Whats your OMG moment in the Fallout series?

Post » Sun Jan 17, 2016 10:35 pm

If you are fortunate enough to have played them all - list the moment in each game that really floored you and made you love gaming



Fallout 1 and Fallout 2- Selecting a dialogue option and having the NPC actually respond to me not using the same generic response (with Dialogue, not just writing). Made me think - "Damn, what a clever feature"- Also the random encounters were pretty awesome- never seen anything like that in a game before- from Funny, to Scary, to brutally difficult. Things like a group of cows Moo'ing, to Raiders murdering travelers, to huge super mutants that killed me in a second- it was all so damn cool. Also, it had a much more mature theme than the modern games- from the bloody combat, prosttutes, and Mad Max setting to fairly large city's with multiple vendors and buildings to explore - it was all so awesome. Right up there with Baulders Gate and Planescape Torment, in fact, i would say it was better



Fallout 3- By far- the most memorable moment was walking out of the vault for the first time and seeing the huge chunk of land in front of me after the glare of the sun faded....i was like "Damn"



Fallout 4- This one is a tough one because it all felt like the game before- but i would have to say that the first few minutes of running into the Vault and watching the nuke go off as you go down the elevator was really cool.

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Gen Daley
 
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Post » Sun Jan 17, 2016 9:25 pm

Fallout 2: Seeing the Bloody Mess Perk in action after equipping a Mini-Gun. At that time, I was thinking ' HOLY [censored] '.



Fallout 3: I agree with OP. The second I walked out of the vault, sun in my eyes, and then you see how big the world REALLY is. Amazing experience.



Fallout New Vegas: Getting banned from the casino's for gambling to much....hehe



Fallout 4: SO FAR my OMG moment is; POSSIBLE SPOILER!!!!!!!!!!!!!



when I was trying to rescue Jake. At the end of quest, all the raiders start attacking you in such a SMALL space. One in power armor, one with a Flamer, and the rest melee. Started unloading frag grenade after frag grenade. Body parts just started FLYING!!



As soon as the 'smoke' cleared....everyone was dead and Jake was hiding in the corner...O...M...G...

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JAY
 
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Post » Mon Jan 18, 2016 6:39 am


omg ya, in Fallout 2- even if you didnt have the bloody mess perk and managed to get a crit with the mini gun - you would see gore like you have never seen before. The arms / legs/ head would just shred off and you would be like ' omg that looked so real' lol

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Emmi Coolahan
 
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Post » Sun Jan 17, 2016 9:24 pm

^ HAHAHA Exactly!!!



I actually like the animation sequence for the old-school Bloody Mess Perk. Bodies just 'exploding' is cool....but LOVE the look of the shrapnel, shredded off body part look like in FO2.

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Karl harris
 
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Post » Sun Jan 17, 2016 8:34 pm


totally agree man, there was nothing that brutal looking back then. Even FPS games didnt look as gruesome - the game Soldier Of Fortune tried , but it couldnt reach that same level.

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Lily Something
 
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Post » Sun Jan 17, 2016 3:41 pm

There with the rest of you. The dead man's dance from FO2 was the shiznit.
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Kieren Thomson
 
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Post » Sun Jan 17, 2016 5:20 pm

All potentially spoilers.



FO3: Burning harold to death, only to be horrified by my decision instantly.


NV: Meeting an elvis impersonator, and people who worship the man...


FO4: Kellogs dream sequence. I know most here probably arent fans of JRPGs but FFX is among my favourite games and he reminded me of Jecht in Tidus's dream sequences.

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Christine
 
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Post » Mon Jan 18, 2016 3:01 am

My intro to the series was Fallout 3. So my most memorable moment from FO3 was stepping out of the vault for the first time. Blinded by the sun until everything slowly came into focus. Nothing but a wasteland as far as I could see. That scene impacted me the most in Fallout 3



In New Vegas it was the first time I saw the lights of Vegas light up in the night's sky. And then of course getting into the strip itself.



In Fallout 4, I have a lot of fond memories. But I think my favorite is being able to see the world pre-war and then experiencing it in its destruction. And power fist punching a raider's head off and hearing Cait say "Aye that looked like it hurt!" hahaha

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ruCkii
 
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Post » Sun Jan 17, 2016 11:27 pm

fallout 1: getting to junktown and finding killian and was like "is that macgyver? really sounds like macgyver??" (it is)


fallout 2: all of it, just all of it


fallout tactics: basically every r lee ermey line lol, also the overwatch feature (whichever the real time one was) damn that was awesome (especially in a humvee full of troops with browning 50cals


fallout 3: yep same for me, first exiting the vault


fallout NV: the atmosphere, just had so so much atmosphere. cant explain it better sorry


fallout 4: nothing yet really except maybe the time i got a mini nuke in the face point blank just went round corner and bamn i was straing down the launcher, that was funny as hell the raider killed me and every single one of them too haha

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gary lee
 
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Post » Mon Jan 18, 2016 3:39 am


oh yea - i love that dream sequence- i garuntee there will be a DLC with more of it



