When I sleep, I crash

Post » Tue Feb 01, 2011 10:27 am

Whenever I sleep, right when I'm about to wake up it crashes. It's not too big of a deal, but I'd like it to be fixed.

Here are my mods:

Spoiler

------------------------------------
Recognised and re-ordered mod files:
------------------------------------

Oblivion.esm
. Note: Masterlist Information: $Revision: 788 $, $Date: 2010-04-02 12:04:08 -0700 (Fri, 02 Apr 2010) $, $LastChangedBy: pacificmorrowind $

Oscuro's_Oblivion_Overhaul.esm
. Bashed Patch tag suggestion: {{BASH:Invent,Scripts,Stats,Relations}}

Mart's Monster Mod.esm
. Bashed Patch tag suggestion: {{BASH:Actors.AIData,Actors.AIPackages,Actors.Stats,Delev,Factions,Graphics,Invent,Names,Relations,Relev,Scripts,Stats}}

TamrielTravellers.esm

Kvatch Rebuilt.esm

Open Cities Resources.esm

DLCShiveringIsles.esp

phinix-waterfix.esp
. Note: Possibly better to not merge this.

DLCHorseArmor.esp

DLCOrrery.esp

DLCVileLair.esp

DLCMehrunesRazor.esp

DLCSpellTomes.esp
. Bashed Patch tag suggestion: {{BASH:Relev}}

DLCThievesDen.esp
. Bashed Patch tag suggestion: {{BASH:C.Name,C.Light}}

Oscuro's_Oblivion_Overhaul.esp
. Bashed Patch tag suggestion: {{BASH:Actors.AIData,Actors.AIPackages,Actors.Stats,Delev,Factions,Graphics,Invent,Names,Relations,Relev,Scripts,Stats}}

Mart's Monster Mod.esp
. Bashed Patch tag suggestion: {{BASH:Actors.AIData,Actors.AIPackages,Actors.Stats,Delev,Factions,Graphics,Invent,Names,Relations,Relev,Scripts,Stats}}

Mart's Monster Mod for OOO.esp
. Bashed Patch tag suggestion: {{BASH:Actors.AIData,Actors.AIPackages,Actors.Stats,Delev,Factions,Graphics,Invent,Names,Relations,Relev,Scripts,Stats}}

TamrielTravellers.esp

TamrielTravellersFactionAll.esp

ShiveringIsleTravellers.esp
. Note: Use of 'TamrielTravellersItemsNPC.esp', 'TamrielTravellersItemsUnscaled.esp', or 'TamrielTravellersItemsVendors.esp' will remove SI items for sale.
. Requires: Shivering Isles expansion.

ShiveringIsleTravellersFriendlyFactions.esp

BrotherhoodRenewed.esp
. Bashed Patch tag suggestion: {{BASH:Actors.AIPackages}}

Kvatch Rebuilt.esp

DLCBattlehornCastle.esp

DLCFrostcrag.esp
. Bashed Patch tag suggestion: {{BASH:C.Name,C.Owner}}

Knights.esp

OCC-KOTN-Patch.esp

The Lost Spires.esp

OCC-Lost Spires-Patch.esp

AFK_Weye.esp

xuldarkforest.esp

LostSpires-DarkForest patch.esp

xulStendarrValley.esp

xulTheHeath.esp

MMMMWL-TheHeath patch.esp

XulEntiusGorge.esp

xulFallenLeafEverglade.esp

LostSpires-Everglade patch.esp

xulColovianHighlands_EV.esp

xulChorrolHinterland.esp

xulBeachesOfCyrodiilLostCoast.esp
. Note: Make sure version is 1.6.3 or later.

xulbravilbarrowfields.esp

xulLushWoodlands.esp

xulAncientYews.esp

xulAncientRedwoods.esp

xulCloudtopMountains.esp

xulArriusCreek.esp

xulPatch_AY_AC.esp

xulRollingHills_EV_withoutWheat.esp
. Note: Only use one UL Rolling Hills esp

xulRollingHills_EV.esp
. Note: Only use one UL Rolling Hills esp

MMMMWL-RollingHills patch.esp

xulPantherRiver.esp

xulRiverEthe.esp

xulBrenaRiverRavine.esp

xulImperialIsle.esp

xulBlackwoodForest.esp

xulCheydinhalFalls.esp

KvatchRebuilt-CheydinhalFalls patch.esp

xulAspenWood.esp

xulSkingradOutskirts.esp

Open Cities New Sheoth.esp
. Requires: Shivering Isles expansion.

Open Cities Outer Districts.esp

Open Cities Full.esp

OCC-ULCH-Patch.esp

OC+Cheydinhal Falls Patch.esp

Oblivifall - Ambiant Dungeon SFX.esp

Oblivifall - Closing Time.esp

Oblivifall - New Classes.esp

Alternative Start by Robert Evrae.esp
. Bashed Patch tag suggestion: {{BASH:Relations}}

RenGuardOverhaul.esp
. Bashed Patch tag suggestion: {{BASH:Actors.AIData}}

Jjiinx_MorrowindStyleArgonians.esp
. Bashed Patch tag suggestion: {{BASH:NpcFaces,Graphics}} make sure to merge into the bashed patch and deactivate.

