When you start NavMeshing your cell area, is it imperative that it be PERFECTLY lined up to the wall? Because I'm finding this to be SO difficult to do lmao. I mean I can get it close, but lining it up right to it is friggen hard.
Will this cause an issue if an npc somehow gets pushes or gets into the 1cm area between the navmesh and the wall?
I just make sure that my navmesh is very close to the point of the wall that sticks out most. That way they never clip (like Willie said) but can still walk near them if neccisary. So long as when you say detect cover edges, it knows theres a wall there your close enough.