Whats your favourite thing about skyrim

Post » Tue Dec 13, 2011 11:52 am

skyrims been out for a while now and i for one personaly love a couple things


1 the spells: i just got the blizzard spell and i gotta tell you WHOA it is amazing i also like how they made so many different effects such as flame cloak, runes, CHAIN lightning and many other things

2 smithing and weapon improving: finally. the thing that really bugged me in oblivion was never being able to find a full set of deadric armour or a certain weapon now i can just make it and improve it

im on the fence about them removing the weapon and armor deterioration though on one hand i dont have to worry about it at all anymore which is awsome and in oblivion the decay rate was way too high for my liking. but on the other hand it also added to the experiance and challenge of oblivion


3: the no class system: in my opinion one of the best things due to the fact that in oblivion i would always start over due to finding out that i wanted that skill or that those skills better suited my style now in skyrim i can just incorperate what i want into my charecter.



what do you guys think of skyrim what do you like or hate about it
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BRIANNA
 
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Post » Tue Dec 13, 2011 11:01 am

Blizzard is really cool, I love to cast it in places with a LOT of little objects, like the alchemist's shop in Whiterun, and watch them fly. :celebrate:

Anyway, my favorite thing about the game is the environment.
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Liii BLATES
 
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Post » Tue Dec 13, 2011 8:38 am

The scenery.
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Ezekiel Macallister
 
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Post » Tue Dec 13, 2011 8:18 am

Skyrim's art design. By that I mean the design, layout, atmosphere of dungeons (which I think are the best in the Elder Scrolls series), and towns and cities. Some of the landscape vistas are absolutely jaw-droppingly amazing. In my opinion there is no city that compares to Solitude when seen from a distance in any of ES games. I stop and gawk at it every time I approach. Or the College of Winterhold. Or Blackreach. I have probably taken more screenshots in Skyrim already than in six years of playing Oblivion. I think Bethesda outdid themselves with Skyrim in the area of aesthetics.
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teeny
 
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Post » Tue Dec 13, 2011 10:36 pm

I can play a kick [censored] archer with zombies for back up.

Simple things....
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Nathan Barker
 
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Post » Tue Dec 13, 2011 7:38 am

You spelled favorite wrong. I like everything about it, especially huge map

Cheers
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Laura Wilson
 
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Post » Tue Dec 13, 2011 1:03 pm

Skyrim's art design. By that I mean the design, layout, atmosphere of dungeons (which I think are the best in the Elder Scrolls series), and towns and cities. Some of the landscape vistas are absolutely jaw-droppingly amazing. In my opinion there is no city that compares to Solitude when seen from a distance in any of ES games. I stop and gawk at it every time I approach. Or the College of Winterhold. Or Blackreach. I have probably taken more screenshots in Skyrim already than in six years of playing Oblivion. I think Bethesda outdid themselves with Skyrim in the area of aesthetics.


Yeah, I think they have some helluva designers on the team. I drooled all over the concept pieces, and I love how they were implemented on the game - the architeture, for instance, is mind-blowing.
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gary lee
 
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Post » Tue Dec 13, 2011 8:48 pm

You spelled favorite wrong. I like everything about it, especially huge map

Cheers



*smashes head on keyboard*

That is how favorite is spelled outside of America .....

Oh, and my favorite thing is being alone snowy mountainous areas and glacier scenery. Really makes you feel like a flake of snow among billions.
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Anthony Santillan
 
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Post » Tue Dec 13, 2011 6:49 pm

Silly as it sounds, the butterflies and other bugs you can chase for Alchemy ingredients. Nothing like an orc in full plate armor on his way to a fight veering off to chase after butterflies because he's running low on healing potions;).

Shield bashing comes a close second as I've always been a sword and board type when it comes to warriors.

I also like the Stray Dog and Meeko. Just wish they were more survivable past Level 10.

They've done a good job with the variety of regular clothing in Skyrim as well. And having the shop where they're all gathered together makes role playing a lot easier.

There's a lot more variety of envronments (ie landscape and vegetation) than in Oblivion but still not as much as in Morrowind.

I like the look of the heavy armor in the game (Steel Plate is definitely authentic) but I will say the look of the light armor in the game doesn't really work for me. It goes from the fur kilt at one extreme to art deco at the other. Leather isn't too bad but I would wish for a set of pants to go with it.
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sharon
 
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Post » Tue Dec 13, 2011 9:11 am

At night when the aurora fills the sky and the soundtrack starts. Oblivion did the same thing and the Shivering Isles had the coolest looking night sky that I've ever seen in a game. That and the clip that plays when you level up.
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Sara Lee
 
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Post » Tue Dec 13, 2011 2:58 pm

The mammoths and giants, believe it or not
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Nikki Morse
 
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Post » Tue Dec 13, 2011 6:22 pm

Dragon fights so far. Ive had some really epic encounters that rival some of my greatest gaming moments. Exiting a dungeon overlooking a peak only to be ambushed by a dragon, then having to chase it by sliding down the mountain face as it flies to attack a small village, then finally slaying it and absorbing its soul, or how about playing hide and seek with a dragon at dawn in a marshy ruins using every potion and arrow i had available ending the fight with a mad dual wielding melee rush and killing dragon.
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Big Homie
 
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Post » Tue Dec 13, 2011 1:22 pm

Killing dragons and then smacking the body with a fireball and send it flying.
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Javaun Thompson
 
