When do we get to see some PC footage?

Post » Wed Sep 14, 2011 6:24 pm

Yeah, if you look at other videos and pictures, you'll see that fog and clouds are rendered dynamically.
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Hilm Music
 
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Post » Wed Sep 14, 2011 4:07 pm

It's probably a screenshot, which was modified.

Indeed it is, biggest tell of this is how the rocks sticking up mesh with the snow, which is to say they dont. Theres a very ugly line between them.
But at the same time its been shopped for sure.
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Kim Kay
 
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Post » Wed Sep 14, 2011 1:31 pm

Except for http://www.microsoft.com/nz/digitallife/gaming/how_to_connect_an_XBOX_360_controller_for_windows_to_a_computer.mspx ...


Whether you can plug a 360 controller into a PC or not is irrelevant. Obviously they chose not to since Todd said it was easier.

Also, read the baseline thing.
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Tinkerbells
 
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Post » Wed Sep 14, 2011 8:10 pm

I have a Q9550, a 1GB GTX460 and 8GB of RAM.
If the game is not running at constant 60fps in 1920x1200 including 4xAA and 16xAF with at least the XBox360 settings, I will be really dissapointed.

Could happen though ... console ports are often terribly bad optimized for PC (or let's rather say: not optimized at all).
We have yet to see how it will be ... usually the performance in the Bethesda games was "ok" on PC.

I just hope the "reloading stutter" will be gone.
I still have this in Fallout 3 and there's seemingly no way to end it (maybe with an SSD I assume). With 8GB of RAM (or even with just 4GB in 32bit mode) it should totally be possible to not have any loading-stutter issues on PC with a game, which also works on todays consoles!


Your system can already run circles around 360's and PS3s and can run the game on medium-high settings which is already beyond a 360. You also have something vital they don't, vastly higher AA, AF, Vast draw distances, Exclusive Shaders, Tessellation, Intense Havoc Physics, Volumetric Lighting and resolution control. If you want, the high end computers can utilize SLI slotting and link three monitors for an amazing experience. If you're in the DC area, head down to Rockville, they have PC footage there at their office. On PC with high settings, It makes the 360 version look comparable to standard Xbox. Maximum settings are another question. I was affraid the console market would dumb down PC versions of those games and although DX11 isn't using it's two key features, they are utilizing alot of DX11's potential. (Yes, DX11 is being used but not fully)
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Danny Warner
 
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Post » Wed Sep 14, 2011 10:48 pm

I have a question that is probably going to be received not so nicely. I do not mean this to seem like I'm bitter about something, or anything, okay? I just have this one little sincere question because I would really like to know...

Why does it matter if you see PC screen shots or footage? I mean, you already know it's going to be better than what you've seen from the Xbox. Even console gamers won't deny that (most of the time :P ).
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teeny
 
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Post » Wed Sep 14, 2011 8:49 am

We have seen PC shots, they just mix it in with the 360 shots.
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Cool Man Sam
 
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Post » Wed Sep 14, 2011 8:38 am

I know it's probably been said in this topic many times, but there are two things Bethesda said it will not reveal before the game comes out so:
1.) Don't expect PC or PS3 footage at all from Bethesda.
2.) Don't expect any information about whether werecreatures are in or out.
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Johnny
 
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Post » Wed Sep 14, 2011 11:36 am

We have seen PC shots, they just mix it in with the 360 shots.

Pete's trolling. He also said they were all from the 360 a while back.
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YO MAma
 
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Post » Wed Sep 14, 2011 6:55 pm

Look at the dust. It's painted.
It's probably a screenshot, which was modified.


It's three individually unaltered screenshots spliced together. This was a huge deal back in January, and vsions confirmed it to be so.
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Dean Ashcroft
 
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Post » Wed Sep 14, 2011 8:26 am

http://twitter.com/#!/DCDeacon/status/113703188279988224
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u gone see
 
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Post » Wed Sep 14, 2011 7:38 pm

I have a question that is probably going to be received not so nicely. I do not mean this to seem like I'm bitter about something, or anything, okay? I just have this one little sincere question because I would really like to know...

Why does it matter if you see PC screen shots or footage? I mean, you already know it's going to be better than what you've seen from the Xbox. Even console gamers won't deny that (most of the time :P ).

As a PC player who care about graphics.... I want to know how much better, and exactly what will be better :P
It would make me even more excited for Skyrim and it would help me in the choice of buying a new comp (which probably won't be necessary, but it looks WOW and demands a lot, then I'm buying a new one).
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Nina Mccormick
 
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Post » Wed Sep 14, 2011 7:50 am

I have a question that is probably going to be received not so nicely. I do not mean this to seem like I'm bitter about something, or anything, okay? I just have this one little sincere question because I would really like to know...

Why does it matter if you see PC screen shots or footage? I mean, you already know it's going to be better than what you've seen from the Xbox. Even console gamers won't deny that (most of the time :P ).


Only guessing here but people want to see what the game "really" looks like.
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Rachael
 
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Post » Wed Sep 14, 2011 9:00 am

I have another innocent question. I'm genuinely curious and interested. :)

Since you PC gamers know you've seen PC shots now, are you disappointed? Are you a bit nervous since the difference couldn't be recognized?
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gemma
 
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Post » Wed Sep 14, 2011 8:03 pm

I have another innocent question. I'm genuinely curious and interested. :)

Since you PC gamers know you've seen PC shots now, are you disappointed? Are you a bit nervous since the difference couldn't be recognized?


