When should the next Fallout be set?

Post » Fri May 13, 2011 6:40 pm

The Great War happened in the year 2077, which sets the background of every Fallout game. Fallout was set in 2161, Fallout 2 in 2241, Fallout 3 in 2277 and Fallout: New Vegas in 2281. In other words; with every new full-canon game in the franchise, we move further away from the Great War.

What do you think: Should the next game be set after New Vegas, moving on the timeline, further away from the war? Or should the next game be set earlier, so the effects of the war are more 'fresh' than they are in, for example, New Vegas?

I personally would prefer the next game being set after New Vegas, so the canon outcome of the other Fallouts still have an effect on the wasteland, but the NV wasteland may be timid compared to a game set in, say, the year 2130.
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Christine Pane
 
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Post » Fri May 13, 2011 5:22 am

Fallout 4, erm, 2293.
That's 16 years after Fallout 3, well enough time for some change to have happened.
Enough time for Outcasts and Talon Company to take over PP and have Lyons Brotherhood on the run.
Well enough time for Outcasts and Talon Company to form an alliance and expand their empire.
Well enough time for Harold's fruits to spread out over the world if TLW's decision to increase the rate of his growth was canon.

So, 2293 should suit just fine.
Other than that:
Tactics II - 2215 (Barnaky ending)
Fallout: Arizona - 2286 (NCR wins in NV and they become far more militaristic and pushes through to Legion lands.)
Fallout: Core Wars - 2295 (Legion wins in Arizona, NCR is pushed back to Mojave Wasteland, core region is tired of NCR's inability to prosper and civil war breaks out between various towns which ends up with NCR becoming a far darker faction intent to re-conquer it's lands by "any means necessary".)
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xemmybx
 
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Post » Fri May 13, 2011 3:21 pm

Fallout 4, erm, 2293.
That's 16 years after Fallout 3, well enough time for some change to have happened.
Enough time for Outcasts and Talon Company to take over PP and have Lyons Brotherhood on the run.
Well enough time for Outcasts and Talon Company to form an alliance and expand their empire.


Or just enought time for Lyon's Brotherhood of Steel to unite with mayb other factions of D.C. to create a new country :thumbsup:


Well enough time for Harold's fruits to spread out over the world if TLW's decision to increase the rate of his growth was canon.



I hope that it's canon... I'd love to just here rumors of a place with clean water, trees, and grass.



So, 2293 should suit just fine.
Other than that:
Tactics II - 2215 (Barnaky ending)
Fallout: Arizona - 2286 (NCR wins in NV and they become far more militaristic and pushes through to Legion lands.)



Maybe Arizona could have some other factions besides the Legion and the NCR (Possibly a union of tribes, with a king)



Fallout: Core Wars - 2295 (Legion wins in Arizona, NCR is pushed back to Mojave Wasteland, core region is tired of NCR's inability to prosper and civil war breaks out between various towns which ends up with NCR becoming a far darker faction intent to re-conquer it's lands by "any means necessary".)


Down with Democracy! (just kidding)

That would be cool but eliminating the NCR completely would be bad, it would be reduced down to a small country made up of Shady Sands and one or two ther major towns.
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BlackaneseB
 
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Post » Fri May 13, 2011 12:40 pm

Or just enought time for Lyon's Brotherhood of Steel to unite with mayb other factions of D.C. to create a new country :thumbsup:

I like darker endings, so for Lyons Brotherhood to be in decline while Talon Company and Outcasts rise as an empire waters my mouth.

Maybe Arizona could have some other factions besides the Legion and the NCR (Possibly a union of tribes, with a king)

Well of course, NCR and Legion aren't the main factors.
Due to Legion's loss at Hoover Dam they lost a lot of soldiers and had to assemble the troops they had left and limit their area.
And out of the ruins of Legion the raider and tribal problems started once again.

Down with Democracy! (just kidding)

That would be cool but eliminating the NCR completely would be bad, it would be reduced down to a small country made up of Shady Sands and one or two ther major towns.

