So when your bored.... mod?

Post » Thu Jun 24, 2010 12:24 am

Im new to this forum and I'm new to the idea of "moding"

1) Is it safe to say that you guys are adding things to the game that make it more fun, challenging, exciting,.... when your done with the normal aspects of the game?

2) In other words..... PS3 and 360 users don't get to have any extra fun?

3) So what your really saying is.... Go buy a good PC and NV on PC?

Thanks.
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Markie Mark
 
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Post » Wed Jun 23, 2010 7:40 pm

so what you're really saying is that because you are using a console that was designed almost a decade ago, that us PC users should be shorted? see what I did there.


One of the perks that comes along having to spend a considerable amount of money on my gaming machine, let alone have to do this once a year, is having extra features included with the games we purchase.
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Claire Jackson
 
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Post » Thu Jun 24, 2010 12:32 am

Console forge type tools would have to be released and built by Bethesda on the disk itself for 360/PS3

Otherwise nope no mods

Unless Bethesda releases the community mods as a download via for Consoles that's the only way we could get em
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JUan Martinez
 
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Post » Wed Jun 23, 2010 5:39 pm

I'm not going to tell anyone how they should play and what platform they should use - especially since getting a good gaming PC can be expensive (mine cost me over £800 in components and I built it myself, although FONV does not require one to the spec I have, I had a chance to splash some cash and build a really good PC so I took it).

But personally I wouldn't dream of getting a moddable game on a platform where you can't use that part of the game. Once I'm done with this playthrough on vanilla I will start looking for mods to download, and I daresay will be playing different modded versions of FONV for years, as I have done (and still do!) with Morrowind/Oblivion/FO3.
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Flesh Tunnel
 
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Post » Wed Jun 23, 2010 7:23 pm

$150 console and no modding ability or $1000 (if you're going on the cheap) PC with mods

Yeah, not sure it's worth $850 to be able to mod a game...
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Rach B
 
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Post » Thu Jun 24, 2010 12:56 am

When you are bored, role-play! It's fun and adds depth to a game especially when you put limits on yourself. Write a backstory, character build, and experiment with it. And of course there is the DLC that will be out by the end of the year.
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Miguel
 
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Post » Wed Jun 23, 2010 9:20 pm

I would assume its an approval issue... The ability to make content on the console is what the console manufacturer sells. :shrug:
Wouldn't a mod tool (free or otherwise) sort of bypass this, and bypass the console maker's approval of what exists on their platform?
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Connie Thomas
 
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Post » Wed Jun 23, 2010 8:36 pm

$150 console and no modding ability or $1000 (if you're going on the cheap) PC with mods

Yeah, not sure it's worth $850 to be able to mod a game...


You arnt paying 850 just to mod a game though. You are paying that for a computer thats capable of doing many things a console cant.
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abi
 
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Post » Thu Jun 24, 2010 2:24 am

$150 console and no modding ability or $1000 (if you're going on the cheap) PC with mods

Yeah, not sure it's worth $850 to be able to mod a game...

In FO3(and many other pc games) I could make up that cost in mods alone, there are some real quality mods out there, if they were official DLC I suspect the cost of my list would be very high, what makes the price worth it my opinion is I have the "options" that present console users do not have(unless they hack the box), I'm not knocking consoles(each to their own), but the old adage applies, you get what you pay for.
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Alexandra Louise Taylor
 
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Post » Thu Jun 24, 2010 9:57 am

Some of us could give a long wet fart about modding, which is the only advantage to buying a PC game IMO.
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Steve Bates
 
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Post » Thu Jun 24, 2010 6:17 am

Some of us could give a long wet fart about modding, which is the only advantage to buying a PC game IMO.


I really, really feel sorry for you :facepalm:
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joeK
 
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Post » Thu Jun 24, 2010 3:23 am

In FO3(and many other pc games) I could make up that cost in mods alone, there are some real quality mods out there, if they were official DLC I suspect the cost of my list would be very high, what makes the price worth it my opinion is I have the "options" that present console users do not have(unless they hack the box), I'm not knocking consoles(each to their own), but the old adage applies, you get what you pay for.


Yep that's the point exactly. The cost of a PC and the effort of maintenance is well worth (to me) all the things I can do with it. Mostly that involves playing moddable games. I've downloaded hundreds of mods for mostly Bethesda games, for free, which had they been paid for DLC would equal several hundred pounds of expenditure. And if for example I don't like the nerfed Chinese Stealth Armour I can un-nerf it myself in a matter of minutes, rather than being upset about it ;)
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Damian Parsons
 
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Post » Thu Jun 24, 2010 4:50 am

You arnt paying 850 just to mod a game though. You are paying that for a computer thats capable of doing many things a console cant.


That heavily depends on usage though. Admittedly, some people (a lot, I know) spent enough time on a computer to justify the cost. I'm no Luddite, my career is IT consulting. Plus, I build gaming rigs on the side at a nice profit. I just wouldn't use the machine enough outside of games for anything that my 9 year old laptop can't handle just fine.