Haven't seen shots yet as they're all 360 atm but I did see a PC version in Rockville (which you can see if you drive there, they have some showcase models) and it was vastly better. It made my eyes water when you compare them with 360's. (didnt't see any PS3's around though, which was odd but like an idiot I never asked. :\ )
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Logan Greenwood
 
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Post » Wed Sep 14, 2011 11:56 am

Haven't seen shots yet as they're all 360 atm but I did see a PC version in Rockville (which you can see if you drive there, they have some showcase models) and it was vastly better. It made my eyes water when you compare them with 360's. (didnt't see any PS3's around though, which was odd but like an idiot I never asked. :\ )


Define & expand "vastly better", please :)
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An Lor
 
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Post » Wed Sep 14, 2011 10:18 pm

Haven't seen shots yet as they're all 360 atm but I did see a PC version in Rockville (which you can see if you drive there, they have some showcase models) and it was vastly better. It made my eyes water when you compare them with 360's. (didnt't see any PS3's around though, which was odd but like an idiot I never asked. :\ )

It's been confirmed by Pete that PC screen shots have been released along with 360 screen shots... and that proves that us gamers haven't really noticed the difference if what he says is true. Therefore, you have most likely seen PC screen shots just like the rest of us who have been religiously keeping up with what is released. o_o;;

I don't doubt that it made your eyes water, though. I get goosebumps every single time I watch the demo footage, and that's just on YouTube.
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Luna Lovegood
 
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Post » Wed Sep 14, 2011 5:45 pm

I really don't care about how Skyrim will look on PC, we have a imense modding community to fix Bethesda errors.
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Aliish Sheldonn
 
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Post » Wed Sep 14, 2011 7:56 am

The real question is....how long will it take the mod community to turn it into something somewhat worthy of current-gen graphics cards?

The first texture replacers for Fallout 3 were released within 2 weeks.
http://twitter.com/#!/DCDeacon/status/113703188279988224

Let me guess, the character shots? :P
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Setal Vara
 
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Post » Wed Sep 14, 2011 8:35 pm

Define & expand "vastly better", please :)


The AA was noticable. After looking at it for 5 mins then seeing a 360 version, you start noticing the grainy textures/edges. Distance drawing is limitless, 360 is always focusing or drawing stuff 30 feet from you, it got annoying fast but it was seemless on PC. Shadows were a huge improvement and shaders and lighting made everything just come alive. SS's won't do it justice if that makes any sense.

We'll see in November but holy crap, they didn't dumb down the game for the arthritic consoles of today (which was my biggest fear, but saying everything is comparable is a marketing ploy so their console market don't get turned off and I can understand that).
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Damien Mulvenna
 
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Post » Wed Sep 14, 2011 6:14 pm

It's been confirmed by Pete that PC screen shots have been released along with 360 screen shots... and that proves that us gamers haven't really noticed the difference if what he says is true. Therefore, you have most likely seen PC screen shots just like the rest of us who have been religiously keeping up with what is released. o_o;;

I don't doubt that it made your eyes water, though. I get goosebumps every single time I watch the demo footage, and that's just on YouTube.


You can see for yourself. They do have working models in two of their showcase offices (although I only saw one, maybe the PS3's are in the other).
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clelia vega
 
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Post » Wed Sep 14, 2011 10:27 pm

It's been confirmed by Pete that PC screen shots have been released along with 360 screen shots... and that proves that us gamers haven't really noticed the difference if what he says is true. Therefore, you have most likely seen PC screen shots just like the rest of us who have been religiously keeping up with what is released. o_o;;

I don't doubt that it made your eyes water, though. I get goosebumps every single time I watch the demo footage, and that's just on YouTube.


He was joking.
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Kayla Bee
 
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Post » Wed Sep 14, 2011 2:09 pm

The first texture replacers for Fallout 3 were released within 2 weeks.

Let me guess, the character shots? :P

They were all 1280 x 720 and all journalists played on the 360, so I doubt it. And there's also jaggies in them ^^
You can see for yourself. They do have working models in two of their showcase offices (although I only saw one, maybe the PS3's are in the other).

What was shown in the PC screen? What screenshot?
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Ana
 
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Post » Wed Sep 14, 2011 4:32 pm

He was joking.

For some reason, I doubt this.
But either way it doesn't matter to me. Being an Xbox user I'm perfectly content with what I'm going to get anyhow. :P
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Fluffer
 
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Post » Wed Sep 14, 2011 12:43 pm

They were all 1280 x 720 and all journalists played on the 360, so I doubt it. And there's also jaggies in them ^^

Yeah but the characters were posed by Bethesda for the screenshots later. They could've easily transferred the saves to PC. Good point about the jaggies though. :P
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James Potter
 
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Post » Wed Sep 14, 2011 9:06 pm

What you see is what you get. The PC Version will be the same as the console version, just with the creation engine. That's what it was for Oblivion that's what it's going to be for Skyrim.


Higher Resolutions.......
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Zoe Ratcliffe
 
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