My fave was watching him go from the west coast and the bay area where Posieden was- and where Fallout should always be ;) and tracing his journey east



Maybe in the DLC they will let you tap into the memories and actually play them out with quests and everything

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Joey Bel
 
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Post » Sun Jan 17, 2016 6:40 pm


i left out Fallout NV but that has been my fave modern Fallout by FAR. Vegas alone is bigger and more interesting than any settlement in Fallout 4. I really liked that game



I also enjoyed seeing Vegas for the first time from a distance. It looked like LIFE in a dead barren landscape. Good times

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celebrity
 
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Post » Sun Jan 17, 2016 3:56 pm


not gunna lie- Fallout Tactics was really fun (and different) i loved the lore so much - and it was really cool going into Vault 0 and finding out how all the people who pulled the strings ended up

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Isabel Ruiz
 
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Post » Sun Jan 17, 2016 11:38 pm

Fallout 1 - when you waste your limited time trying to enter the wrong vault without a chip simply to die inside and ruin your playthrough, I felt like saying "OMG this is the [censored]tiest and most overrated game I've played in my life". Then you start a second character giving no [censored]s about anything or anyone, and you find out you can kill a bunch of ghouls to get one chip. Up to this day I have no clue if you can get the chip in any other way but I always feel bad about it.



Fallout 2 - when you start the game and no matter what kind of character you create you are forced to finish that dungeon and beat that guy, it's the most OMG why the hell did they program this crap to be so annoying and absurd. I dropped the game there because it made no sense to me and it didn't even fit the fallout theme. I had a second OMG moment when I figured out you could run.



Fallout 3 - When you create a character that looks kinda old, and you are forced into a story where you are a 19 years old boy, I have a OMG who the [censored] thought it was a good idea to force the age of the protagonist and give you such an specific role. And a second OMG moment when I first got to shikenhab or whatever it's called, I had some sort of a sniper char first, but I shortly after a few quests I found that weapon and forced myself to go for a melee one, turns out I was having so much fun I decided to get bad karma just to get more chances to kill people. A third OMG moment when you first enter DC.



Fallout New Vegas - When I step outside doc mitchell house as a melee character due to the fun I had with my fallout 3 one, then I got north, east, north east, or any of those places, and I get an OMG why the [censored] they turn the game into a linear experience. I was forced to go south if I wanted to kill [censored], and follow a linear progression. And an OMG how boring after seeing the atmosphere, a [censored] desert with barely anything of value, I had to mod the game to remove the brown filter because it was uncomfortable to look at. And a last OMG moment when I learned you could disguise as an enemy faction, something I always wanted in bethesda games but they never implemented.



Fallout 4 - I saw the perk list before playing the game but since I went in the dark I didn't know what each thing did, I had an OMG moment when I realized they don't let you see the perks until after you chose your attributes. I had to check the pipboy almost immediatly after getting it or I could miss it. I had another OMG moment when I got the power armor but not becuase it was awesome, but because I couldn't realize how to get out, I was running out of the core, and I was sure what I pressed to get out, I didnt want to use a PA in the game anymore. It was the same with a lot of other mechanics the game does not explain to you clearly how to do things or what they are for, or what has changes from older games, the game treats you like if you already know everything. My name was on codsworth's list, and the Danse's quest.

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John N
 
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Post » Sun Jan 17, 2016 5:35 pm

The animated cutscenes from the first two games are still very appealing to me. This isn't my big "OMG" moment from Fallout 2, but I have to give props to the opening cutscene, particularly the sound design at the end when the Enclave is gunning the Vault Dwellers down and the last thing we hear is screeching from the Minigun. That was just a brilliant sequence.



For Fallout 3, I guess I'm the weird one and say it wasn't just emerging from the vault (although the whole prologue sequence up to that point is great) - it's when the Enclave arrives at Project Purity in full force and James does the thing to give us all a chance to escape. This was my first Fallout so I didn't really know what to expect from the Enclave - for that to be their entrance was a really dramatic thing, and it pretty much cemented my hate for them.



For New Vegas, it's probably the Dead Money storyline and going through the Divide - Lonesome Road's storyline mostly had me confused and curious, but the entire landscape was really well done I think.



For Fallout 4, I'll go with two things. The entire prologue up to entering the wasteland was brilliant, Bethesda's best opening sequence yet. Then, just seeing the Institute for the first time - there's nothing else like it in the entire game before or after that point, and you have no idea of what to expect when you go, it was just sort of amazing. The only other time I felt like that was seeing the Mantellan Crux in Daggerfall.

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Charlie Sarson
 
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Post » Sun Jan 17, 2016 5:51 pm

Never played Fallout 1 or 2..


FO3...shooting an enemy point blank and missing..OMG! WTF!?


NV...shooting an enemy point blank and missing..OMG! WTF!?


FO4...shooting an enemy point blank and HITTING...OMG!! YEAH!


Really tho, FO3 being my first game of that type, I was hooked immediately..everything was epic to me..

