Where are all the kids?

Post » Fri May 13, 2011 9:25 am

Well no because Scandinavia Doesn't have Dragons.......Or a Nord Civil war.......
This. I don't see any fire-breathing dragons outside my window. :D
or drunk naked nords........or spriggans.

You forgot mudcrabs. Nasty little things.
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Lauren Denman
 
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Post » Fri May 13, 2011 1:55 pm

I hope the kids are not like the ones in fallout I hated how when they saw me take something they would walk up and take all the stolen items I had.


Forgive me for being cruel, but I think that is absolutely awesome. It's quite an incentive to not get caught stealing. :)

Well no because Scandinavia Doesn't have Dragons.......Or a Nord Civil war.......or drunk naked nords........or spriggans.


As far as I know the USA is pretty darn pent up in comparison to other free countries when it comes to nudity. Sweden for example has no legal age restriction on possession or viewing of explicit material, and Denmark was the first country in the world to legalize it. I doubt drunk naked Nords are common anyway at least in public (nor would it ever happen in game due to ratings issues), and I think nudity would be the least concern when encountering a spriggan. Granted I highly doubt this discussion was meant to be serious anyway...
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Solène We
 
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Post » Fri May 13, 2011 5:29 am

I think it would be interesting to see aloof adolescent atlmer, arrogant sharp tongued dunmer toddlers, brash uncouth nord whelps, annoying in your face bosmer children, scrappy orc kids, imperial kids with a big chip on their shoulders, etc. Would to me add to the immersion.
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Stacey Mason
 
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Post » Fri May 13, 2011 7:02 pm

Ehh I don't care about the kids. More stuff to get in the way.
"You dare roll your marble into my boot?!"


that made me laugh, reading it in a gruff nord/orc voice... :laugh:

i guess children make sense for realism, though its still gonna be weird... children in TES... its unheard of!

well, atleast they wont be irritating like the children from fable...

"pleeze surh, wihl yuu heelp meh fawnd mah mum?!"

that high-pitched, whiney british accent on the kids was annoying. :banghead:

thank god bethesda does GOOD voices. [even if they're a bit misplaced in oblivion, so many races sharing voices]
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Nice one
 
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Post » Fri May 13, 2011 2:27 pm

I always pretended they all sent their kids some place to be raised. But mostly I didn't really notice or think about their absence. It will be quite nice to see a few kids running around I guess...if I don't have to take care of the little brats and if they stay off my lawn.


I never pretended anything. I assumed it was a game limitation.
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Hannah Barnard
 
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Post » Fri May 13, 2011 9:58 am

I'm curious if Beth will make it as bad as in Fable. That there are only three kinds of age-stages. Baby, kid and advlt. What about Teenies and so on? (Teenies were kinda in TES 4, i.e. the son of the count of Cheydinhal). Only kids and advlts is kind of monotone...
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Rozlyn Robinson
 
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Post » Fri May 13, 2011 3:29 pm

Yeah...there should be all ages. Plus I want to see ugly people as well as fat, disabled, kids, elderly, the whole shabang.
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Lily
 
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Post » Fri May 13, 2011 3:52 pm

Kids will add a lot to atmosphere in some locations.
Such as seeing kids begging in the slums to help feed their family.

In New Vegas, seeing a kid in Legion uniform made me hate the faction even more and I was dissapointed there was no way I could free him from this slavery.

So yes, I'm happy kids are there. :D

For the goodie-two-shoes in all of us, knowing that bandits captured a bunch of kids for ransom will motivate us to go rescue those poor brats.
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Connie Thomas
 
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Post » Fri May 13, 2011 9:03 pm

I think having children in skyrim will be a refreshing change.
And i cant wait to see the child versions of the races,that will be nice.
Like i've said many times...i like how bethesda are'nt afraid of change...i like that attitude :)
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Kim Kay
 
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Post » Fri May 13, 2011 3:55 pm

I dont understand why are children superior to every other type of human being and worthy of our worship while everyone else is simply a meatbag
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Lillian Cawfield
 
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Post » Fri May 13, 2011 10:21 am

Me either. I don't get the fuss, in game or out... :rolleyes: I hope they keep children out of Skyrim, seriously. They would just annoy me and on top of that break immersion (for obvious reasons which I will not mention here :P )

Break immersion? I think it'll add a lot of immersion and make the game world much more believable.
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Stephani Silva
 
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Post » Fri May 13, 2011 5:56 am

Yes, there should be children. No annoying ones though.
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Matt Bigelow
 
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Post » Fri May 13, 2011 12:33 pm

As mentioned before kids will be in TES V.

I pondered about this for quiet some time and I think it would be a nice idea if kids do not only act like they did in Fallout 3 but also act like kids in reality. What I have in mind is that your character surely will be an advlt. Why not meeting kids that play a little prank on you? Or what about seeing kids and grown-ups going to shool/kindergarten or seeing them getting a job within Skyrim? This could bring some interesting aspects into the world of Elder Scrolls.
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Kay O'Hara
 
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Post » Fri May 13, 2011 3:06 pm

Don't forget the Argonians. Love to go into an Argonians house and see a hatchling in a pool.
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Marguerite Dabrin
 
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Post » Fri May 13, 2011 6:48 am

I just hope the children are like the ones in New Vegas; out of the way, for the most part, and were nice and child-like, instead of being a bunch of snot-nosed brats who you can't even tell to settle down or give them a tongue lashing.

This. F3 was horrible, and I still can't decide whether Beth just wanted to tease us, or they really can't even write actual decent kid dialogue.
Also, I'm curious to know what the children of various races look like.