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Post » Tue Dec 13, 2011 9:54 pm

the way how dragon attacks npcs or npcs fighting betwen them
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Eileen Collinson
 
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Post » Tue Dec 13, 2011 4:32 pm

Seeing knees hit with an arrow, thus destroying the person's dreams in the process.
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Louise Andrew
 
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Post » Tue Dec 13, 2011 9:08 pm

Skyrim's art design. By that I mean the design, layout, atmosphere of dungeons (which I think are the best in the Elder Scrolls series), and towns and cities. Some of the landscape vistas are absolutely jaw-droppingly amazing. In my opinion there is no city that compares to Solitude when seen from a distance in any of ES games. I stop and gawk at it every time I approach. Or the College of Winterhold. Or Blackreach. I have probably taken more screenshots in Skyrim already than in six years of playing Oblivion. I think Bethesda outdid themselves with Skyrim in the area of aesthetics.


I agree. The following places are all absolutely jaw dropping in my mind:

- Solitude from a distance
- The Shrine of Azura
- Markarth
- This one snowy area (this is random, I know) on the walk from Whiterun to Winterhold where there are two random towers amongst a sea of snow.
- The view from High Hrothgar
- Bleak Falls Barrow

I could go on and on. There are just a lot of extremely memorable views.


With that said, Oblivion had that too IMO, although maybe slightly less.. The Imperial City was breathtaking IMO. There were big waterfalls in one or two places that I really enjoyed. Many Ayleid ruins were quite breakthaking from the outside. Most people disagree on this, I think, but I also found the cities in Oblivion to be really beautiful and compelling examples of high fantasy.
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Nicholas C
 
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Post » Tue Dec 13, 2011 4:29 pm

The first thing I really marveled at was NPCs. They're not perfect, but they're way better than they were. Like just sitting in a tavern and watching these drunk guys sway to the music and then slow clap when it's done. I love it.

Also, all the little stories you find out in the wild, like merchants killed or encampments being attacked by soldiers...every time I go out, there's some new happening. Bad, good, funny, weird...some new spot I'd not found before.
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Leticia Hernandez
 
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Post » Tue Dec 13, 2011 11:48 am

I know it's small...but of all the things I think I'd have to say it's the realistic way in which the player moves!

Instead of awkwardly gliding over the environment like in Oblivion, you look like you're actually moving through it.

Too bad about the horse. :sadvaultboy:
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Adam Porter
 
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Post » Tue Dec 13, 2011 5:47 pm

That it isnt MW or OB
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Kelvin Diaz
 
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Post » Tue Dec 13, 2011 10:10 pm

The overall richness of the game world is stunning.
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Heather Kush
 
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Post » Tue Dec 13, 2011 9:01 am

I like having the fate of skyrim and more in my hands
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Brentleah Jeffs
 
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Post » Tue Dec 13, 2011 11:00 pm

I'm good with the no-class, all skills count aspect of the level system. (Note: this is absolutely not an endorsemant of the entire system!)

Archery is much better.
The atmosphere is, to me, the best yet. (Considering Bloodmoon is the only part of Morrowind that I'd go out of my way to replay, most people will discount my opinion here)

The quest ideas are a definite step. Just that it's more of a forward step than an upward one. The shining stars so far are clearly the Daedric quests.

Sheogorath. Enough said.

dungeon design: There have been a few that stood out. I can't name most of them off-hand, but even with the repetitive stock parts, some places you "just know". Like the one necromancer haven I found, or Shriekwind Bastion.
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Laura Shipley
 
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Post » Tue Dec 13, 2011 8:23 pm

You spelled favorite wrong. I like everything about it, especially huge map

Cheers

You do realize that's how they spell favorite in England and other countries outside of America. Favourite .... Armour. Those are just two words of the lot they spell like that. And its not wrong since it came before our way of spelling the words I believe. Also, on a side note, I've never seen someone spell it "Armor" on these forums, so Beths EU fanbase must be quite huge. Cheers to our English friends! :)
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rheanna bruining
 
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Post » Tue Dec 13, 2011 10:43 am

There is no way to accurately describe my favorite thing about Skyrim. Coming from a game that has orcs in it, I've delved into a fully automated world full of random encounters with roving beasts and friendly foxes. I've entered caves that actually look like caves and have killed for what it is I believe is right, not what some script says I should choose.

Seeing the shadows flutter on the ground beneath a small shrub next to a building, or maybe the obscure path that seems to lead on forever. How about buying a horse and actually having to remember where you left it instead of just clicking a button and having it appear suddenly beneath you.

Being able to choose what I want my character to be because of MY preference, instead of the cookie cutter aspect of so many other games I've played before. The ability to forge headlong into the main quest, or stop and pick a few flowers along the side of the road while I'm running an errand for someone in Whiterun.

This game is not a game. It's a world outside of our own world. It allows for so much more than the restrictions we find elsewhere both in life and in gaming. It is a struggle in itself, by itself, and for itself in order to tune each and every one of us into our own little pieces of who we want our character to be.

Yes. I like this game. Very much. I NEVER recommend a game to anyone, and already have with Skyrim.

Thank you Bethesda.
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Charlie Sarson
 
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Post » Tue Dec 13, 2011 4:52 pm

To bad the art design was wasted with poor textures. What a shame.

My favorite thing about Skyrim the terrain.
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Heather beauchamp
 
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