NV..I really took a liking to YesMan, and I instantly became his YesMan and followed him all the way my first playthrough..

FO4..so far for me it's setting all the robots to self destruct at that racetrack area...largest series of explosions I've seen out of all the fallouts..if you haven't tried it, ya should..
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Rodney C
 
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Post » Mon Jan 18, 2016 6:25 am

The Kellogg Memory Den sequence is probably my favorite 'quest' in FO4. I wanted to listen to each memory...the perspective and the dialogue made it the most interesting character portion of the game. That is the kind of writing I was looking for in FO4.

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Nicole M
 
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Post » Sun Jan 17, 2016 8:21 pm

FO3: listening to Tenpenny in my first playthrough and blowing up megaton. Wow was that a example of choice consequence

NV: getting the NCR ranger armor and fulfilling my dream of being a total badass

FO4: getting the gun fu perk and using vats to kill 7 raiders with the deliverer in 8 shots (2 for the first guy then super stacks from there)
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FABIAN RUIZ
 
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Post » Mon Jan 18, 2016 5:39 am


i agree- i think the tenpenny/megaton nuke situation was the most game changing decision ever in a bethesda game lol. it was pretty awesome. I nuked megaton just to see it and i actually felt bad - so i re-loaded my save and killed tenpenny instead. that doosh bag

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Donald Richards
 
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Post » Mon Jan 18, 2016 1:00 am


Yup, definately agree. Though I did have to load cause the stupid doctor kept telling me I was in the wrong sequence and ended up jumping before I could listen to all the dialogue! I think I spam quicksaved through it.





One of my big hopes is a pre-war DLC set in the memory loungers, with you saying your final goodbyes to your family. Ideally a mission taking your wife out to a picnic a-la Witcher 3 (Geralt and Keira Metz); a mission where you have to play with shaun as a baby; and a mission where you first opened up the box for Codsworth.



I dont see the point of hacking deeper into Kellog's life, but it would still be cool. Might be cooler if Kent (Silver Shroud Quest) gets himself trapped in and you have to pull him out by jumping into his memories, and you must do so as the Silver Shroud. Ideally the memory would be in black and white ofcourse.






Forgot entirely about the Tenpenny questline. The extra bit following where you can release the ghouls and kill everyone in Tenpenny was an equally shocking choice. Loved it!

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Laura Shipley
 
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Post » Sun Jan 17, 2016 3:34 pm


oh i agree- there is no need to go back to Kellogs life- it was just cool to see a tease of the west coast where fallout 1-2's lore took place



I think the pre-war memories would be cool-but to be honest - i dont care for a picnic with the family - that wouldnt be Fallout for me. Maybe a memory of a combat mission since the main character is a veteran? that would be cool even though there was a DLC just like it in Fallout 3

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Cat
 
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Post » Mon Jan 18, 2016 3:33 am

FO3 - At the end of the Pitt DLC when we find out what the cure is.


NV - Not sure what the town is called but the one where we meet the Legion for the first time and see what they did to it.


FO4 - The explosion at the beginning of the game. The Kellogg memory a close second.

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Monika Fiolek
 
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Post » Sun Jan 17, 2016 4:24 pm

i was late in discovering the Fallout franchise (FO3 was my first experience in the series), but its definitely the first time i used vats and saw a raiders head explode into tiny bits of gore



the nuke exploding in the opening scene is probably my favorite in this game just because there isnt all that much new stuff, but i still get a little worked up when im in a building or basemant with tight corridors and i hear the runnning footsteps of rapidly approaching ghouls. they are all 1 shot kills now but i stil get the brief feeling of panic when i dont realize they are there at first

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no_excuse
 
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Post » Mon Jan 18, 2016 5:59 am

Didn't do 1 or 2


Fallout 3 - Nuking megaton. Hehe

Fallout 3: The Pitt, that whole DLC was just OMG for me.

Fallou 3: mothership zeta, looking down on the green cloud of death across earth (lore wise I don't like it and I know most people hate it) but it was an OMG take a screenshot moment for me.


Fallout NV - getting ranger armor


Fallout 4 - first trip into the glowing sea. Watching a Radacorpion fight a deathclaw on the knob of a hill. I was just like OMG that is awesome! Then I middle launchered them both.
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Loane
 
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Post » Sun Jan 17, 2016 11:55 pm

For me i had that moment when i played the fallout demo, and bloody mess with the SMG happened and i thought damn i want to see that again.



And the Fallout 2 Vault slaughter with Enclave soldiers and that cut-scene with the mini gun glare in his helmets glass eyes.



In Fallout 3 it was the first time blowing off a limb with the V.A.T.S. system.



In Fallout New Vegas i just loved the duster and helmet with that scary red glare first time i saw that i thought damn have to kill this guy i want that armor.



In Fallout 4 first time i ran into a mutant suicider i thought wtf did he just use a nuke on me?

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Dalton Greynolds
 
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Post » Sun Jan 17, 2016 8:38 pm

Suiciders! forgetting about them is an OMG moment itself....

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Jamie Lee
 
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