@RunningBare:
If that adage were true, why are mods in general free? The DLC is going to be available to consoles first, and the entire industry is using consoles as the starting point now and then porting to the PC. In five years, we'll see a TON of stuff you normally would see on PCs exclusive to consoles only simply because the development phase will cost less (much smaller target hardware selection vs. PCs).

Not knocking PC gaming (ok, a little poke at it), just saying that it's going the way of the dodo. And fast.
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Ray
 
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Post » Thu Jun 24, 2010 6:02 am

I really, really feel sorry for you :facepalm:

Why? Because I don't think modding is fun?

Never feel sorry for your superiors.
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-__^
 
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Post » Thu Jun 24, 2010 10:30 am

$150 console and no modding ability or $1000 (if you're going on the cheap) PC with mods

Yeah, not sure it's worth $850 to be able to mod a game...


I dont remember these consoles being 150$.. dang i must of shorted out when i payed 500$ when they first came out...
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Betsy Humpledink
 
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Post » Wed Jun 23, 2010 8:59 pm

$150 console and no modding ability or $1000 (if you're going on the cheap) PC with mods

Yeah, not sure it's worth $850 to be able to mod a game...

Right, I don't want the stripped-down version of any current console that costs $150, thanks. If you want to do it right it's closer to $300-$400 by the time you're buying accessories and such. On the cheap a PC that would run games better than any current console could be had for $500 - $600, and it's not only a gaming machine...it's also a full-on computer. So, yeah, you're paying $200 extra to have a full computer in addition to a gaming machine. I actually find PC gaming to be cheaper (I have 3 consoles and 3 PCs suitable for gaming) because I can get the games waaaay cheaper. It doesn't take long to make up that $200 in game prices alone.

One of my PCs is connected to my home theater and a wireless 360 controller adapter as well, so it's just like having an extra console that's capable of better graphics and sound...and mods if you like them (I do). :shrug:

Some of us could give a long wet fart about modding, which is the only advantage to buying a PC game IMO.

You know, I would have ignored this because if you haven't looked into what mods can do for you and aren't interested that's fine. The other advantages to PC gaming are much cheaper games, the ability to use whatever control scheme you want (kb/mouse, game pad, etc.), better graphics and sound if you made sure your video card was up to snuff for gaming, the ability to play games that require a mouse, etc. There are good reasons to stick to consoles too. They're less work to use to be sure.
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Bird
 
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Post » Thu Jun 24, 2010 2:26 am

I dont remember these consoles being 150$.. dang i must of shorted out when i payed 500$ when they first came out...


360 arcade can be picked up for $100 in some places *cough*craigslist. Throw in the HD, and there ya go. Hell, I bought a spare cause I hate downtime :D
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hannah sillery
 
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Post » Thu Jun 24, 2010 5:29 am

Right, I don't want the stripped-down version of any current console that costs $150, thanks. If you want to do it right it's closer to $300-$400 by the time you're buying accessories and such. On the cheap a PC that would run games better than any current console could be had for $500 - $600, and it's not only a gaming machine...it's also a full-on computer. So, yeah, you're paying $200 extra to have a full computer in addition to a gaming machine. I actually find PC gaming to be cheaper (I have 3 consoles and 3 PCs suitable for gaming) because I can get the games waaaay cheaper. It doesn't take long to make up that $200 in game prices alone.


You know, I would have ignored this because if you haven't looked into what mods can do for you and aren't interested that's fine. The other advantages to PC gaming are much cheaper games, the ability to use whatever control scheme you want (kb/mouse, game pad, etc.), better graphics and sound if you made sure your video card was up to snuff for gaming, the ability to play games that require a mouse, etc. There are good reasons to stick to consoles too. They're less work to use to be sure.



You know piracy isn't legal, right?

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hannah sillery
 
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Post » Thu Jun 24, 2010 9:50 am



You know, I would have ignored this because if you haven't looked into what mods can do for you and aren't interested that's fine.

I know what mods can do for me I just don't give a [censored].

I work 70 hrs a week, when I get a chance to sit down for some "me time" I just want to play a game, not mod it. I have a fully capable PC, I'd just rather use a console.
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Christine
 
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Post » Thu Jun 24, 2010 10:45 am


You know piracy isn't legal, right?


So, when Valve sold me Left4Dead 2 on Steam a few weeks ago for $7 that was illegal? :unsure: :P

@Chrome Gnats - totally valid to not want to deal with a PC. I get it and find that reasoning to be 100% legit. I was just responding to things in your post I thought were inaccurate.
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Sabrina garzotto
 
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Post » Thu Jun 24, 2010 11:55 am

PCs and consoles have their own strengths and weaknesses. PCs are more expensive, do not have uniform hardware, and can require driver and software updates just to get a game to work - however this also means its a more flexible system and there isn't a single company backing the platform.

Hopefully Microsoft and Sony will warm to modding - at that point they may fight tooth and nail to give this the best support but in the meantime they're pretty wary. Until then their systems are largely off limits - the PS3 is a bit better but it doesn't seem like the Unreal Tournament mod converter has sparked a revolution in player-made mods on the system.



This thread is already starting to get out of hand so I'm going to go ahead and lock it.
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CArlos BArrera
 
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