Finally crawled out of lurker mode for this one. Yes, there are other threads about this, but this one was on the front page when I loaded it.
SD has some valid reasons for not including female models. That they are valid does not make them any less disappointing. That isn't what made me crawl out of the woodwork, however. What did was the sheer amount of boy's-club idiocy that oozes out of some of these posts. For background purposes, most of my gaming time for the last several years was on Dungeons and Dragons Online, which had a high percentage of female gamers and a fairly inclusive community (pre-free to play, it changed some after that). I got very used to playing with female gamers as equals and as a non-rarity. The focus was on playing the game, not what kind of genitalia existed on the other end of that stream of semi-randomized electrons. Picking up a 360 to play BF:BC2 (some friends made me a BF:1943 addict ::fistshake:: ) and plunging into the XBL community was a bit of a shock. Sort of like going from swimming in an olympic sized pool to diving into an inflatable that somebody's been letting get funky all summer. Having existed in a less polarized domain, this bulls**t has been getting on my nerves ever since, so this is more a vent than the TheIrishCasualGamer's implied White Knight motivation.
So my replies to a gestalt construct of Teh Stoopid:
Hurr, only way to make heavy wimmenz be fatz. Want no fat chikz.
I found http://www.everydayer.com/2010/10/18/amazonian-wrestler/ in less than two minutes of search operation. That's a 6' 9" woman http://www.everydayer.com/images5/amazonian-wrestler/1.jpg. And she isn't fat by a long shot. I'm pretty sure if you saw that in game w/ an auto grenade launcher your first response would still be to duck and cover, not make fun of her for not being an ambulatory personification of your sixual desires.
Their is no girlz on the interwebz. Why for make game appeal to somebody who doesn't exist / is vastly outnumbered?
http://en.wikipedia.org/wiki/Girl_gamer. Yes, not always the most reliable source, but fast and easy. The estimate there (taken from a games industry study) is that women account for 40% of gamers across all markets (including social/casual), and 46% of game purchases. That is not vastly outnumbered. That's approaching half the mother-effin population. Odd that :glare: .
If you remember the stories that arose out of BF:BC2, you'd pretty regularly run across "my girlfriend/wife/other started playing this because she could contribute without competing at a testosterone-heavy pwnfest". Brink takes this even further with the lack of K/D ratio tracking and heavy rewards for non-killing actions. So the lack of female characters hurts much more on a game that's been developed from the ground up to (incidentally) be more friendly to "girly" gamers than it would on yet another CoD clone. Think about the marketing coup that a game that A ) has female models and B ) isn't focused around some 12yr old boy's wet dream of a killing spree would be. They'd have a small but non-trivial portion of the marketplace flocking to them, creating a legion of SD fangirls to purchase further releases.
How I mine for tea with no bag?
That sounds like a personal problem.
For the record, I would probably "cross dress" as a female on a heavy, simply because it would be significantly more awesome than playing generic side of beef #3698. Broken nose, hair up in curlers, a tshirt that reads "Out of the kitchen. Deal with it." and a big old autogrenade launcher. I look greatly forward to a sequel or patch that includes our sister players more fully, and view it as yet another reason to make Brink a commercial success.