Forward Motion Blur.esp

MotionBlur.esp
. Note: Fix available for 'Over-Darkening' issue: http://tr.im/scy6

QTdof.esp

-----------------------------------------------------------------
Unrecognised mod files:
Reorder these by hand using your favourite mod ordering utility.
-----------------------------------------------------------------

Unknown mod file: Kvatch Rebuilt_Frostcrag.esp
Unknown mod file: MorrowfiedOblivion.esp
Unknown mod file: OCOD+FrostcragSpire Patch.esp
Unknown mod file: AssassinChargen.esp
Unknown mod file: MODAssassinsCreed2_Revisited.esp

User avatar
Neil
 
Posts: 3357
Joined: Sat Jul 14, 2007 5:08 am

Post » Tue Feb 01, 2011 12:40 pm

Could you give us your OBMM or Wrye Bash load order? BOSS shows mods that aren't enabled. I know to get your load order from OBMM you click on 'export' and select load order, not sure how to get it from Wrye Bash.
User avatar
Invasion's
 
Posts: 3546
Joined: Fri Aug 18, 2006 6:09 pm

Post » Tue Feb 01, 2011 1:34 pm

Are you near to leveling up?
User avatar
Jerry Jr. Ortiz
 
Posts: 3457
Joined: Fri Nov 23, 2007 12:39 pm

Post » Tue Feb 01, 2011 4:46 pm

Could you give us your OBMM or Wrye Bash load order? BOSS shows mods that aren't enabled. I know to get your load order from OBMM you click on 'export' and select load order, not sure how to get it from Wrye Bash.

Ok.

Spoiler
Oblivion.esm
Oscuro's_Oblivion_Overhaul.esm
Mart's Monster Mod.esm
TamrielTravellers.esm
Kvatch Rebuilt.esm
Open Cities Resources.esm
DLCShiveringIsles.esp
phinix-waterfix.esp
DLCHorseArmor.esp
DLCOrrery.esp
DLCVileLair.esp
DLCMehrunesRazor.esp
DLCSpellTomes.esp
DLCThievesDen.esp
Oscuro's_Oblivion_Overhaul.esp
Mart's Monster Mod.esp
Mart's Monster Mod for OOO.esp
TamrielTravellers.esp
TamrielTravellersFactionAll.esp
ShiveringIsleTravellers.esp
ShiveringIsleTravellersFriendlyFactions.esp
BrotherhoodRenewed.esp
Kvatch Rebuilt.esp
DLCBattlehornCastle.esp
DLCFrostcrag.esp
Knights.esp
OCC-KOTN-Patch.esp
The Lost Spires.esp
OCC-Lost Spires-Patch.esp
AFK_Weye.esp
xuldarkforest.esp
LostSpires-DarkForest patch.esp
xulStendarrValley.esp
xulTheHeath.esp
XulEntiusGorge.esp
xulFallenleafEverglade.esp
LostSpires-Everglade patch.esp
xulColovianHighlands_EV.esp
xulChorrolHinterland.esp
xulBeachesOfCyrodiilLostCoast.esp
xulBravilBarrowfields.esp
xulLushWoodlands.esp
xulAncientYews.esp
xulAncientRedwoods.esp
xulCloudtopMountains.esp
xulArriusCreek.esp
xulPatch_AY_AC.esp
xulRollingHills_EV_withoutWheat.esp
xulRollingHills_EV.esp
xulPantherRiver.esp
xulRiverEthe.esp
xulBrenaRiverRavine.esp
xulBlackwoodForest.esp
xulCheydinhalFalls.esp
KvatchRebuilt-CheydinhalFalls patch.esp
xulAspenWood.esp
xulSkingradOutskirts.esp
Open Cities New Sheoth.esp
Open Cities Full.esp
OCC-ULCH-Patch.esp
OC+Cheydinhal Falls Patch.esp
Oblivifall - Ambiant Dungeon SFX.esp
Oblivifall - Closing Time.esp
Oblivifall - New Classes.esp
Alternative Start by Robert Evrae.esp
RenGuardOverhaul.esp
Jjiinx_MorrowindStyleArgonians.esp
Forward Motion Blur.esp
MotionBlur.esp
QTdof.esp
Kvatch Rebuilt_Frostcrag.esp
OCOD+FrostcragSpire Patch.esp
ICreduxBetaGammaEpsilon.esp


Are you near to leveling up?

No.
User avatar
Symone Velez
 
Posts: 3434
Joined: Thu Sep 07, 2006 12:39 am

Post » Tue Feb 01, 2011 5:36 pm

Does it crash on a particular time or rather whenever?

Make sure you have the latest http://planetelderscrolls.gamespy.com/View.php?view=oblivionmods.detail&id=1513 - previous versions enabled/disabled creatures on particular times which caused CTD's with certain mods.
User avatar
Kelly Tomlinson
 
Posts: 3503
Joined: Sat Jul 08, 2006 11:57 pm

Post » Tue Feb 01, 2011 7:42 pm

Also, update your BOSS masterlist (your version is 788), while the current masterlist is at v 1146 (?). Not saying that this will cure your problem, but that's also recommended.
User avatar
jodie
 
Posts: 3494
Joined: Wed Jun 14, 2006 8:42 pm

Post » Tue Feb 01, 2011 6:23 pm

That's odd; I usually crash because I haven't slept.


Sorry, couldn't resist. Return to your regularly scheduled topic in...
User avatar
Franko AlVarado
 
Posts: 3473
Joined: Sun Nov 18, 2007 7:49 pm

Post » Tue Feb 01, 2011 5:17 pm

Hm, it seems to be working now. I didn't change anything...Odd...
User avatar
Rachel Eloise Getoutofmyface
 
Posts: 3445
Joined: Mon Oct 09, 2006 5:20 pm


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