Where are the cute girls with big guns?

Post » Fri May 13, 2011 5:19 pm

SD should've just made the Ark a badass "Escape From New York" style super prison instead of a vehicle for their green agenda, then this "where's the women" stuff wouldn't be an issue.

A #1, Duke of the Ark!
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sam westover
 
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Post » Fri May 13, 2011 2:59 pm

still same argument persists if you make a girl heavy she'll look like...[img]http://www.google.com/imgres?imgurl=http://i.advltswim.com/advltswim/tools/img/shows/wiki/superjail/characters/alice280.jpg&imgrefurl=http://wiki.advltswim.com/xwiki/bin/Superjail/Alice&usg=__2PXExBzDuWzVycGmq84HivUAvgk=&h=210&w=280&sz=16&hl=en&start=0&zoom=1&tbnid=DJ-kHWy0UlWXYM:&tbnh=156&tbnw=208&ei=cAeITYKON4GitgeO2vncDQ&prev=/images%3Fq%3Dalice,superjail%26um%3D1%26hl%3Den%26sa%3DN%26rlz%3D1C1TSNF_enUS418US418%26biw%3D788%26bih%3D516%26tbs%3Disch:1&um=1&itbs=1&iact=hc&vpx=359&vpy=152&dur=13&hovh=168&hovw=224&tx=155&ty=70&oei=eweITdblHoOEtge-2KD3DQ&page=1&ndsp=17&ved=1t:429,r:1,s:0[/img] that...ugh no i can't take that.

i've seen more guy's arguing annoying things going on how women are equal too and capable of all the same things, that Dev's should start making more women in they're games and stop insinuating that women are lesser people...i'd have thought women to have this complaint but nope most girls on here just say "yeah that svcks but BrIInk will have them" or "svcks but oh well" ,here's where you play follow the leader kiddo.

before you start with ANOTHER women's rights montage please don't we all know they're equal next page now please.
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Jeff Tingler
 
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Post » Fri May 13, 2011 5:05 am

SD should've just made the Ark a badass "Escape From New York" style super prison instead of a vehicle for their green agenda, then this "where's the women" stuff wouldn't be an issue.

A #1, Duke of the Ark!


I agree, when politics jump into games, it can ruin good games, scrap the green agenda and bring Snake Pilsken in!!!
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Eve(G)
 
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Post » Fri May 13, 2011 7:53 am

I don't understand why it would limit customization. Add short shorts and the hoodie from anger could be uni-six..........maybe if they extend the deadline again...:wink:

It doesn't matter if they cut parts out of the current archetypes to suit female bodies... if anything, that would still take twice the space and twice the memory. Introducing female archetypes and NOT cutting anything from male customization, you're effectively doubling the strain on memory in-game, and for all we know the discs might not even be able to hold that much extra data.

I mean, if they make the Anger uni-six, it would still have to be re-done to suit the female body shape, that only saves SD a little bit of effort.
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~Amy~
 
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Post » Fri May 13, 2011 6:45 pm

I agree, when politics jump into games, it can ruin good games, scrap the green agenda and bring Snake Pilsken in!!!


Except that Escape from New York was saturated with political issues of the time, most forms of media are even if they aren't as heavy handed with them.

But I think the green issue in this is more a selection of "plausible catastrophe" to add more to the story element.
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Tracey Duncan
 
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Post » Fri May 13, 2011 7:57 am

Except that Escape from New York was saturated with political issues of the time, most forms of media are even if they aren't as heavy handed with them.

But I think the green issue in this is more a selection of "plausible catastrophe" to add more to the story element.


damn you for bringing logic in!!!

back to the topic, well i can debate the whole global climate change farce (my opinion) all day, but to me what makes this game awesome is the fact they locate it offshore of the #1 global warming supporting city in the US, San Fran.. which is to me a funny joke... :flame shield on: :chaos:
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Theodore Walling
 
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Post » Fri May 13, 2011 4:09 am

Because Richard Ham said it would be a priority in Brink 2.

A priority?

I wonder if that's true once they know which elements of the game worked well and which did not.
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Kathryn Medows
 
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Post » Fri May 13, 2011 11:00 am

A priority?

I wonder if that's true once they know which elements of the game worked well and which did not.

They already know what works and what doesn't, they already finished Brink they are just too busy having fun playing it to release it.
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Bethany Watkin
 
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Post » Fri May 13, 2011 7:09 am

They already know what works and what doesn't, they already finished Brink they are just too busy having fun playing it to release it.

I don't see a release version right in front of me yet and I have not seen the largest part of the gaming community playing the game. So clearly they have not experienced the hard reality of releasing the game and getting to know what does work and what doesn't.

