Let's not go overboard...
Im not.
The whole reason they got to make Daggerfall was because of Arena.
And the one thing that makes Arena stand out above a million other dungeon crawlers is the sheer freedom and customisability of spellmaking.
Without it, there
never would have been a Daggerfall.
And that means no Morrowind or Oblivion either.
The worst part of it is that what we got in place is so bland and useless.
I kid you not, Dragon Age one has a more varied and utalitarian spellsystem.
A
bioware game has better magic than a
TES game.
This has been my pet grievance since the day it was announced to be gone, because unlike a lot of people who marvelled at that they now look 'cool' and can be 'dualwielded', I saw this whole debacle coming a mile off.
Bethesda has never been good at making spells.
Case in point, no pre-made spell ever came close to what the spellmaker could do.
A further case in point: finger of the mountain.