I've created the new ammo type but it seems effects, ect. are attached to the projectile not to the ammo type. Where can I find the projectiles fired so I can attach a special effect to it? For Example MissileProjectileHE or MissileProjectileHV?
In case it matters I've created a new ammo type, AmmoMissileHEAT, and I want to create a new projectile MissileProjectileHEAT to attach a hefty DT reduction and an incendiary effect to, to replicate the performance of a shaped-charge warhead utilizing an explosively-formed metal jet.