This, too. Finally the mystery shall be solved: Do Mer ears grow after or before puberty? :hehe:
Also, cute Khajiit kittens. Might be interesting to see.
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Richus Dude
 
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Post » Fri May 13, 2011 5:54 am

This. F3 was horrible, and I still can't decide whether Beth just wanted to tease us, or they really can't even write actual decent kid dialogue.

This, too. Finally the mystery shall be solved: Do Mer ears grow after or before puberty? :hehe:
Also, cute Khajiit kittens. Might be interesting to see.


I agree, I would love to see Khajiit kittens. :) I also like the manner in which the kids were out of the way in FNV, especially in a cold, hard, northern climate - they would be working at a very young age, and out of the way.

I get a sneaking suspicion that the cities are going to be Deeper this time around, more basemants, attics and overall depth. I think I read 5 major cities in the GI articles - fewer than Oblivion, but potentially all large. Lots of places for kids!
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Krista Belle Davis
 
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Post » Fri May 13, 2011 5:37 am

I think Kahjiit younglings could act like real kittens, I mean playing around, being (too) curious, moving around on four legs instead of two until they reach a specific age or maybe carried around by their parents.
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Markie Mark
 
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Post » Fri May 13, 2011 7:30 am

Besthesda's writers are bad enough, but Fallout 3 showed that they should have absolutely no right implementing children in any part of their games. EVER.
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Ludivine Poussineau
 
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Post » Fri May 13, 2011 4:49 am

Besthesda's writers are bad enough, but Fallout 3 showed that they should have absolutely no right implementing children in any part of their games. EVER.


Explain, please. Why they shoudn't do it at all?
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JERMAINE VIDAURRI
 
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Post » Fri May 13, 2011 3:45 pm

I'm all for it - adds to immersion and a sense of reality/community. Would be cool if there were many different ages, but I reckon that won't be in.
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tannis
 
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Post » Fri May 13, 2011 4:54 pm

I like the idea of children being in the game, allthough I also agree the children in fallout felt very... weird :P
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benjamin corsini
 
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Post » Fri May 13, 2011 9:48 am

Explain, please. Why they shoudn't do it at all?

Little Lamplight is the main reason. Nothing about that place made any [censored] sense. It was populated entirely by children for 200 years (with no explanation on how the place managed to maintain a population). It was not only the farthest place away from civilization in the entire game, but it was smack-dab in the heart of Super Mutant territory, literally on the doorstop of their base, and with signs that the mutants had even encroached on it. The dialogue of the kids was terribly written and absolutely annoying, and the game didn't have the decency of allowing you to even retort against the little punks as they insulted, demeaned, and threatened you. And in order to complete the main quest, you have to go through this nonsensical location, you can't even ignore it. And depending on your build, you might end up having to interrupt your progress just to do some meaningless side quest halfway across the map before they'll let you in (to rescue some friends from Paradise Falls). Bethesda also made the mistake of hiring child actors to voice them all, and none of them were particularly good.

Simply put, in Fallout 3, Bethesda [censored] up hard when it came to children. They made the kids absolutely irritating, they shoved them in your face, and they were so [censored] horribly written and used that they hurt immersion more than they helped it. And pretty much sapped up any faith I had in them (which was very little, mind you) to ever do a decent job with children again.
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lolli
 
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Post » Fri May 13, 2011 9:03 pm

Little Lamplight is the main reason. Nothing about that place made any [censored] sense. It was populated entirely by children for 200 years (with no explanation on how the place managed to maintain a population). It was not only the farthest place away from civilization in the entire game, but it was smack-dab in the heart of Super Mutant territory, literally on the doorstop of their base, and with signs that the mutants had even encroached on it. The dialogue of the kids was terribly written and absolutely annoying, and the game didn't have the decency of allowing you to even retort against the little punks as they insulted, demeaned, and threatened you. And in order to complete the main quest, you have to go through this nonsensical location, you can't even ignore it. And depending on your build, you might end up having to interrupt your progress just to do some meaningless side quest halfway across the map before they'll let you in (to rescue some friends from Paradise Falls). Bethesda also made the mistake of hiring child actors to voice them all, and none of them were particularly good.

Simply put, in Fallout 3, Bethesda [censored] up hard when it came to children. They made the kids absolutely irritating, they shoved them in your face, and they were so [censored] horribly written and used that they hurt immersion more than they helped it. And pretty much sapped up any faith I had in them (which was very little, mind you) to ever do a decent job with children again.



That is not at all a reason to never have them in another Beth game ever. I agree that place will hell, but that was mainly because of the silly concept and worse execution. I don't expect anywhere in Skyrim to be populated purely by snotty children.
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kirsty joanne hines
 
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Post » Fri May 13, 2011 6:50 pm

That is not at all a reason to never have them in another Beth game ever. I agree that place will hell, but that was mainly because of the silly concept and worse execution. I don't expect anywhere in Skyrim to be populated purely by snotty children.

With execution that bad, they don't deserve another shot. Not until they get writers who know what the hell they're doing, and I damn well know they haven't just yet.
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Sabrina garzotto
 
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Post » Fri May 13, 2011 1:05 pm


[snippy]



Haha it was pretty funny that they managed to keep that child population steady for 200 years :P I think the kids in Skyrim will be more like those that turned up in Rivet City or Megaton - they have a bit of a story to tell, but all in all are secondary to the advlt characters. Can't see them doing the "kid city" thing again (especially when there were more than a few flaws in that idea).
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Eve(G)
 
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