former gang who didn't like his change of heart. There he took up a job as a courier at the Mojave Express. Being a good shot (Guns) a quick talker (Speech) and able to get into almost anything with a lock (Lockpick) he thought it would suit him. Little did he know he would be shot and left for dead by a man in a checkered suit. Now it's his mission to track down the package that was lost and get it to its rightful owner whoever that might be.
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Naazhe Perezz
 
Posts: 3393
Joined: Sat Aug 19, 2006 6:14 am

Post » Sun Jul 25, 2010 6:31 pm

Frederic: Whispers often echo around the streets of Vegas about a mysterious stranger. A man with a tounge wily enough to convince anyone to drop dead, a trigger finger able to fire the strongest of weapons and the knowledge to destroy anyone who crosses them. Yet, despite that, they use all these skills for good. Or atleast, as good as being an ambassador of the NCR can be. Tearing apart any injustice, this man's origin is unknown. Reports have been flying about him leaving Forlorn Hope, saying simply "I'm going on a new adventure.". He tilted his combat helmet, adjusted his glasses and leaves off into the distance. Nobody has seen him since.

Daniel: An old soldier, he has seen what war does to others. The bullet to the brain did more than just shock him. He is filled with hatred and revenge. While fumbling his way to New Vegas, he received a message from Caesar's Leigon. When he arrived, the tantilising taste of sweet revenge and pure discipline excited him. He gave his soul to Caesar.

Moritzio: As a young boy, he found enjoyment in dodging bullies, not confronting them. His small frame allowed him to reach and escape where the bullies couldn't. Leave as quickly as possible was his rule of thumb. Being seen was neglible. Then his parents were taken by supermutants. Moritzio knew what he had to do - tired of running from people who knew his tricks, he abandoned his home on a lonely island and set out for greener pastures. What he found in the mojave wasteland changed him. Rumours have been flying since of a young man dressed in a bloodstained leather armor, never being spotted except swiftly out the corner of an eye, before the barrel of the gun is pointed at their forehead, and the person drops dead.
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Mel E
 
Posts: 3354
Joined: Mon Apr 09, 2007 11:23 pm

Post » Sun Jul 25, 2010 11:14 am

I pretty much have one of each type of character. Merchant, assassin, Scientist. Covers all the bases.

I need to figure out when Survival would ever be useful though. Might have someone who likes to camp. Or something. Just doesn't strike me as a useful ability.
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Rachel Briere
 
Posts: 3438
Joined: Thu Dec 28, 2006 9:09 am

Post » Sun Jul 25, 2010 5:59 pm

My character is Abraham Lincoln. He invented a time machine out of trains and some left over polyester. He mostly spends his days now killing critters with a Single Shotgun.
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Alina loves Alexandra
 
Posts: 3456
Joined: Mon Jan 01, 2007 7:55 pm

Post » Sun Jul 25, 2010 4:54 am

My char is an ambidextrous Chuck Norris. He round houses with his fists, causing humanoids to explode a gory rain of body parts everywhere in a celebratory fashion like its 1999.
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Daramis McGee
 
Posts: 3378
Joined: Mon Sep 03, 2007 10:47 am

Post » Sun Jul 25, 2010 1:08 pm

My character is Abraham Lincoln. He invented a time machine out of trains and some left over polyester. He mostly spends his days now killing critters with a Single Shotgun.

ROFL I like your RP.
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Louise
 
Posts: 3407
Joined: Wed Nov 01, 2006 1:06 pm

Post » Sun Jul 25, 2010 8:50 am

I dont do the whole pretend roleplay thing but my newest char is a proper tank, got explosives and medicine straight to 70, sold every gun i came across and had a grenade machinegun before i was level 10, its [censored]in sweet. I dables n unarmed and mellee weapons abit, still unsure which one to go with so uses both. gotta take a few more perks but i gotta say i think this is the most perfect character i ever made. Gonna get some power armour soon and the upgrade for it and ill be unstoppable at the dam.
str: 9
end:10
int:10
per: 4
lck: 1
cha: 5
Agil: 1
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Unstoppable Judge
 
Posts: 3337
Joined: Sat Jul 29, 2006 11:22 pm

Post » Sun Jul 25, 2010 4:29 pm

The Old Spice man. I travel around killing people with lines so paradoxical that their brains just explode.