All they did was inhouse testing and showcasing the game on Expos. Which both are no scenarios to get the proper idea of how the game will turn out at release.
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Janette Segura
 
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Post » Fri May 13, 2011 12:53 pm

A priority?

I wonder if that's true once they know which elements of the game worked well and which did not.


Eh, I imagine it'll remain a priority, it just won't be the priority.

That said, I would definitely prefer that they'd fix broken elements of the game before adding females.
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Kathryn Medows
 
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Post » Fri May 13, 2011 6:53 am

Eh, I imagine it'll remain a priority, it just won't be the priority.

That said, I would definitely prefer that they'd fix broken elements of the game before adding females.


They said it will be one of their top priorities (I think it was the art director that said it).

Yes, I'd like them to fix broken elements, too. It would not be cool if the females were broken as well because of a broken system, lol. :laugh:

I'm still going to watch them like a hawk on the sequel, though.

I feel like replaying and going back to my Tomb Raider games (which I still have), the game series that got me started on gaming in the first place. ^_^
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Elisabete Gaspar
 
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Post » Fri May 13, 2011 9:26 am

All three archetypes function differently, move differently, fit the gear differently, I'm curious how people would have reacted if the "lightweights" had simply been women instead of skinny men.
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JaNnatul Naimah
 
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Post » Fri May 13, 2011 3:52 pm

All three archetypes function differently, move differently, fit the gear differently, I'm curious how people would have reacted if the "lightweights" had simply been women instead of skinny men.


I would get my Lara Croft character I wanted? ;)
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Jay Baby
 
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Post » Fri May 13, 2011 1:09 pm

yeah but that'd just be insinuating that women can't be buff or even Med and guy's MUST be huge overall i agree with the Fem cut for better games, CoD hasn't had a lead girl in forever ,Halo has one girl of the main characters both of these game series are monsters so maybe Brink will be just as good with part one and part 2 blow's them outta the water.

p.s. when BrIInk comes out i'm-a be starting bets on how many people will actually be girls and also how many will use heavies. :P
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Ownie Zuliana
 
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Post » Fri May 13, 2011 1:15 pm

yeah but that'd just be insinuating that women can't be buff or even Med and guy's MUST be huge overall i agree with the Fem cut for better games, CoD hasn't had a lead girl in forever ,Halo has one girl of the main characters both of these game series are monsters so maybe Brink will be just as good with part one and part 2 blow's them outta the water.

p.s. when BrIInk comes out i'm-a be starting bets on how many people will actually be girls and also how many will use heavies. :P


OMG, you just reminded me!
I remember when Halo: Reach was new, I was on one of the Halo forums and many people (both males and females) said they liked playing as a female because "she's not as thick/fat-looking as the male and she doesn't sound weird gasping for air when sprinting", I kid you not, lol! :laugh:

P.S. I will be a girl, so does that count for your bet?
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Ludivine Poussineau
 
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Post » Fri May 13, 2011 7:51 pm

only when BrIInk is announced, then i go too forums and start a poll topic,see ya then.
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Elizabeth Falvey
 
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Post » Fri May 13, 2011 11:34 am

yeah but that'd just be insinuating that women can't be buff or even Med and guy's MUST be huge overall i agree with the Fem cut for better games, CoD hasn't had a lead girl in forever ,Halo has one girl of the main characters both of these game series are monsters so maybe Brink will be just as good with part one and part 2 blow's them outta the water.

p.s. when BrIInk comes out i'm-a be starting bets on how many people will actually be girls and also how many will use heavies. :P


Actually it simply places an option in play. But since you want to think of it that way, how would you feel if all three characters were female? Then it wouldn't be making any insinuations about females, would allow them to be any class with any weapon, and "guys" wouldn't have to be huge because they would just have to be women characters.

It comes down to the question of how little in the way of options is still options enough to be seen as an attempt. I'm asking the questions because I'm actually curious to know. Over the years I've known a lot of female gamers that wanted those options, and more often than not they take advantage of those options because, much like this game boasts, it's all about unique characters and styles.
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Sarah Unwin
 
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Post » Fri May 13, 2011 8:42 am

well personally i wouldn't care Mirrors Edge has a chick as the main char,still love it BloodRayne another Fem only game still really fun (least part 1 was) Tomb Raider...was never much of a puzzle game player (got meh but whooped but i was like 8 or so), but still it's as big as CoD and as legendary as Mario Bro's ,i'd still be a light operative.

also it wasn't really me insinuating anything i'm just stating the obvious that your gonna get :flamethrower: by feminists ,i honestly don't care, in fact not caring is almost a religion, which by the way i don't care about either. :P
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MARLON JOHNSON
 
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Post » Fri May 13, 2011 6:36 am

I myself am glad that there won't be female chars, cause to me it would be a nightmare. No offense to the female gamers, but when MGS4 (MGO along with it) got released I was one of the many who asked
Konami to add Female soldiers since we thought that it would be great that female gamers could use female models instead of being stuck with just males; Konami did just that, they released females soldiers in an expansion, but behold people abused this and harassed any real female playing with female models, and most male players kept making female avatars with names that even a harlet would be ashamed to be called by such a name.