Well, NCR wouldn't be wiped out, just like Legion, losing so many soldiers at Arizona and the amount of money they forcefully took from citizens with their taxes has caused them to have to "let go" of the majority of their controlled area.
They're still strong. ;)
But they are not very prosperous anymore and don't control as much land as before.
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Laura Ellaby
 
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Post » Fri May 13, 2011 7:44 pm

Tactics II - 2215 (Barnaky ending)

:foodndrink:

Yep every fallout game but for Tactics jumps even more into the future away from the the great war. Bethesda does not want to have any games set back in the timeline. I just hope FO4 does not have the wrong setting like FO3 had as in it was 200 years after the great war and things look like the Great War happened the day before.
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carly mcdonough
 
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Post » Fri May 13, 2011 5:15 pm

Yeah, now that there are multiple storylines across the US they could make a year or two happen between each game.
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Angela
 
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Post » Fri May 13, 2011 10:57 am

There are many locations that can have stories only a years or two in the future form the time of New Vegas but there are places were games can be made before the time of New Vegas.
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Daniel Lozano
 
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Post » Fri May 13, 2011 2:55 pm

True, and they should be made. But I believe Bethesda doesn't want to make prequels.
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Arnold Wet
 
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Post » Fri May 13, 2011 6:11 pm

That is understandable, prequels can be tricky. Have to make sure you don't contradict the canon set in other games and good writing is needed to make sure that does not happen.
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Laura Hicks
 
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Post » Fri May 13, 2011 6:11 pm

Fallout 4, erm, 2293.
That's 16 years after Fallout 3, well enough time for some change to have happened.
Enough time for Outcasts and Talon Company to take over PP and have Lyons Brotherhood on the run.
Well enough time for Outcasts and Talon Company to form an alliance and expand their empire.
Well enough time for Harold's fruits to spread out over the world if TLW's decision to increase the rate of his growth was canon.

So, 2293 should suit just fine.
Other than that:
Tactics II - 2215 (Barnaky ending)
Fallout: Arizona - 2286 (NCR wins in NV and they become far more militaristic and pushes through to Legion lands.)
Fallout: Core Wars - 2295 (Legion wins in Arizona, NCR is pushed back to Mojave Wasteland, core region is tired of NCR's inability to prosper and civil war breaks out between various towns which ends up with NCR becoming a far darker faction intent to re-conquer it's lands by "any means necessary".)


I don't like your ideas. No offense... It holds merit but what about the Independence of Vegas?

The NCR splitting up is a good idea but I wouldn't want it's splinter factions having that Caesar or (pre-remnant) Enclave mentality.

And I agree that Harold's fruit should be spread out over the world.

My idea for Vegas is, and it would be cool if you comment on it, (bad or good,) that the Courier use Yes-man to create an independent Vegas and have the Brotherhood and/or Followers occupy the Lucky 38 Tower in an attempt to create a more fleshed out government.

The Brotherhood would be in charge of the military and police forces while the Followers would deal with healthcare, and agriculture. The people of Vegas would handle every thing else, such as the economy and legislature.
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Mel E
 
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Post » Fri May 13, 2011 3:57 am

Or just enought time for Lyon's Brotherhood of Steel to unite with mayb other factions of D.C. to create a new country :thumbsup:



I hope that it's canon... I'd love to just here rumors of a place with clean water, trees, and grass.



Maybe Arizona could have some other factions besides the Legion and the NCR (Possibly a union of tribes, with a king)



Down with Democracy! (just kidding)

That would be cool but eliminating the NCR completely would be bad, it would be reduced down to a small country made up of Shady Sands and one or two ther major towns.


There can be no other faction occupying the same region as Caesar's Legion, without the two being in a constant state of war. Legate Lanius said at the end of NV (if your speech skill was high enough) That their recent victory in the east was a difficult battle.

The only possible way I can see another faction in Legion territory is either a hiding Brotherhood chapter like in NV (possibly the Circle of Steel), or a new resistance faction built by Joshua Graham a.k.a. The Burned Man.
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jessica Villacis
 
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Post » Fri May 13, 2011 6:13 am

I like darker endings, so for Lyons Brotherhood to be in decline while Talon Company and Outcasts rise as an empire waters my mouth.


Well of course, NCR and Legion aren't the main factors.
Due to Legion's loss at Hoover Dam they lost a lot of soldiers and had to assemble the troops they had left and limit their area.
And out of the ruins of Legion the raider and tribal problems started once again.


Well, NCR wouldn't be wiped out, just like Legion, losing so many soldiers at Arizona and the amount of money they forcefully took from citizens with their taxes has caused them to have to "let go" of the majority of their controlled area.
They're still strong. ;)
But they are not very prosperous anymore and don't control as much land as before.


