Whats your favorite moment in fallout 3?

Post » Sat Apr 19, 2014 1:05 pm

Title says it all. What is your favorite moment in fallout 3? It can be anything from "once I saw 2 deathclaws fighting" to a scripted scene.

Me personally? My favorite moment was coming out of raven rock and just seeing fawkes tear through everything as he tries to save you. The guy was trying to freaking save you against an army of enclave soldiers by himself! Just plain epic
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Logan Greenwood
 
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Post » Sat Apr 19, 2014 11:55 am

when the game doesn't freeze up after 20 minutes....how could they release such a good game with so many terrible flaws?

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Nadia Nad
 
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Post » Sat Apr 19, 2014 9:39 am

Leaving the vault, especially after seeing the guard not daring to wander in the cave.

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Bad News Rogers
 
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Post » Sat Apr 19, 2014 3:20 am

Finally meeting Ashur.
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Sarah Kim
 
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Post » Sat Apr 19, 2014 6:54 am

Honestly, it used to be when I first leave Vault 101 and see what I am going to face. I remember standing there on the road thinking "Now what, I jumped out of the microwave and I am now standing in the fire" The whole world was in front of me and I had to figure it out.

Now, I am bombarded with several DLC messages (same with New Vegas) and it kind of ruins the whole "Your on your own now kid, make the best of it"

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lydia nekongo
 
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Post » Sat Apr 19, 2014 1:59 am

Yes the perfect scene just leaving the womb aka Vault and entering the real world and the blinding light of the Sun and then the stupid Level UP screen and then the stupid DLC messages. They should have added those just before leaving the Vault. Can you say Buzz Kill.

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Louise Andrew
 
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Post » Sat Apr 19, 2014 10:57 am

I don't think there is a right moment to have these pop-up.

They are here everytime you get a dlc, everytime a new radio station could be reach, everytime you about to go into a dlc area, everytime you gain or lose karma, every time you gain or lose reputation, everytime a follower dies, every time you get crippled, everytime your start or finish a quest, everytime you get a level. They break the immersion, they hold your hand, and provide many informations that you don't need in second playthrough.

There should be an option to remove them, or just have a little line in the corner of the screen that you choose to open or not, to get more information.

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Laura-Lee Gerwing
 
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Post » Fri Apr 18, 2014 10:31 pm

True but most of those I do not find annoying as the first level up screen right after leaving the Vault. That is one of the key moments in the game for atmosphere and it is ruined by level up screen that takes up most of the screen.

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nath
 
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