In the end it was a mess, and it taught me that this generation of gamers can't be trusted with such liberties.
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Sammie LM
 
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Post » Fri May 13, 2011 8:54 am

All three archetypes function differently, move differently, fit the gear differently, I'm curious how people would have reacted if the "lightweights" had simply been women instead of skinny men.

Bodytypes, you mean. Not archetypes. Anyway, Rainbow Six Vegas (one) had mixed gender preset characters, btw.


However, even if Lights were female, the issue remains that Splash Damage would have had to create all archetypes (which are the customisation options) around female characters as well.

That would've mean extra faces, extra hairstyles and possibly extra clothing. Which overall would've required extra time.
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NEGRO
 
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Post » Fri May 13, 2011 10:54 am

also it wasn't really me insinuating anything i'm just stating the obvious that your gonna get :flamethrower: by feminists ,i honestly don't care, in fact not caring is almost a religion, which by the way i don't care about either. :P


Not worried about getting flamed by anybody, feminist or not, but I appreciate your concern.

Konami did just that, they released females soldiers in an expansion, but behold people abused this and harassed any real female playing with female models, and most male players kept making female avatars with names that even a harlet would be ashamed to be called by such a name.

In the end it was a mess, and it taught me that this generation of gamers can't be trusted with such liberties.


No doubt people are immature, but people behave that way regardless of options. Strength of community (and the ability to report such behavior if need be) are better answers than removing the option.

Bodytypes, you mean. Not archetypes. Anyway, Rainbow Six Vegas (one) had mixed gender preset characters, btw.

However, even if Lights were female, the issue remains that Splash Damage would have had to create all archetypes (which are the customisation options) around female characters as well.

That would've mean extra faces, extra hairstyles and possibly extra clothing. Which overall would've required extra time.


Body types then. With the interest so heavily on customization, 3 or 4 extra faces and hairstyles (or even in place of a few others) would not have required a substantial amount of time. Most of the hairstyles could be gender neutral to begin with.

But to continue down that path then, what if they had not bothered with faces or hair to fit a particular racial appearance? Would that have been accepted in the name of time constraints?
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Leticia Hernandez
 
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Post » Fri May 13, 2011 4:15 pm

man,don't ya love it when people multi quote? it's like, they just know, right? appreciate the higher beings that are the MultiQuoters! :bowdown:
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Laura
 
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Post » Fri May 13, 2011 8:16 pm

Body types then. With the interest so heavily on customization, 3 or 4 extra faces and hairstyles (or even in place of a few others) would not have required a substantial amount of time.

The art-style of BRINK requires some detailed work on each customisation-piece. It's not like a copy-pasta World of Warcraft object thing.

But to continue down that path then, what if they had not bothered with faces or hair to fit a particular racial appearance? Would that have been accepted in the name of time constraints?

I don't really get your point.

Wether you model 10 faces of the same type, or 2 western European, 2 eastern European, 2 African, 2 Asian and two other ones, it always takes the same amount of time. Heck, probably it would take more time coming up with ten good faces of one type.
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Wayne Cole
 
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Post » Fri May 13, 2011 9:56 am


I don't really get your point.

Wether you model 10 faces of the same type, or 2 western European, 2 eastern European, 2 African, 2 Asian and two other ones, it always takes the same amount of time. Heck, probably it would take more time coming up with ten good faces of one type.


That again was my point. It takes no longer to include a race than a six, and they've got a collection of races. I'm not trying to start a revolution, or even a tiny little fight, I simply find that the best way to collect the most complete opinions is to ask questions and provide counter arguments.

In the end, not having female characters won't directly effect me as neither my wife nor my sister will be playing this anyways, but I find it a curious decision particularly with the gravity of the conflict within the story line.

I mean really, who cares if you burn through all your resources if there are no women around with which to continue humanity? Unless of course they are there in which case did they all decide to stay home in their rusty crates with the kids? :blink:
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Pawel Platek
 
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Post » Fri May 13, 2011 1:53 pm

likely similar too Gears of War thought ,women are resources at this point so people do like they do with all precious things they hoard and hide it away, also in brink they're overpopulated on the Ark so re-population is the last of they're concerns.
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Catherine Harte
 
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