Right... I completely forgot about that. Caesar dies allowing his nation to crumble. The line of succession may keep the Legion around but there will be plenty of thought dead enemies of the legion rising to power thus creating a new chaotic wasteland to explore.

however this still fits in to my earlier post. Waring with the legion. It's inevitable.
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Alex Vincent
 
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Post » Fri May 13, 2011 2:03 pm

I definitely think that Beth should slow down the years in which they progress throughout the wasteland. For the main reason being that I don't really want a game set in 3000, have it on the West Coast, and see that the West Coast is like a 1800s America, with industry, and that sort of thing. I would prefer if Beth actually went back in time, to some previous years, but obviously have them set in different places around the US or even the US/Canada border. Obviously they wouldn't have to do places we've already visited, but somewhere in the Pacific North West (not Arroyo from FO2), but places like Portland, Seattle, Olympia, etc. would be interesting places to visit in say 2168 or somewhere between FO1 & FO2. Other places like Florida, or somewhere like that might be interesting for early years in the FO Universe.

If they keep going ahead in years, at the pace they're going, the Wasteland will cease to start looking like a wasteland by the next FO spinoff between FO4 & FO5, and maybe even into FO5+

(Also, I know having a hero set in the Pacific North West in between FO1 & FO2 would probably bring some problems, but there's still some good years in between the two, and you know something had to be happening somewhere i.e. hero work, in the wastelands.)
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cosmo valerga
 
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Post » Fri May 13, 2011 8:11 am

Well enough time for Harold's fruits to spread out over the world if TLW's decision to increase the rate of his growth was canon.


Or he stayed alive and some doctor from Rivet City got him out of Herbert (just kidding, Bob) alive and he travelled back to West Coast?! :woot:
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Jynx Anthropic
 
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Post » Fri May 13, 2011 11:00 am

I don't like your ideas. No offense... It holds merit but what about the Independence of Vegas?

Only one ending can be canon.
I chose NCR for my hypothetical games. ;)

And since New Vegas' story is complete I think it'd be best to explore on Legion for the next west-coast game.
But since they basically own Arizona it'd be even more biased than NCR was in Vegas, so them being in a decline would help the story progression.
Of course, the canon ending would be that Legion wins in Arizona which leads to what NCR becomes in Core Wars.
Then the irony of NCR being "the good guys" only to turn into a fascist militaristic faction hungry for power is just too sweet for me.
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Invasion's
 
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Post » Fri May 13, 2011 7:55 pm

I like the idea of it being Indepedant... So the NCR and Legion both lose (Bethesda please have General Oliver being thrown of the dam canon!!!). So we can have a Fallout: Core Wars and a Fallout: Arizona, without them contridicting canon... but we're getting off the subject of time so I'll just mention it. Arizone and Core Wars should be about a year or two apart... (I'd say 2284 and 2285 ot 2286)
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Kelvin
 
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Post » Fri May 13, 2011 7:18 am

Arizone and Core Wars should be about a year or two apart... (I'd say 2284 and 2285 ot 2286)

Would that be enough time though?
I mean, lots of NCR citizens are pissed at their government for how they do things but 3 years seems like too little time for NCR's control over it's area to crumble.
(I on the other hand does not want a giant leap forward like 30 or 40 years with each game. :P )
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Mario Alcantar
 
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Post » Fri May 13, 2011 3:54 am

I hope that Vegas becomes independent, Legion/NCR lose their leaders and otherwise suffer heavy losses, and more chaos is brought the core region if they are to set games further in the future in that area. I like the idea of NCR dwindling to Shady Sands and some insignificant surrounding settlements and Legion becoming scattered and developing into new tribes (after Legion took away their tribal identity, it would be interesting if the mixed army splintered into completely new ones).
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Hannah Barnard
 
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Post » Fri May 13, 2011 3:27 pm

What would be neat is if Bethesda handled the east Coast and if Obsidian handled the west.
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Dawn Porter
 
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Post » Fri May 13, 2011 6:00 am

What would be neat is if Bethesda handled the East Coast and if Obsidian handled the West.


Fixed.
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Isaac Saetern
 
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Post » Fri May 13, 2011 2:37 pm

Thanks. Now I have to go cut myself for such a bad typo.
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Sarah Edmunds
 
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Post » Fri May 13, 2011 5:22 am

I don't see why we have to move forward in time?
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Leah
 
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Post » Fri May 13, 2011 5:18 pm

I don't see why we have to move forward in time?

Sequel?
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Ymani Hood
 
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