Puppies... in a [censored] GUITAR?! WHAT THE [censored]! I DON'T EVEN KNOW WHAT I'M WITNESSING! THI- *brain turns to mush and explodes through their ears*.

Yeah.
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Bee Baby
 
Posts: 3450
Joined: Sun Jun 18, 2006 4:47 am

Post » Sun Jul 25, 2010 6:53 pm

The Old Spice man. I travel around killing people with lines so paradoxical that their brains just explode.

Puppies... in a [censored] GUITAR?! WHAT THE [censored]! I DON'T EVEN KNOW WHAT I'M WITNESSING! THI- *brain turns to mush and explodes through their ears*.

Yeah.

Rolf man now thats funny.
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Rebecca Clare Smith
 
Posts: 3508
Joined: Fri Aug 04, 2006 4:13 pm

Post » Sun Jul 25, 2010 7:11 am

Current hardcoe character is Annie. She grew up hunting and scavving around Goodsprings, and is skilled in Guns, Repair and Survival. Though she's a self sufficient sort, she believes in helping others gain and maintain their independence, and is a member of the Followers. She is currently working towards an Independent Vegas, though trying to maintain good relations with the NCR. Growing up on a farm, she was trained early in old style weaponry, though she's gained an appreciation of the Marksman Carbine for long range sniping. Otherwise her principal weapons are the Cowboy Repeater and the Hunting Revolver, though she's not adverse to the occasional round of golf.

My next character will probably be a (very junior) member of the Rivet City science team that was working on agriculture. Picked on for his interest in science as a kid, he prefers the company of animals to that of humans (Survival, Animal Friend, weak Speech & Barter.) As a consequence of the constant childhood fights, he learned to defend himself against superior numbers with any handy object (Melee.) Though he has some training in the hard sciences, he is more biologist than physicist or computer scientist (Science and Repair will be lesser skills.) He has headed out west to gather any old or new technology that might help the Rivet City team develop new and improved crops. Kindly disposed to the DC Brotherhood, he will likely gravitate towards the BoS and other high tech groups.
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BethanyRhain
 
Posts: 3434
Joined: Wed Oct 11, 2006 9:50 am

Post » Sun Jul 25, 2010 2:14 pm

Name: Danzig
Armor: NCR Ranger Armor, Slave Scarf, Sunglasses
Faction: NCR
WeaponsL This Machine, Sequoia Revolver, Anit-Material Rifle.

Yeah, I'm unoriginal, I know.
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Romy Welsch
 
Posts: 3329
Joined: Wed Apr 25, 2007 10:36 pm

Post » Sun Jul 25, 2010 2:27 pm

lately i was planning on making a Renegade Brotherhood of Steel paladin or a soldier born to members of the enclave after the Nevarro deal and already know which skills to take: energy weapons a must and Melee as well, just wondering what perks to get.
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Trevor Bostwick
 
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Joined: Tue Sep 25, 2007 10:51 am

Post » Sun Jul 25, 2010 7:21 am

I wasn't finished with this bio, and once I was I was going to start a thread similar to this asking people to give a similar type bio for their character, but I guess it's too late now so I'll throw it up before it gets lost forever.
This is for my 3rd playthrough.


Captain Chuck “Bear” Hathcock. Born: December 7, 2238. (Aged 44)
Elite NCR Sniper.
Turned down position with Rangers to stay with team in 1st Recon, but sniping ability gave him too much notice with NCR military, and eventually took a promotion when the NCR, in 2268, created an elite “scout” team consisting of the best of the best snipers in the NCR. The team, branded the 13th Scout, was composed of the 13 best pure snipers in the NCR. Each man was his own Fireteam, and each man had his own Alphabetical callsign, with the best snipers being at the top; their position on the list being an indication of their skill level. Hathcock was 2nd, his call sign being “Bear” outnumbered only by the infamous “Adum” who rumors continue to circle about to this day that he was a spy from a foreign eastern power, though nothing can be confirmed. Hathcock, however, was the first man the NCR called upon the Section being formed, and he decided he couldn’t turn down such an opportunity. This call of adventure was simply too special to walk away from. Despite being branded a scout team, and yes, scouting was an important role in the Long 13’s job duties, the 13th were used often as assassins by the NCR. The snipers were trained extensively in becoming a one man, stealthy, but destructive war machine. They were experts in all forms of standard firearms, and even received some training in energy weapons. They learned to handle explosives, as well as other important tasks an assassin might need to know, such as hacking pre-war computers. They received tremendous amounts of mental training as well, for the times where they would spend months in the desert, alone, tracking enemies, venturing through enemy territory, etc etc. They were also trained to resist torture, but most of the men were too prideful to be taken alive, and all made a pact that they would fight to the death if ever put in that situation. By the year 2281, 9 of the 13 men have been killed, keeping true to the pact that they made with each other when they were selected. Hathcock has survived as one of the remaining 4, with one retiring not too long ago at the age of 34, another who has been missing for a couple years, and is presumed dead, but this can’t be confirmed. The 4th man? The 4th man is of course, the mysterious “Adum” who has garnered a lot of attention lately, as members amongst the NCR have sworn to see him back in the Mojave’. This is, of course, just a silly rumor.

Hathcock was born in Maxson in the year 2238, to parents Max & Joanna Hathcock. Chuck’s father was a mechanic/engineer in the NCR military, who spent most of Chuck’s teenage years away working on, and reverse engineering tech that was salvaged from the NCR’s war with the Brotherhood. His mother was an entrepreneur within the NCR, who, thanks to the lack of available transportation, would often spend long periods of time away from her son, trying to sell a brand of soda she had invented. Business was poor. Needless to say, this was a symbol that even 200 years after the bombs dropped, Nuka Cola still had a lock down on the carbonated beverage community. This left Chuck and his two siblings-one sister and one brother-in the care of their grandfather. Chuck’s grandfather was one of the original NCR Rangers. Joining the Rangers at the age of 22, he became one of the most famous members of the young task force. Not much is known about his grandfather’s career and time in the Baja however, as that information is classified. Regardless, Chuck’s grandfather realized that Chuck had a knack for shooting, and was the one who taught young Chuck how to snipe, hunt, track effectively. He also taught him secrets for living off of the radioactive wasteland. Eventually the point came where his grandfather realized that his grandson’s skill had far surpassed his own, and came to the conclusion there was nothing more he could teach the boy. At the age of 17, Hathcock joined the NCR military, achieving just one of the goals he had set for himself at a young age. It wasn’t long before the NCR military realized what incredible skill this young man had, and soon promoted him to First Recon.


It kind of works out well since Hathcock is such a highly classified soldier in the NCR, and needs to maintain his cover, he can't tell anyone he works for the NCR. Therefore, he has good reputation with them and helps the NCR in the Mojave, but nobody knows he is NCR. The problem with being a double agent is the stupid eyes of ranger quest, which craps on my rep everytime I "help" the Legion. I suppose my own army hating me at some point makes for a good story though.
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Vickytoria Vasquez
 
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Joined: Thu Aug 31, 2006 7:06 pm

Post » Sun Jul 25, 2010 5:24 pm

For my next playthrough I wanna do an Enclave Remnant from the East Coast, maybe get ED-E and Arcade as companions, or something crazy like a WW2 soldier going through time and ending up in the Mojave, in which I would only use WW2 era weapons on that playthrough. Tommy, Garand, BAR, M1911, Grease Gun, Scoped Hunting Rifle...Don't know what I'd wear though as I would probably do that playthough for House just because I haven't done House yet.
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maria Dwyer
 
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Joined: Sat Jan 27, 2007 11:24 am

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